Re: [Cs-dev] chani,chano
Date | 2005-11-05 13:52 |
From | Victor Lazzarini |
Subject | Re: [Cs-dev] chani,chano |
I'd say its better if we add the functions, as I don't think it's a good idea for host apps to be accessing the CSOUND struct directly. What do we need to agree exactly? I thought these were just simple control channels. Can't we have Set/Get functions for them? Victor > > Victor Lazzarini wrote: > > > What is the API function that gives access to > > chani, chano. I can only see (in csound.h) the > > 'chn'-opcode related functions (as well as the > > invalue, outvalue). Do we access it with the > > same function as the chn opcodes, using integers > > as channel names? > > No, there are no functions for chani/chano yet. These > opcodes use the following members of the CSOUND structure: > > int nchanik, nchania, nchanok, nchanoa; > MYFLT *chanik, *chania, *chanok, *chanoa; > > this is somewhat similar to ZAK, although I am not sure if > the nchanik, nchania, etc. are the size of the > corresponding array, or the maximum possible index > (Opcodes/bus.c seems to be buggy, as it mixes the above > two possible interpretations, resulting in invalid memory > accesses). To make it possible to access this bus from a > host application, new API functions need to be added. This > should be easy once there is agreement on the name, syntax > , and expected behavior of the new functions. > > > > ------------------------------------------------------- > SF.Net email is sponsored by: > Tame your development challenges with Apache's Geronimo > App Server. Download it for free - -and be entered to win > a 42" plasma tv or your very own Sony(tm)PSP. Click here > to play: http://sourceforge.net/geronimo.php > _______________________________________________ > Csound-devel mailing list > Csound-devel@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/csound-devel ------------------------------------------------------- SF.Net email is sponsored by: Tame your development challenges with Apache's Geronimo App Server. Download it for free - -and be entered to win a 42" plasma tv or your very own Sony(tm)PSP. Click here to play: http://sourceforge.net/geronimo.php _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net |
Date | 2005-11-05 14:11 |
From | Istvan Varga |
Subject | Re: [Cs-dev] chani,chano |
Victor Lazzarini wrote: > I'd say its better if we add the functions, as I > don't think it's a good idea for host apps to be > accessing the CSOUND struct directly. What do we > need to agree exactly? I thought these were just > simple control channels. Can't we have Set/Get > functions for them? There are also audio channels. In addition, should the set/get functions automatically extend the arrays like the opcodes (in this case perhaps the opcodes could just call the API functions) ? ------------------------------------------------------- SF.Net email is sponsored by: Tame your development challenges with Apache's Geronimo App Server. Download it for free - -and be entered to win a 42" plasma tv or your very own Sony(tm)PSP. Click here to play: http://sourceforge.net/geronimo.php _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net |
Date | 2005-11-06 20:44 |
From | Istvan Varga |
Subject | Re: [Cs-dev] chani,chano |
Victor Lazzarini wrote: > I'd say its better if we add the functions, as I > don't think it's a good idea for host apps to be > accessing the CSOUND struct directly. What do we > need to agree exactly? I thought these were just > simple control channels. Can't we have Set/Get > functions for them? I have these functions in my (not yet committed) sources. Are the function names OK ? I think there may be some confusion with the named channels. PUBLIC int csoundSetControlInputChannel(CSOUND *, MYFLT value, int n); PUBLIC int csoundGetControlOutputChannel(CSOUND *, MYFLT *value, int n); PUBLIC int csoundSetAudioInputChannel(CSOUND *, const MYFLT *value, int n); PUBLIC int csoundGetAudioOutputChannel(CSOUND *, MYFLT *value, int n); ------------------------------------------------------- SF.Net email is sponsored by: Tame your development challenges with Apache's Geronimo App Server. Download it for free - -and be entered to win a 42" plasma tv or your very own Sony(tm)PSP. Click here to play: http://sourceforge.net/geronimo.php _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net |
Date | 2005-11-06 23:10 |
From | Steven Yi |
Subject | Re: [Cs-dev] chani,chano |
Attachments | None |
Date | 2005-11-07 13:48 |
From | Istvan Varga |
Subject | Re: [Cs-dev] chani,chano |
I have now committed the new functions: PUBLIC int csoundChanIKSet(CSOUND *, MYFLT value, int n); PUBLIC int csoundChanOKGet(CSOUND *, MYFLT *value, int n); PUBLIC int csoundChanIASet(CSOUND *, const MYFLT *value, int n); PUBLIC int csoundChanOAGet(CSOUND *, MYFLT *value, int n); The functions are also available in the CSOUND structure, and the following C++ wrappers were added to csound.hpp: int Csound::ChanIKSet(MYFLT value, int n); int Csound::ChanOKGet(MYFLT &value, int n); int Csound::ChanIASet(const MYFLT *value, int n); int Csound::ChanOAGet(MYFLT *value, int n); Note: make sure to delete the files Opcodes/bus.os and libbus.so (or whatever their equivalents are on your platform), otherwise they would conflict with the new code. ------------------------------------------------------- SF.Net email is sponsored by: Tame your development challenges with Apache's Geronimo App Server. Download it for free - -and be entered to win a 42" plasma tv or your very own Sony(tm)PSP. Click here to play: http://sourceforge.net/geronimo.php _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net |
Date | 2005-11-07 13:57 |
From | Victor Lazzarini |
Subject | Re: [Cs-dev] chani,chano |
Thanks, Istvan. Victor At 13:48 07/11/2005, you wrote: >I have now committed the new functions: > >PUBLIC int csoundChanIKSet(CSOUND *, MYFLT value, int n); >PUBLIC int csoundChanOKGet(CSOUND *, MYFLT *value, int n); >PUBLIC int csoundChanIASet(CSOUND *, const MYFLT *value, int n); >PUBLIC int csoundChanOAGet(CSOUND *, MYFLT *value, int n); > >The functions are also available in the CSOUND structure, and >the following C++ wrappers were added to csound.hpp: > >int Csound::ChanIKSet(MYFLT value, int n); >int Csound::ChanOKGet(MYFLT &value, int n); >int Csound::ChanIASet(const MYFLT *value, int n); >int Csound::ChanOAGet(MYFLT *value, int n); > >Note: make sure to delete the files Opcodes/bus.os and libbus.so >(or whatever their equivalents are on your platform), otherwise >they would conflict with the new code. > > >------------------------------------------------------- >SF.Net email is sponsored by: >Tame your development challenges with Apache's Geronimo App Server. Download >it for free - -and be entered to win a 42" plasma tv or your very own >Sony(tm)PSP. Click here to play: http://sourceforge.net/geronimo.php >_______________________________________________ >Csound-devel mailing list >Csound-devel@lists.sourceforge.net >https://lists.sourceforge.net/lists/listinfo/csound-devel Victor Lazzarini Music Technology Laboratory Music Department National University of Ireland, Maynooth ------------------------------------------------------- SF.Net email is sponsored by: Tame your development challenges with Apache's Geronimo App Server. Download it for free - -and be entered to win a 42" plasma tv or your very own Sony(tm)PSP. Click here to play: http://sourceforge.net/geronimo.php _______________________________________________ Csound-devel mailing list Csound-devel@lists.sourceforge.net |