The
good thing of Kontakt (and GigaSampler, I think) is its ability to play vast
collections of long and high quality samples with a relatively small usage of
memory if you have a decent hard disk. Using lots of long and hiigh quality
samples is a key factor if you want your work to be really useful and you
don't want to creare a very accurate model..
I don't know if Csound
sample playback opcodes can do the same. Other people should comment on this
issue.
-----
Messaggio originale -----
Da: Arda Eden <ardaeden@gmail.com>
A:
csound@lists..bath.ac.uk
Inviato: Sabato 19 aprile 2008,
16:59:19
Oggetto: [Csnd] Making of an instrument sample with
Csound
Hi There,
For my doctor's degree thesis I am planning to
create a sample library for a traditional Turkish instrument called "Tanbur".
In the beginning I decided to use Native Instruments Kontakt but, since I'm
not touching any proprietary software I decided to carry this project to
Csound platform. As Kontakt users already know, it's scripting support makes
Kontakt a flexible and powerfull sampler. Since Csound has most of the
features of a programming language, it seems like Csound already has the
scripting support. :)
Tanbur is a complicated instrument. It includes
too many picking (Tanbur is played with a piece of long and hard stuff that is
made of Turtle's shell) techniques and what I want is to control all the
samples taken in any style of picking. So I'll use layering and this means I
need to control the events like Note On ,Note Off, velocities etc. Also too
many samples must be in the memory at the same time.
Now what I wanna
learn is the capabilities of Csound as a big sampler. Is it possible
?
Thanks.
--
Arda EDEN
Cumhuriyet
University
Faculty of Fine Arts
Department of Music
Technology
Sivas/TURKEY