[Csnd] new Lua opcode
| Date | 2021-01-08 13:25 |
| From | Johann Philippe <000002c2c0737523-dmarc-request@LISTSERV.HEANET.IE> |
| Subject | [Csnd] new Lua opcode |
Dear all, I've been working on a new Lua plugin opcode for Csound. It is quite easier to use than the one that used to be in Csound core - since it doesn't require to write C code in the ffi. It is pure Lua, standing on luajit library. It allows : - to call a user defined Lua function at i, k or a-rate. - to create Lua class - with init, kperf and aperf methods - that can be called in a similar way than Csound plugin opcodes. |
| Date | 2021-01-08 13:27 |
| From | Johann Philippe <000002c2c0737523-dmarc-request@LISTSERV.HEANET.IE> |
| Subject | Re: [Csnd] new Lua opcode |
Ha, I accidently hitted Enter key. The opcode is here : https://framagit.org/johannphilippe/lua_csound It has been tested on Linux mint and macOS big sur.
Le vendredi 8 janvier 2021 à 14:26:18 UTC+1, Johann Philippe <000002c2c0737523-dmarc-request@listserv.heanet.ie> a écrit :
Dear all, I've been working on a new Lua plugin opcode for Csound. It is quite easier to use than the one that used to be in Csound core - since it doesn't require to write C code in the ffi. It is pure Lua, standing on luajit library. It allows : - to call a user defined Lua function at i, k or a-rate. - to create Lua class - with init, kperf and aperf methods - that can be called in a similar way than Csound plugin opcodes. |
| Date | 2021-01-16 23:54 |
| From | s |
| Subject | Re: [Csnd] new Lua opcode |
hi
sounds like a great idea ... thank you.
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