| I figured you had probably regenerated the py opcode auto files, but I just wanted to be absolutely certain that I had them up to date.
As for the INSTALL file containing instructions for building, I think this information belongs in the manual -- and it certainly does not belong in two different places. But you are right that lack of an INSTALL file could be disconcerting to GNU-centric developers.
Therefore I will put back an INSTALL file that says to look in the manual for build instructions, and that the manual can be viewed online, obtained in the Windows installer, or built from sources.
Regards,
Mike
-----Original Message-----
>From: Istvan Varga
>Sent: Jan 29, 2006 6:38 PM
>To: csound-devel@lists.sourceforge.net
>Subject: Re: [Cs-dev] Csound 5 Windows installer
>
>On Monday 30 January 2006 00:14, Michael Gogins wrote:
>
>> Regarding the Windows installer:
>> -- Regenerated Python opcodes.
>
>These actually seem to be the same, the files just have MS-DOS line
>endings now. I did generate the sources with the scripts in Opcodes/py.
>
>> -- Merged two "Building Csound" sections in manual into one,
>> updated to current build practices.
>
>Could the INSTALL file in the top level source directory be restored ?
>It is much easier for people who build from sources to find installation
>instructions there, than hidden somewhere in the XML manual.
>
>> -- Uses Lazzarini PortAudio DLL.
>> -- Tested for straight file rendering, PortAudio realtime audio rendering,
>> Python scripting using csnd module, Python scripting using CsoundVST module,
>> CsoundVST frontend, CsoundVST Python scripting, CsoundVST as VST plugin
>> (Cubase SX 3), Fluidsynth SoundFont opcodes.
>> -- Lightly tested for py opcodes, Loris opcodes.
>> -- Not tested for vst4cs opcodes (but they do build).
>> -- Still missing OSC opcodes on Windows.
>> -- Contains Csound manual in HTML format.
>> -- Contains Csound API reference manual in PDF format.
>
>
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