Or, you could potentially play with the physical modeling opcodes and make a physical model so you don't even need samples, or can use a smaller set of samples. On Sat, Apr 19, 2008 at 5:15 PM, Michael Gogins wrote: > All Csound sample opcodes, including the SoundFont opcodes, store samples > in RAM and do not stream off disk. > > It would be a useful addition to Csound to create a GigaSampler opcode > that would stream samples off disk, or even modify the existing sample > opcodes to do so. > > Regards, > Mike > > ----- Original Message ----- > *From:* csound username > *To:* csound@lists.bath.ac.uk > *Sent:* Saturday, April 19, 2008 5:32 PM > *Subject:* [Csnd] Re: Making of an instrument sample with Csound > > The good thing of Kontakt (and GigaSampler, I think) is its ability to > play vast collections of long and high quality samples with a relatively > small usage of memory if you have a decent hard disk. Using lots of long and > hiigh quality samples is a key factor if you want your work to be really > useful and you don't want to creare a very accurate model.. > > I don't know if Csound sample playback opcodes can do the same. Other > people should comment on this issue. > > ----- Messaggio originale ----- > Da: Arda Eden > A: csound@lists..bath.ac.uk > Inviato: Sabato 19 aprile 2008, 16:59:19 > Oggetto: [Csnd] Making of an instrument sample with Csound > > Hi There, > For my doctor's degree thesis I am planning to create a sample library for > a traditional Turkish instrument called "Tanbur". In the beginning I decided > to use Native Instruments Kontakt but, since I'm not touching any > proprietary software I decided to carry this project to Csound platform. As > Kontakt users already know, it's scripting support makes Kontakt a flexible > and powerfull sampler. Since Csound has most of the features of a > programming language, it seems like Csound already has the scripting > support. :) > > Tanbur is a complicated instrument. It includes too many picking (Tanbur > is played with a piece of long and hard stuff that is made of Turtle's > shell) techniques and what I want is to control all the samples taken in > any style of picking. So I'll use layering and this means I need to control > the events like Note On ,Note Off, velocities etc. Also too many samples > must be in the memory at the same time. > > Now what I wanna learn is the capabilities of Csound as a big sampler. Is > it possible ? > Thanks. > > > > -- > Arda EDEN > Cumhuriyet University > Faculty of Fine Arts > Department of Music Technology > Sivas/TURKEY > > > ------------------------------ > Inviato da Yahoo! Mail. > > La casella di posta intelligente. > >