| Hi David -
thanks for your efforts and offers. when i try
fltk-config etc, i get:
-bash: fltk-config: command not found
(perhaps i misunderstood something?)
and when i try the g++ command, i get a long list of errors. i send
you the beginning below.
thanks if you can help, and best regards -
joachim
cseditor.cxx:34:19: error: FL/Fl.H: No such file or directory
cseditor.cxx:35:25: error: FL/Fl_Group.H: No such file or directory
cseditor.cxx:36:33: error: FL/Fl_Double_Window.H: No such file or
directory
cseditor.cxx:37:23: error: FL/fl_ask.H: No such file or directory
cseditor.cxx:38:32: error: FL/Fl_File_Chooser.H: No such file or
directory
cseditor.cxx:39:28: error: FL/Fl_Menu_Bar.H: No such file or directory
cseditor.cxx:40:25: error: FL/Fl_Input.H: No such file or directory
cseditor.cxx:41:26: error: FL/Fl_Button.H: No such file or directory
cseditor.cxx:42:33: error: FL/Fl_Return_Button.H: No such file or
directory
cseditor.cxx:43:31: error: FL/Fl_Text_Buffer.H: No such file or
directory
cseditor.cxx:44:31: error: FL/Fl_Text_Editor.H: No such file or
directory
cseditor.cxx:50: error: expected constructor, destructor, or type
conversion before '*' token
cseditor.cxx:54: error: expected constructor, destructor, or type
conversion before '*' token
cseditor.cxx:55: error: 'Fl_Text_Display' has not been declared
cseditor.cxx:55: error: 'Style_Table_Entry' does not name a type
cseditor.cxx: In function 'void style_init()':
cseditor.cxx:1273: error: 'textbuf' was not declared in this scope
cseditor.cxx:1280: error: 'stylebuf' was not declared in this scope
cseditor.cxx:1280: error: expected type-specifier before
'Fl_Text_Buffer'
cseditor.cxx:1280: error: expected `;' before 'Fl_Text_Buffer'
cseditor.cxx:1284: error: 'stylebuf' was not declared in this scope
cseditor.cxx: In function 'void style_update(int, int, int, int,
const char*, void*)':
Am 07.02.2008 um 02:21 schrieb David Akbari:
> Oh, no.... surely it works on OSX!
>
> Previously I posted binaries for Windows, but that was just because
> users on that platform had specifically requested it. I was under the
> impression that OSX users just compiled it using the install target
> defined in SConstruct...
>
> In any event a user could just type
>
> $ fltk-config --compile frontends/cseditor/cseditor.cxx
>
> which is just a shorthanded way of saying
>
> g++ -I/usr/local/include -o cseditor cseditor.cxx -L/usr/local/lib
> /usr/local/lib/libfltk.a -lpthread -framework Carbon -framework
> ApplicationServices ;
> /Developer/Tools/Rez -t APPL -o cseditor /usr/local/include/FL/mac.r
>
> The fltk-config command using cseditor.cxx as its input works on all
> platforms, but naturally generates different libraries to link to.
>
> If you want the binary for OSX, just see this link
> http://www.csounds.com/node/37
>
>
>
> -David
>
> On Feb 6, 2008 11:39 AM, Rory Walsh wrote:
>> If it's the same CsEditor that I've used in the past it's only
>> available
>> on windows.
>>
>> Rory.
>>
>>
>>
>> joachim heintz wrote:
>>> i am using Csound5.07-OSX10.4-Intel
>>> i can't find it (locate cseditor etc) after installing
>>> so cseditor is not for os x?
>>>
>>>
>>> Am 05.02.2008 um 15:08 schrieb David Akbari:
>>>
>>>> I think it should be part of the installer packages....
>>>>
>>>>
>>>> -David
>>>>
>>>> On Feb 5, 2008 6:53 AM, joachim heintz wrote:
>>>>> how to install your cseditor, david?
>>>>> joachim
>>>>>
>>>>>
>>>>> Am 05.02.2008 um 13:11 schrieb David Akbari:
>>>>>
>>>>>
>>>>>> I use cseditor.
>>>>>>
>>>>>> http://csound.cvs.sourceforge.net/csound/csound5/frontends/
>>>>>> cseditor/
>>>>>> cseditor.cxx?revision=1.4&view=markup
>>>>>>
>>>>>> Less frequently, I use MacCsound and blue although each of
>>>>>> these has
>>>>>> unique and interesting GUI widgets.
>>>>>>
>>>>>>
>>>>>>
>>>>>> -David
>>>>>>
>>>>>>
>>>>>
>
>
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|