[Csnd] Haskell for computer music
Date | 2009-05-20 09:10 |
From | Michael P Mossey |
Subject | [Csnd] Haskell for computer music |
A couple months ago, I queried the list about what languages they find most useful for computer music. I was disenchanted with Python, and thinking of switching to Lisp or Haskell. I started a study of Haskell two months ago. Oh my goodness! As a functional language, it is vastly different than the imperative languages most programmers are used to. Its fundamental concepts are difficult to understand. Programs in Haskell are often very short, and to the beginner's eye cryptic as all hell. It's not easy to grasp WHY a Haskell program does what it is supposed to do. Learning Haskell, you get a good exposure to the mathematical literature that forms the basis of functional programming. VERY different experience than learning Python or Java. However, the good news is that all this stuff is supposed to be intuitive and fit together neatly, once you learn it. We tend to forget how much experience went into learning imperative programming, and don't realize how much of that learning has to be replicated in undertaking functional programming. I've made some progress. Maybe the biggest progress is that I don't tremble in fear when I see statements like "Applicative functors are also pointed when defined on a monoid." But, I'm beginning to wonder if there is really a practical payoff for what I want to do. I would be interested in hearing from the member(s) on this list who use Haskell. Thanks, Mike |
Date | 2009-05-20 10:41 |
From | jlato@mail.utexas.edu |
Subject | [Csnd] Re: Haskell for computer music |
Attachments | None |
Date | 2009-05-20 11:05 |
From | Mark Van Peteghem |
Subject | [Csnd] Re: Haskell for computer music |
Intrigued by that discussion about Haskell, I read quite a bit about it, and it looks like a very nice language. But I obeyed a rule in IT that says that when you can choose from a number of tools, you shouldn't only consider the features of the tools, but also which tool you (or your team) knows best. Learning a new tool may be interesting, but is also time consuming, especially if it is a very different way of doing things, like Haskell is. For CSound I'm just fine with Python, I don't see what Haskell could offer that makes things so much better that I can justify spending a lot of time on it. Actually I know C++ much better, but you can store Python code in a Blue project, a big plus, so I use Python. Mark Michael P Mossey wrote: > A couple months ago, I queried the list about what languages they find > most useful for computer music. I was disenchanted with Python, and > thinking of switching to Lisp or Haskell. > > I started a study of Haskell two months ago. Oh my goodness! As a > functional language, it is vastly different than the imperative > languages most programmers are used to. Its fundamental concepts are > difficult to understand. Programs in Haskell are often very short, and > to the beginner's eye cryptic as all hell. It's not easy to grasp WHY > a Haskell program does what it is supposed to do. > > Learning Haskell, you get a good exposure to the mathematical > literature that forms the basis of functional programming. VERY > different experience than learning Python or Java. > > However, the good news is that all this stuff is supposed to be > intuitive and fit together neatly, once you learn it. We tend to > forget how much experience went into learning imperative programming, > and don't realize how much of that learning has to be replicated in > undertaking functional programming. > > I've made some progress. Maybe the biggest progress is that I don't > tremble in fear when I see statements like "Applicative functors are > also pointed when defined on a monoid." > > But, I'm beginning to wonder if there is really a practical payoff for > what I want to do. I would be interested in hearing from the member(s) > on this list who use Haskell. |
Date | 2009-05-20 11:14 |
From | Victor.Lazzarini@nuim.ie |
Subject | [Csnd] Re: Re: Haskell for computer music |
Attachments | None None |
Date | 2009-05-20 12:21 |
From | jlato@mail.utexas.edu |
Subject | [Csnd] Re: Re: Haskell for computer music |
Attachments | None |
Date | 2009-05-20 13:22 |
From | Stéphane Rollandin |
Subject | [Csnd] Re: Haskell for computer music |
> A couple months ago, I queried the list about what languages they find > most useful for computer music. I was disenchanted with Python, and > thinking of switching to Lisp or Haskell. maybe it would help if you described the kind of algorithm you have in mind. in my view no specific language is best suited for computer music, but certain languages are definitely better for specific people and mindsets. I do not know Haskell but I do code a lot in a functional perspective (mostly in Lisp). I wonder what you expect *precisely* from a functional language, and for example what you did not find in Python. how would you map musical concepts and structures as functional programming constructs ? maybe we could start the discussion from this point and see later on if this mapping can actually be more easily implemented in a specific language. regards, Stef |
Date | 2009-05-20 15:07 |
From | Lou Cohen |
Subject | [Csnd] Re: Re: Re: Haskell for computer music |
One point no one has mentioned with regard to choosing a language is the likelihood of its long-term life. Over the years I have written interesting music applications in various languages that seemed easy to learn and use, only to find that they no longer are available on newer platforms. For this reason I decided to use Java, not because of anything about the structure of the language, but because I felt secure that my programs would be portable to new platforms and that Java was so widely used as to have substantial longevity. There was a discussion recently about the longevity of Csound itself, and that is also an important factor for me. While LISP has been around for a very long time, I'm aware of its many dialects. The existence of these dialects is like an alarm bell for me: it means that the community that supports LISP is splintered, and that cannot be good for its users. -Lou On 5/20/09 7:21, " jlato@mail.utexas.edu" < jlato@mail.utexas.edu> wrote: > This is definitely a valid point, but the answer is not > straightforward. In your analysis, you question whether the benefits > of learning a language outweigh the cost of doing so. Unfortunately > this can't be properly answered until after you've learned the > language (see discussions of blub). > > In the end, I think it comes down to how much the individual values > knowledge for its own sake. You have to be willing to invest time > into something that may or may not be useful to you simply for the > sake of learning it. > > John L. > > Quoting Mark Van Peteghem |
Date | 2009-05-20 17:21 |
From | john saylor |
Subject | [Csnd] Re: Re: Re: Re: Haskell for computer music |
hi On Wed, May 20, 2009 at 10:07 AM, Lou Cohen |
Date | 2009-05-20 17:49 |
From | victor |
Subject | [Csnd] Re: Re: Re: Re: Re: Haskell for computer music |
But csound5 still runs trapped composed for MUSIC11 (see earlier Dr B post). I can't call this splintered. Victor ----- Original Message ----- From: "john saylor" |
Date | 2009-05-20 18:10 |
From | "Dr. Richard Boulanger" |
Subject | [Csnd] Re: Haskell for computer music |
All the stuff in the Vercoe Students folder on The Csound Catalog was originally music11 stuff that I would use to test Csound in 1985, 86. -dB Dr. Richard Boulanger - rboulanger@berklee.edu On May 20, 2009, at 12:49 PM, victor wrote: > But csound5 still runs trapped composed for MUSIC11 (see > earlier Dr B post). I can't call this splintered. > > Victor > ----- Original Message ----- From: "john saylor" |
Date | 2009-05-20 18:21 |
From | Michael Gogins |
Subject | [Csnd] Re: Re: Haskell for computer music |
Csound has not diverged at all in the important senses: Early compositions still render on current Csound. Alternative versions of Csound appeared, but the only one still being maintained is still the lineal descendent of the original version. Some of the ideas from the alternative versions have migrated into the original version, which is good. In short, adding new capabilities does not harm compatibility as long as existing capabilities continue to work. I think Csound is in pretty good shape for what it is, and if we can get it working smoothly on multiple cores it should have at least as long a life in the future as it has had up till now. Regards, Mike On 5/20/09, Dr. Richard Boulanger |
Date | 2009-05-20 19:19 |
From | Michael Mossey |
Subject | [Csnd] Re: Re: Haskell for computer music |
Stéphane Rollandin wrote: >> A couple months ago, I queried the list about what languages they find >> most useful for computer music. I was disenchanted with Python, and >> thinking of switching to Lisp or Haskell. > > maybe it would help if you described the kind of algorithm you have in > mind. in my view no specific language is best suited for computer music, > but certain languages are definitely better for specific people and > mindsets. > > I do not know Haskell but I do code a lot in a functional perspective > (mostly in Lisp). I wonder what you expect *precisely* from a functional > language, and for example what you did not find in Python. > > how would you map musical concepts and structures as functional > programming constructs ? maybe we could start the discussion from this > point and see later on if this mapping can actually be more easily > implemented in a specific language. > I'm not looking for a definite answer. I don't know what algorithms I'll be using in the future. My mindset is that of "computer scientist"... looking at software as something beautiful. And Haskell is much more beautiful than most languages. It's documentation is beautiful, too, and its support community is amazing. (On #haskell I can get high-quality answers by chatting with other Haskellers, and it's usually humming 24/7.) One thing I dislike about imperative languages in general is the difficulty of proving your code correct (this is far easier in functional languages) and the amount of repetitive boilerplate code (Haskell specializes in abtracting to a very, very deep level and having a terse elegant syntax). Some of what I will be doing is combinatorial search, and I think functional programming is probably well suited for that. In summary, my desires are probably more about the whole experience of programming in a language than about how well suited it is for specific jobs. Mike |
Date | 2009-05-20 20:18 |
From | Michael Gogins |
Subject | [Csnd] Re: Re: Re: Haskell for computer music |
My initial response to your post is below. On re-reading your post, I see that you indeed appear to be more interested in computer SCIENCE than in computer MUSIC. In that case, I would urge you to look very closely at the whole family of languages that appeals to you. Select the one in which the most actual software has been written, especially computer music software, and which runs the fastest. You may need to try starting projects in several languages before you are happy. I think Haskell is probably a good choice, but plain old Lisp might be a good choice also -- of course there already are mature computer music systems in Lisp or Scheme (Nyquist and Common Lisp Music/sndlib, to start). Original response follows... I will repeat something that I have said several times in the past. It is based on extensive personal experience, both in music programming, and in programming trading systems in the financial industry (my day job). To cut to the point, use C++ if the user is not going to be programming, and use Python if the user is going to be programming. As it happens, the people who write commercial music software, academic signal processing researchers, and the military all tend to use C++ or C. This is for very good reasons. I think that if you make another choice, you have to have even better good reasons, and I don't think your personal "taste" is a good reason unless you are just trying to have fun with computers, and whether anything gets computed in the end, like sound or music, is not really the priority. The only reason to use a computer is that it is faster than a pencil and paper. So, the faster it is, the better it is. C and C++ are the fastest high-level languages and this is not likely to change anytime soon. In addition to being essentially as fast as C, C++ provides facilities that make it possible to write software on a large scale and not get bogged down: classes and templates. In the real world, this is more important than the elegance of functional programming. I think it also should be a very large consideration for anyone programming complex software how much other software is available for easy re-use. Again, the universal interface to libraries in complex systems is a "C" API. Please, think why the engineers who write software for fighter jets and for analysing particle accelerator experiments and for experimenting with wavelets all use C++ or C. Think why almost all software sound synthesis systems are written in C or C++, and ALL the ones in wide use are. Hope this is relevant, Mike On 5/20/09, Michael Mossey |
Date | 2009-05-20 20:43 |
From | john saylor |
Subject | [Csnd] Re: Re: Re: Re: Re: Re: Haskell for computer music |
namaste On Wed, May 20, 2009 at 12:49 PM, victor |
Date | 2009-05-20 20:49 |
From | Mark Van Peteghem |
Subject | [Csnd] Re: Re: Re: Haskell for computer music |
It definitely depends. I'm a professional programmer, in that case learning a new language for a project is usually not affordable. But when you can do it in your spare time, and you want to spend some time learning Haskell instead of writing music, why not? jlato@mail.utexas.edu wrote: > This is definitely a valid point, but the answer is not > straightforward. In your analysis, you question whether the benefits > of learning a language outweigh the cost of doing so. Unfortunately > this can't be properly answered until after you've learned the > language (see discussions of blub). > > In the end, I think it comes down to how much the individual values > knowledge for its own sake. You have to be willing to invest time > into something that may or may not be useful to you simply for the > sake of learning it. > > John L. > > Quoting Mark Van Peteghem |
Date | 2009-05-20 21:00 |
From | Mark Van Peteghem |
Subject | [Csnd] Re: Re: Re: Re: Re: Haskell for computer music |
john saylor wrote: > hi > > On Wed, May 20, 2009 at 10:07 AM, Lou Cohen |
Date | 2009-05-20 22:36 |
From | Martin Rodgers |
Subject | [Csnd] Re: Haskell for computer music |
Attachments | None |
Date | 2009-05-20 23:13 |
From | Martin Rodgers |
Subject | [Csnd] Re: Re: Re: Re: Haskell for computer music |
Attachments | None |
Date | 2009-05-20 23:18 |
From | Erik de Castro Lopo |
Subject | [Csnd] Re: Haskell for computer music |
Michael P Mossey wrote: > But, I'm beginning to wonder if there is really a practical payoff for what I > want to do. I would be interested in hearing from the member(s) on this list who > use Haskell. While I do use Haskell, I don't use it for Computer Music. All of my audio/music work is still done in C which is probably the language most appropriate for the kind of work. I did do some dabbling in Csound some time ago, but simply haven't had time to pursue that recently. Outside of audio/music I use Ocaml and more recently Haskell for tasks where most other people choose Python. Ocaml and Haskell give the ease of development of Python but allow me to write more robust, reliable code than I could ever write in Python. Erik -- ---------------------------------------------------------------------- Erik de Castro Lopo http://www.mega-nerd.com/ |
Date | 2009-05-20 23:26 |
From | Erik de Castro Lopo |
Subject | [Csnd] Re: Re: Haskell for computer music |
Victor.Lazzarini@nuim.ie wrote: > AFAICS Python would also support well a functional styleof > programming (although this appears to me to be moreof a state > of mind, so the language might not matter so much ;) Haskell offers much more than just a functional style of programming, it offers a type system and compiler than can find bugs at compile time that in Python would result in a run time error. For people using Python to compose and then render their music, then they can probably live with the ocassional run time error. For people doing live computer aided performance, the possibility of run time errors may be enough to make them want to explore languages like Haskell that provide better static guarantees of program correctness. Erik -- ---------------------------------------------------------------------- Erik de Castro Lopo http://www.mega-nerd.com/ |
Date | 2009-05-21 00:21 |
From | Steven Yi |
Subject | [Csnd] Re: Re: Haskell for computer music |
Well, for me, I always consider Csound SCO a data format rather than a language. That's always helped me in how I work with it. It'd be the same as calling MIDI a language, but it's just a data format. (This is ignoring the features of Csound SCO like sections, repeats, loops, etc. that I don't care for). The interface for music making I think generally happens on a higher level of abstraction for most people, hence we have visual environments like sequencers and notation programs, or how we use programming languages to work with an abstraction of music that best fits our musical needs. For my own way of working, I prefer to have different ways to represent music depending on musical need. I use python mostly in blue, python for expressing a singular musical idea, while using the timeline to coordinate ideas in time. I also will use plain SCO if the idea is more of a singular sound. I also have access to pianoRolls, trackers, and pattern editors for when those are best for expressing the musical idea I am interested in. Technically, using blue's external object, one should be able to program a musical idea in Haskell as well, probably calling ghci or whatever Haskell interpreter you may use (would probably be best to use an interpreter and not a compiler with blue's external object). This would create a dependency for your project on the Haskell interpreter existing on the computer the project is opened on, but if you're comfortable with that then it's all good. In differing with Michael, I'm concerned with speed but also balance it with long term viability. C/C++ has too much dangers for my taste when it comes to developing visual programs, and one still needs to protect themselves from different hardware. Java adds a VM with strict definitions of size of data, etc., and generally protects developer from hardware differences. Running Java apps works too without recompilation on 64-bit CPU's with VM's compiled for them. I can run applets from 1997 with VM's today without recompilation. Having a VM for compiled applications, or using interpreted languages I have come to the conclusion best provide longevity. It's why Csound (an interpreted music system) has lasted so long, IMO. I'm more than happy with the performance of Java for bigger applications, and find Python more than expressive enough for the musical work I do. Just some thoughts. I think everyone should use the tool best for them. :) steven On Wed, May 20, 2009 at 2:36 PM, Martin Rodgers |
Date | 2009-05-21 00:31 |
From | Martin Rodgers |
Subject | [Csnd] Re: Re: Re: Re: Haskell for computer music |
Attachments | None |
Date | 2009-05-21 00:33 |
From | Martin Rodgers |
Subject | [Csnd] Re: Re: Haskell for computer music |
Attachments | None |
Date | 2009-05-21 00:47 |
From | Martin Rodgers |
Subject | [Csnd] Re: Re: Re: Haskell for computer music |
Attachments | None |
Date | 2009-05-21 09:16 |
From | Michael P Mossey |
Subject | [Csnd] Re: Re: Re: Re: Haskell for computer music |
Michael Gogins wrote: > My initial response to your post is below. On re-reading your post, I > see that you indeed appear to be more interested in computer SCIENCE > than in computer MUSIC. > > In that case, I would urge you to look very closely at the whole > family of languages that appeals to you. Select the one in which the > most actual software has been written, especially computer music > software, and which runs the fastest. You may need to try starting > projects in several languages before you are happy. I think Haskell is > probably a good choice, but plain old Lisp might be a good choice also > -- of course there already are mature computer music systems in Lisp > or Scheme (Nyquist and Common Lisp Music/sndlib, to start). Well, I have at least two goals in life: (1) to make music. (2) to do my day job as best I can. Learning more computer science can contribute to both endeavors. I also enjoy computer science. So my plan is to use doing music and working my day job as a chance to pick up some computer science along the way. Earlier this year I got very dissatisfied with my stagnation---I've done nothing but Python programming for four or five years, and even then I was mainly focused on the job and didn't try to pick up new ideas. So I have resolved to spend 10-15% of my time learning new things. I suspect that Lisp is a better choice than Haskell, Lisp being a flexible language (many possible programming styles), plenty of books about it (books that would be a good introduction to new ideas), and quite practical for actually getting things done. But, seeing that I've committed this much time to Haskell, I want to see it through. -Mike |
Date | 2009-05-21 17:39 |
From | jlato@mail.utexas.edu |
Subject | [Csnd] Re: Re: Re: Re: Haskell for computer music |
Attachments | None |
Date | 2009-05-21 21:46 |
From | victor |
Subject | [Csnd] Re: Re: Re: Haskell for computer music |
But is it only me or is Haskell not a hard language to read? Would the time gained not bothering with possible bugs not be lost just understanding what the heck is going on in this code? Monads, heh? Just spent half an hour trying to figure that one out. Some people seem to have strong opinions about stuff, like here http://www.andromeda.com/people/ddyer/topten.html. My take is that most of it is non-sense, just a bit of experience with C will cover all those holes cited there. But I suppose, my uses for programming languages are probably meagre compared to many of you. I just need to get audio in and out from somewhere and do something with it, if possible in less time than it would take to play it back, but not strictly. I also would like to be able to prototype ideas for doing this and be able to display results in various ways. A few years back I would only use C or C++ for all this (which made some people bark back at me saying that I was mad or something for prototyping in C or C++). Then I discovered Python and scipy etc, so I have farmed out the prototyping side to it. While it would be cool to know all these complex typing systems and whatnot, I might find it hard right now to make some real use of it. But who knows? It might help with DSP, although I am actually thinking learning to use SAGE http://www.sagemath.org/ might make a good time investment. And on the functional side, FAUST http://faust.grame.fr/ is very promising for the stuff I do. A funny aside: Erik kept mentioning OCamL and I kept thinking that is interesting, you know the parallel language used in transputers, is that still around, might be useful to learn, etc, because I mistook it for Occam! Only now I realised what he is going on about. Just shows how dumb I am. Victor ----- Original Message ----- From: "Erik de Castro Lopo" |
Date | 2009-05-21 22:12 |
From | Michael Mossey |
Subject | [Csnd] Re: Haskell for computer music |
victor wrote: > But is it only me or is Haskell not a hard language to read? > Would the time gained not bothering with possible bugs not be lost > just understanding what the heck is going on in this code? > Monads, heh? Just spent half an hour trying to figure that one > out. > My experience learning Haskell is that it's like going back to basics. It's like when you were learning imperative programming for the first time---we tend to forget how much time that took. But most programmers can read imperative code fluently. You can get that fluency with Haskell---it's really quite intuitive and elegant, and those cryptic-looking programs don't require genius to read---AFTER you've put in the time with the basics. I've been reading and working exercises for about two months now and starting to relax into monadic code. Haskell is a language that has so much expressive potential you can spend years mastering it, but I think useful production coding in idiomatic style would take maybe six months to learn. One tremendous advantage of Haskell is the support community. The quality of books, tutorials, and mailing lists is the highest I've seen. On beginners@haskell.org, you can post a problem, and you will get two or three PhD. computer scientists gladly answering your problem, perhaps even with detailed code and instructional annotation. For free. Usually with a two-day turnaround. Good luck finding that in another language. Or you can get instant answers for simpler questions on the IRC channel #haskell. Chatters are available almost around the clock. Again quality of answers is very high. -Mike |
Date | 2009-05-21 22:31 |
From | Richard Dobson |
Subject | [Csnd] Re: Re: Re: Re: Haskell for computer music |
victor wrote: ... > > A funny aside: Erik kept mentioning OCamL and I kept thinking that > is interesting, you know the parallel language used in transputers, > is that still around, might be useful to learn, etc, > because I mistook it for Occam! Only now I realised what he is > going on about. Just shows how dumb I am. > Occam is still around, with a dedicated following, and now cross-platform: http://freshmeat.net/projects/kentoccam/ The aspect of Haskell that caught my eye was the intrinsic support for parallelism, concurrency and multi-core generally. If/when I ever get hold of a suitable machine, I will give it a go. Both C and C++ are intrinsically serial languages inasmuch as you write one instruction after another. Making it suddenly support concurrency has created as many problems as it has solved (maybe more...); there is a natural appeal in a language designed from the bottom up with concurrency in mind. The general argument seems to go, that these languages are strange to the eye not only because of their functional idioms, but also because a language in which concurrency is innate is bound to look strange to anyone steeped in serialism. So Haskell may be double jeopardy for C programmers. The only real question is if it enables cool (and fast) concurrent audio and music designs in ways that C and C++ do not. As comes as no surprise to folks on this list, computer musicians demand something close to the hardware, to run as fast as possible, but also as high-level as possible, to reflect how musicians think. I still hold the view that music and audio are amongst the most formidable tests for both hardware and software (it's not rocket science - its harder than that), and hence deserve rather more support from the research funding bodies than it does. Researching the use of languages such as Haskell for audio (with hardware etc that will exercise it fully) is yet another useful project that probably will never get funded... Richard Dobson |
Date | 2009-05-21 22:44 |
From | Michael Gogins |
Subject | [Csnd] Re: Re: Re: Re: Re: Haskell for computer music |
The Glasgow Haskell Compiler does appear to support parallel execution of concurrent code. Does anyone on this list have any personal experience with this feature? Regards, Mike On 5/21/09, Richard Dobson |
Date | 2009-05-21 22:48 |
From | Michael Gogins |
Subject | [Csnd] Re: Re: Re: Re: Re: Haskell for computer music |
I further note that the current version of Haskell comes with an interpreter that supports the parallel execution of concurrent code. This raises the usefulness of Haskell for computer music to a much higher level, in my opinion. I will investigate further. Thanks, Mike On 5/21/09, Michael Gogins |
Date | 2009-05-21 23:39 |
From | Erik de Castro Lopo |
Subject | [Csnd] Re: Re: Haskell for computer music |
victor wrote: > But is it only me or is Haskell not a hard language to read? At first yes, but show Fortran to someone whose first language was Java and it will look at least as foriegn as Haskell. > Would the time gained not bothering with possible bugs not be lost > just understanding what the heck is going on in this code? Its definitely very different from the vast majority of other langauges but once you get over the initial hurdle, this is definitely not the case. I know Python better than Haskell and rate them about the same in terms of readablity. > Monads, heh? Just spent half an hour trying to figure that one > out. The best initial approach to monads is to just gloss over them with as extra type information. This means when you have two functions: fa :: String -> String fb :: String -> IO String you can see that both take a string parameter and return a string, but the second also does some I/O (maybe print the string, or look up a database or launch missiles). However, the first function above is pure, it has no side effects, it does no I/O. Deferentiating between the two functions above, one pure and one doing monadic IO allows the compiler to exploit optimisations which are not possible in languages which don't differentiate between them. There are also potential payoffs for multi-core programming which Haskell is starting to reap the benefits of. > Some people seem to have strong opinions about stuff, like > here http://www.andromeda.com/people/ddyer/topten.html. > My take is that most of it is non-sense, just a bit of experience > with C will cover all those holes cited there. This is definitely true when programming in the small but programming in the large (large code bases, large teams, code developed outside your group) things become much more difficult. As an example, look at libsndfile. Its about 50k lines of C code mostly written by me. I always compile with all the warning flags GNU GCC will allow me, I fix every warning, I have a test suite, I have used expensive static analysis tools and I am obsessed with the quality of this code. However, even with all this, there have still been two exploitable security advisories against it this year: http://www.mega-nerd.com/erikd/Blog/CodeHacking/libsndfile/rel_20.html http://www.mega-nerd.com/erikd/Blog/CodeHacking/libsndfile/rel_19.html Neither of those two bugs, which are potentially remotely exploitable could have happened if libsndfile was written in Haskell. Unfortunately if it was written in Haskell, the performance would not be acceptable. However, with each new Haskell compiler release performance is improving. Erik -- ---------------------------------------------------------------------- Erik de Castro Lopo http://www.mega-nerd.com/ |
Date | 2009-05-22 00:06 |
From | Erik de Castro Lopo |
Subject | [Csnd] Re: Re: Haskell for computer music |
Michael Gogins wrote: > The Glasgow Haskell Compiler does appear to support parallel execution > of concurrent code. > > Does anyone on this list have any personal experience with this feature? My experience is second hand. A member of the Sydney function programming group (FP-Syd), Manuel Chakravarty was part of the team that implemented the latest Nested Data Parallel (NDP) stuff in the GHC compiler. Manuel gave a presentation at FP-Syd late last year and at that stage the NDP stuff was basically working but still had a few problems in the runtime that was hindering performance. However, he seemed confident that these problems would be overcome in the near future. Basically its not there quite yet, but could well be there soon. Erik -- ---------------------------------------------------------------------- Erik de Castro Lopo http://www.mega-nerd.com/ |
Date | 2009-05-22 03:21 |
From | Felipe Sateler |
Subject | [Csnd] Re: Re: Re: Haskell for computer music |
Attachments | None |
Date | 2009-05-22 10:36 |
From | jlato@mail.utexas.edu |
Subject | [Csnd] Re: Re: Re: Haskell for computer music |
Attachments | None |