[Csnd] General processing question
| Date | 2011-08-29 23:04 |
| From | Julien Claassen |
| Subject | [Csnd] General processing question |
Hello everyone!
I've got a general processing question about csound. If I edit a soundfile
through csound and write the result to disk, will csound add any extra
latency or delay, besides that inherent to the opcodes used?
Thanks and kind regards
Julien
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Such Is Life: Very Intensely Adorable;
Frightening Absence Just Arriving, Reigns Disappeared, Ornate - flowers!
====== Find my music at ======
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| Date | 2011-08-30 00:10 |
| From | peiman khosravi |
| Subject | Re: [Csnd] General processing question |
mhh good question. On 29 August 2011 23:04, Julien Claassen |
| Date | 2011-08-30 15:08 |
| From | mantaraya36@gmail.com |
| Subject | Re: [Csnd] General processing question |
Hi, Csound itself won't introduce any latency. But there will be latency from hardware buffering, and some opcodes (e.g. The pvs opcodes) will introduce some latency due to their particular processes. Cheers, AndrésOn Tue Aug 30 00:10:03 2011 peiman khosravi wrote: mhh good question. On 29 August 2011 23:04, Julien Claassen |
| Date | 2011-08-30 18:22 |
| From | Julien Claassen |
| Subject | Re: [Csnd] General processing question |
Hi!
Hardware buffers won't be a problem, since I will process already recording
material via soundin.
The thing I'm worrying about is the spat3d opcode? Do you by any chance
know, if it has some latency due to its algorithm or way of processing data? I
can find formulas to calculate distance related delays and such, but nothing
about the overall output offset.
Warm regards and thanks
Julien
=-=-=-=-=-=-=-=-=-=-=-=-
Such Is Life: Very Intensely Adorable;
Frightening Absence Just Arriving, Reigns Disappeared, Ornate - flowers!
====== Find my music at ======
http://juliencoder.de/nama/music.html
.....................................
"If you live to be 100, I hope I live to be 100 minus 1 day,
so I never have to live without you." (Winnie the Pooh)
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| Date | 2011-08-30 18:55 |
| From | Victor.Lazzarini@nuim.ie |
| Subject | Re: [Csnd] General processing question |
| Attachments | None None |
| Date | 2011-08-30 19:45 |
| From | Julien Claassen |
| Subject | Re: [Csnd] General processing question |
Hello Victor!
I suppose, that is what I will have to do in the end. Perhaps I can subtract
the original and the spat3d output, to see if it matches first. Best way
without a waveform display in these short amounts of time. :-)
Warmly yours
Julien
=-=-=-=-=-=-=-=-=-=-=-=-
Such Is Life: Very Intensely Adorable;
Frightening Absence Just Arriving, Reigns Disappeared, Ornate - flowers!
====== Find my music at ======
http://juliencoder.de/nama/music.html
.....................................
"If you live to be 100, I hope I live to be 100 minus 1 day,
so I never have to live without you." (Winnie the Pooh)
Send bugs reports to the Sourceforge bug tracker
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| Date | 2011-08-30 19:54 |
| From | jpff@cs.bath.ac.uk |
| Subject | Re: [Csnd] General processing question |
> Hello Victor!
> I suppose, that is what I will have to do in the end. Perhaps I can
> subtract
> the original and the spat3d output, to see if it matches first. Best way
> without a waveform display in these short amounts of time. :-)
> Warmly yours
> Julien
>
Julian
Ypu can use the scale utility to find the place of maximum l. Send the
impulse inverted to left and the processed to right
eg
scale -F 0.0 -o/dev/null trapped.wav
gives
Max val 29215.000 at index 6089122 (time 138.0753, chan 2) 1 times
Min val -31131.000 at index 7181622 (time 162.8486, chan 1) 1 times
==John ff
PS I owe you a private communication
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| Date | 2011-08-31 18:38 |
| From | Julien Claassen |
| Subject | Re: [Csnd] General processing question |
Hello John!
thanks for the tip, this is a utility, which might be of great hlep, not
only in this instance.
Warm regards
Julien
=-=-=-=-=-=-=-=-=-=-=-=-
Such Is Life: Very Intensely Adorable;
Frightening Absence Just Arriving, Reigns Disappeared, Ornate - flowers!
====== Find my music at ======
http://juliencoder.de/nama/music.html
.....................................
"If you live to be 100, I hope I live to be 100 minus 1 day,
so I never have to live without you." (Winnie the Pooh)
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