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[Csnd] General processing question

Date2011-08-29 23:04
FromJulien Claassen
Subject[Csnd] General processing question
Hello everyone!
   I've got a general processing question about csound. If I edit a soundfile 
through csound and write the result to disk, will csound add any extra 
latency or delay, besides that inherent to the opcodes used?
   Thanks and kind regards
              Julien

=-=-=-=-=-=-=-=-=-=-=-=-
Such Is Life: Very Intensely Adorable;
Frightening Absence Just Arriving, Reigns Disappeared, Ornate - flowers!

======      Find my music at      ======
http://juliencoder.de/nama/music.html
.....................................
"If you live to be 100, I hope I live to be 100 minus 1 day,
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Date2011-08-30 00:10
Frompeiman khosravi
SubjectRe: [Csnd] General processing question
mhh good question.


On 29 August 2011 23:04, Julien Claassen  wrote:
> Hello everyone!
>  I've got a general processing question about csound. If I edit a soundfile
> through csound and write the result to disk, will csound add any extra
> latency or delay, besides that inherent to the opcodes used?
>  Thanks and kind regards
>             Julien
>
> =-=-=-=-=-=-=-=-=-=-=-=-
> Such Is Life: Very Intensely Adorable;
> Frightening Absence Just Arriving, Reigns Disappeared, Ornate - flowers!
>
> ======      Find my music at      ======
> http://juliencoder.de/nama/music.html
> .....................................
> "If you live to be 100, I hope I live to be 100 minus 1 day,
> so I never have to live without you." (Winnie the Pooh)
>
>
> Send bugs reports to the Sourceforge bug tracker
>           https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
> csound"
>
>


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Date2011-08-30 15:08
Frommantaraya36@gmail.com
SubjectRe: [Csnd] General processing question
Hi,

Csound itself won't introduce any latency. But there will be latency from hardware buffering, and some opcodes (e.g. The pvs opcodes) will introduce some latency due to their particular processes.

Cheers,
AndrésOn Tue Aug 30 00:10:03 2011 peiman khosravi wrote:
mhh good question.


On 29 August 2011 23:04, Julien Claassen  wrote:
> Hello everyone!
>  I've got a general processing question about csound. If I edit a soundfile
> through csound and write the result to disk, will csound add any extra
> latency or delay, besides that inherent to the opcodes used?
>  Thanks and kind regards
>             Julien
>
> =-=-=-=-=-=-=-=-=-=-=-=-
> Such Is Life: Very Intensely Adorable;
> Frightening Absence Just Arriving, Reigns Disappeared, Ornate - flowers!
>
> ======      Find my music at      ======
> http://juliencoder.de/nama/music.html
> .....................................
> "If you live to be 100, I hope I live to be 100 minus 1 day,
> so I never have to live without you." (Winnie the Pooh)
>
>
> Send bugs reports to the Sourceforge bug tracker
>           https://sourceforge.net/tracker/?group_id=81968&atid=564599
> Discussions of bugs and features can be posted here
> To unsubscribe, send email sympa@lists.bath.ac.uk with body "unsubscribe
> csound"
>
>


Send bugs reports to the Sourceforge bug tracker
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Date2011-08-30 18:22
FromJulien Claassen
SubjectRe: [Csnd] General processing question
Hi!
   Hardware buffers won't be a problem, since I will process already recording 
material via soundin.
   The thing I'm worrying about is the spat3d opcode? Do you by any chance 
know, if it has some latency due to its algorithm or way of processing data? I 
can find formulas to calculate distance related delays and such, but nothing 
about the overall output offset.
   Warm regards and thanks
           Julien

=-=-=-=-=-=-=-=-=-=-=-=-
Such Is Life: Very Intensely Adorable;
Frightening Absence Just Arriving, Reigns Disappeared, Ornate - flowers!

======      Find my music at      ======
http://juliencoder.de/nama/music.html
.....................................
"If you live to be 100, I hope I live to be 100 minus 1 day,
so I never have to live without you." (Winnie the Pooh)


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Date2011-08-30 18:55
FromVictor.Lazzarini@nuim.ie
SubjectRe: [Csnd] General processing question
AttachmentsNone  None  

Date2011-08-30 19:45
FromJulien Claassen
SubjectRe: [Csnd] General processing question
Hello Victor!
   I suppose, that is what I will have to do in the end. Perhaps I can subtract 
the original and the spat3d output, to see if it matches first. Best way 
without a waveform display in these short amounts of time. :-)
   Warmly yours
             Julien

=-=-=-=-=-=-=-=-=-=-=-=-
Such Is Life: Very Intensely Adorable;
Frightening Absence Just Arriving, Reigns Disappeared, Ornate - flowers!

======      Find my music at      ======
http://juliencoder.de/nama/music.html
.....................................
"If you live to be 100, I hope I live to be 100 minus 1 day,
so I never have to live without you." (Winnie the Pooh)


Send bugs reports to the Sourceforge bug tracker
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Date2011-08-30 19:54
Fromjpff@cs.bath.ac.uk
SubjectRe: [Csnd] General processing question
> Hello Victor!
>    I suppose, that is what I will have to do in the end. Perhaps I can
> subtract
> the original and the spat3d output, to see if it matches first. Best way
> without a waveform display in these short amounts of time. :-)
>    Warmly yours
>              Julien
>

Julian

Ypu can use the scale utility to find the place of maximum l.  Send the
impulse inverted to left and the processed to right

eg

scale -F 0.0 -o/dev/null trapped.wav

gives
Max val 29215.000 at index 6089122 (time 138.0753, chan 2) 1 times
Min val -31131.000 at index 7181622 (time 162.8486, chan 1) 1 times

==John ff

PS I owe you a private communication




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Date2011-08-31 18:38
FromJulien Claassen
SubjectRe: [Csnd] General processing question
Hello John!
   thanks for the tip, this is a utility, which might be of great hlep, not 
only in this instance.
   Warm regards
           Julien

=-=-=-=-=-=-=-=-=-=-=-=-
Such Is Life: Very Intensely Adorable;
Frightening Absence Just Arriving, Reigns Disappeared, Ornate - flowers!

======      Find my music at      ======
http://juliencoder.de/nama/music.html
.....................................
"If you live to be 100, I hope I live to be 100 minus 1 day,
so I never have to live without you." (Winnie the Pooh)


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