| Steven Yi wrote:
>I'm having a strange issue and wonder if it's a bug in Csound or in my
>own code. I've pasted in output from rendering and a CSD for testing.
> So far I'm seeing:
>
>-if I have one fluid note or two, Csound will stop at the end of that
>note, even though the instrument with fluidEngine should continue to
>render
>
>-if I have three or more fluid notes, Csound will stop rendering at
>the end of the second to last note (as in the example below)
>
>I've tried with a few different SoundFonts and don't believe it to be
>that. I have CS5 compiled from CVS on Fedora Core 4, gcc 4.0.2, and
>fluidSynth version 1.0.6.
>
>Oh, also, if I have other Csound notes from other instruments that are
>longer than the fluidEngine instrument note, things will continue to
>render as expected, so it seems to only happen when there's only fluid
>things going on.
>
>I'm still looking at fluidOpcodes.c but haven't found anything yet. Any ideas?
>
>
Hi Steven:
Yesterday I built and installed Cs5 under Demudi/Debian etch. I tested
your example this morning, it worked fine. I substituted Creative's
8mbgmsfx font for your GS set, but I doubt that that made the
difference. Feel free to send any other test material, I'll check it out.
Best,
dp
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