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[Csnd] new Lua opcode

Date2021-01-08 13:25
FromJohann Philippe <000002c2c0737523-dmarc-request@LISTSERV.HEANET.IE>
Subject[Csnd] new Lua opcode
Dear all,

I've been working on a new Lua plugin opcode for Csound. It is quite easier to use than the one that used to be in Csound core - since it doesn't require to write C code in the ffi.
It is pure Lua, standing on luajit library.

It allows :
- to call a user defined Lua function at i, k or a-rate.
- to create Lua class - with init, kperf and aperf methods -  that can be called in a similar way than Csound plugin opcodes.

Date2021-01-08 13:27
FromJohann Philippe <000002c2c0737523-dmarc-request@LISTSERV.HEANET.IE>
SubjectRe: [Csnd] new Lua opcode
Ha, I accidently hitted Enter key.


It has been tested on Linux mint and macOS big sur.

Le vendredi 8 janvier 2021 à 14:26:18 UTC+1, Johann Philippe <000002c2c0737523-dmarc-request@listserv.heanet.ie> a écrit :


Dear all,

I've been working on a new Lua plugin opcode for Csound. It is quite easier to use than the one that used to be in Csound core - since it doesn't require to write C code in the ffi.
It is pure Lua, standing on luajit library.

It allows :
- to call a user defined Lua function at i, k or a-rate.
- to create Lua class - with init, kperf and aperf methods -  that can be called in a similar way than Csound plugin opcodes.
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Date2021-01-16 23:54
Froms
SubjectRe: [Csnd] new Lua opcode
hi

sounds like a great idea ... thank you.

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