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[Csnd] Csound p5.js example

Date2018-04-05 16:46
FromSteven Yi
Subject[Csnd] Csound p5.js example
Hi All,

Chatting with Rory about Csound and p5.js, I was inspired to put
together a simple example to share as a kind of template:

Online:  https://kunstmusik.github.io/csound-p5js/
Source: https://github.com/kunstmusik/csound-p5js

The project uses Web Csound (6.10) and a p5.js sketch for Glowing Orbs
(based on code from an intro programming class I am teaching). The
Csound code is using my livecode.orc for the instruments, and is
driven by a Runner instrument that is using temporal recursion to
generate the events:

https://github.com/kunstmusik/csound-p5js/blob/master/csound-p5js.js#L11-L28


I've put in some comments in places that I hope explain the parts. If
there's any questions, please feel free to ask.

Thanks and enjoy!
steven

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Date2018-04-05 18:13
FromRory Walsh
SubjectRe: [Csnd] Csound p5.js example
Thanks for again this Seven. Works fine here in my phone. I just wonder how tight we can sync GUI events to audio events? Like mouse clicks for example. Is the latency tolerable? 

On Thu 5 Apr 2018, 16:47 Steven Yi, <stevenyi@gmail.com> wrote:
Hi All,

Chatting with Rory about Csound and p5.js, I was inspired to put
together a simple example to share as a kind of template:

Online:  https://kunstmusik.github.io/csound-p5js/
Source: https://github.com/kunstmusik/csound-p5js

The project uses Web Csound (6.10) and a p5.js sketch for Glowing Orbs
(based on code from an intro programming class I am teaching). The
Csound code is using my livecode.orc for the instruments, and is
driven by a Runner instrument that is using temporal recursion to
generate the events:

https://github.com/kunstmusik/csound-p5js/blob/master/csound-p5js.js#L11-L28


I've put in some comments in places that I hope explain the parts. If
there's any questions, please feel free to ask.

Thanks and enjoy!
steven

Csound mailing list
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https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
Send bugs reports to
        https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Date2018-04-05 19:29
FromSteven Yi
SubjectRe: [Csnd] Csound p5.js example
Latency seems fine to me for basic fire and forget.  I did another example here:

Online: http://www.kunstmusik.com/csmouse
Source: http://www.kunstmusik.com/csmouse.zip

It uses just embedded csound code in csound-p5js.js (modified Sub3
going to global mixer with reverbsc, some amplitude tracking to adjust
filter cutoff). p5.js code modified to just show fading circle where
touched/mousePressed.  On desktop the performance is good.  On
Android, I've found chrome to be not very good for touch latency, but
very good with Firefox.  (Same goes for
http://instruments.kunstmusik.com and Android)  I've found p5.js's
mousePressed gets double events when touch events happen though (both
on Surface Pro 4 Win 10 and on Android).




On Thu, Apr 5, 2018 at 1:13 PM, Rory Walsh  wrote:
> Thanks for again this Seven. Works fine here in my phone. I just wonder how
> tight we can sync GUI events to audio events? Like mouse clicks for example.
> Is the latency tolerable?
>
> On Thu 5 Apr 2018, 16:47 Steven Yi,  wrote:
>>
>> Hi All,
>>
>> Chatting with Rory about Csound and p5.js, I was inspired to put
>> together a simple example to share as a kind of template:
>>
>> Online:  https://kunstmusik.github.io/csound-p5js/
>> Source: https://github.com/kunstmusik/csound-p5js
>>
>> The project uses Web Csound (6.10) and a p5.js sketch for Glowing Orbs
>> (based on code from an intro programming class I am teaching). The
>> Csound code is using my livecode.orc for the instruments, and is
>> driven by a Runner instrument that is using temporal recursion to
>> generate the events:
>>
>>
>> https://github.com/kunstmusik/csound-p5js/blob/master/csound-p5js.js#L11-L28
>>
>>
>> I've put in some comments in places that I hope explain the parts. If
>> there's any questions, please feel free to ask.
>>
>> Thanks and enjoy!
>> steven
>>
>> Csound mailing list
>> Csound@listserv.heanet.ie
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> Send bugs reports to
>>         https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here
>
> Csound mailing list Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
> https://github.com/csound/csound/issues Discussions of bugs and features can
> be posted here

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Date2018-04-05 20:29
FromRory Walsh
SubjectRe: [Csnd] Csound p5.js example
Great Steven. I modified your example to create a simple random note/ball generator. Everything syncs up fine in my initial tests. Thanks for this. It's a really nice template to have.  

On 5 April 2018 at 19:29, Steven Yi <stevenyi@gmail.com> wrote:
Latency seems fine to me for basic fire and forget.  I did another example here:

Online: http://www.kunstmusik.com/csmouse
Source: http://www.kunstmusik.com/csmouse.zip

It uses just embedded csound code in csound-p5js.js (modified Sub3
going to global mixer with reverbsc, some amplitude tracking to adjust
filter cutoff). p5.js code modified to just show fading circle where
touched/mousePressed.  On desktop the performance is good.  On
Android, I've found chrome to be not very good for touch latency, but
very good with Firefox.  (Same goes for
http://instruments.kunstmusik.com and Android)  I've found p5.js's
mousePressed gets double events when touch events happen though (both
on Surface Pro 4 Win 10 and on Android).




On Thu, Apr 5, 2018 at 1:13 PM, Rory Walsh <rorywalsh@ear.ie> wrote:
> Thanks for again this Seven. Works fine here in my phone. I just wonder how
> tight we can sync GUI events to audio events? Like mouse clicks for example.
> Is the latency tolerable?
>
> On Thu 5 Apr 2018, 16:47 Steven Yi, <stevenyi@gmail.com> wrote:
>>
>> Hi All,
>>
>> Chatting with Rory about Csound and p5.js, I was inspired to put
>> together a simple example to share as a kind of template:
>>
>> Online:  https://kunstmusik.github.io/csound-p5js/
>> Source: https://github.com/kunstmusik/csound-p5js
>>
>> The project uses Web Csound (6.10) and a p5.js sketch for Glowing Orbs
>> (based on code from an intro programming class I am teaching). The
>> Csound code is using my livecode.orc for the instruments, and is
>> driven by a Runner instrument that is using temporal recursion to
>> generate the events:
>>
>>
>> https://github.com/kunstmusik/csound-p5js/blob/master/csound-p5js.js#L11-L28
>>
>>
>> I've put in some comments in places that I hope explain the parts. If
>> there's any questions, please feel free to ask.
>>
>> Thanks and enjoy!
>> steven
>>
>> Csound mailing list
>> Csound@listserv.heanet.ie
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> Send bugs reports to
>>         https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here
>
> Csound mailing list Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
> https://github.com/csound/csound/issues Discussions of bugs and features can
> be posted here

Csound mailing list
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https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
Send bugs reports to
        https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Date2018-04-06 21:49
FromGuillermo Senna
SubjectRe: [Csnd] Csound p5.js example
This is great! Does this mean that we could also use p5.js inside
CsoundQt now that there is HTML5 support?


On 05/04/18 16:29, Rory Walsh wrote:
> Great Steven. I modified your example to create a simple random note/ball
> generator. Everything syncs up fine in my initial tests. Thanks for this.
> It's a really nice template to have.
>
> On 5 April 2018 at 19:29, Steven Yi  wrote:
>
>> Latency seems fine to me for basic fire and forget.  I did another example
>> here:
>>
>> Online: http://www.kunstmusik.com/csmouse
>> Source: http://www.kunstmusik.com/csmouse.zip
>>
>> It uses just embedded csound code in csound-p5js.js (modified Sub3
>> going to global mixer with reverbsc, some amplitude tracking to adjust
>> filter cutoff). p5.js code modified to just show fading circle where
>> touched/mousePressed.  On desktop the performance is good.  On
>> Android, I've found chrome to be not very good for touch latency, but
>> very good with Firefox.  (Same goes for
>> http://instruments.kunstmusik.com and Android)  I've found p5.js's
>> mousePressed gets double events when touch events happen though (both
>> on Surface Pro 4 Win 10 and on Android).
>>
>>
>>
>>
>> On Thu, Apr 5, 2018 at 1:13 PM, Rory Walsh  wrote:
>>> Thanks for again this Seven. Works fine here in my phone. I just wonder
>> how
>>> tight we can sync GUI events to audio events? Like mouse clicks for
>> example.
>>> Is the latency tolerable?
>>>
>>> On Thu 5 Apr 2018, 16:47 Steven Yi,  wrote:
>>>> Hi All,
>>>>
>>>> Chatting with Rory about Csound and p5.js, I was inspired to put
>>>> together a simple example to share as a kind of template:
>>>>
>>>> Online:  https://kunstmusik.github.io/csound-p5js/
>>>> Source: https://github.com/kunstmusik/csound-p5js
>>>>
>>>> The project uses Web Csound (6.10) and a p5.js sketch for Glowing Orbs
>>>> (based on code from an intro programming class I am teaching). The
>>>> Csound code is using my livecode.orc for the instruments, and is
>>>> driven by a Runner instrument that is using temporal recursion to
>>>> generate the events:
>>>>
>>>>
>>>> https://github.com/kunstmusik/csound-p5js/blob/master/
>> csound-p5js.js#L11-L28
>>>>
>>>> I've put in some comments in places that I hope explain the parts. If
>>>> there's any questions, please feel free to ask.
>>>>
>>>> Thanks and enjoy!
>>>> steven
>>>>
>>>> Csound mailing list
>>>> Csound@listserv.heanet.ie
>>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>>>> Send bugs reports to
>>>>         https://github.com/csound/csound/issues
>>>> Discussions of bugs and features can be posted here
>>> Csound mailing list Csound@listserv.heanet.ie
>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>>> https://github.com/csound/csound/issues Discussions of bugs and
>> features can
>>> be posted here
>> Csound mailing list
>> Csound@listserv.heanet.ie
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> Send bugs reports to
>>         https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here
>>
> Csound mailing list
> Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
> Send bugs reports to
>         https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here
>

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Send bugs reports to
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Date2018-04-06 21:53
FromTarmo Johannes
SubjectRe: [Csnd] Csound p5.js example
Hi!

On reede, 6. aprill 2018 23:49.23 EEST you wrote:
> This is great! Does this mean that we could also use p5.js inside
> CsoundQt now that there is HTML5 support?

Yes, I think so - would you care to give a try?
Also all possible javascript libraries that are out there.

greetings,
tarmo

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Date2018-04-06 22:21
FromMichael Gogins
SubjectRe: [Csnd] Csound p5.js example
Yes.

On Fri, Apr 6, 2018, 4:49 PM Guillermo Senna <gsenna@gmail.com> wrote:
This is great! Does this mean that we could also use p5.js inside
CsoundQt now that there is HTML5 support?


On 05/04/18 16:29, Rory Walsh wrote:
> Great Steven. I modified your example to create a simple random note/ball
> generator. Everything syncs up fine in my initial tests. Thanks for this.
> It's a really nice template to have.
>
> On 5 April 2018 at 19:29, Steven Yi <stevenyi@gmail.com> wrote:
>
>> Latency seems fine to me for basic fire and forget.  I did another example
>> here:
>>
>> Online: http://www.kunstmusik.com/csmouse
>> Source: http://www.kunstmusik.com/csmouse.zip
>>
>> It uses just embedded csound code in csound-p5js.js (modified Sub3
>> going to global mixer with reverbsc, some amplitude tracking to adjust
>> filter cutoff). p5.js code modified to just show fading circle where
>> touched/mousePressed.  On desktop the performance is good.  On
>> Android, I've found chrome to be not very good for touch latency, but
>> very good with Firefox.  (Same goes for
>> http://instruments.kunstmusik.com and Android)  I've found p5.js's
>> mousePressed gets double events when touch events happen though (both
>> on Surface Pro 4 Win 10 and on Android).
>>
>>
>>
>>
>> On Thu, Apr 5, 2018 at 1:13 PM, Rory Walsh <rorywalsh@ear.ie> wrote:
>>> Thanks for again this Seven. Works fine here in my phone. I just wonder
>> how
>>> tight we can sync GUI events to audio events? Like mouse clicks for
>> example.
>>> Is the latency tolerable?
>>>
>>> On Thu 5 Apr 2018, 16:47 Steven Yi, <stevenyi@gmail.com> wrote:
>>>> Hi All,
>>>>
>>>> Chatting with Rory about Csound and p5.js, I was inspired to put
>>>> together a simple example to share as a kind of template:
>>>>
>>>> Online:  https://kunstmusik.github.io/csound-p5js/
>>>> Source: https://github.com/kunstmusik/csound-p5js
>>>>
>>>> The project uses Web Csound (6.10) and a p5.js sketch for Glowing Orbs
>>>> (based on code from an intro programming class I am teaching). The
>>>> Csound code is using my livecode.orc for the instruments, and is
>>>> driven by a Runner instrument that is using temporal recursion to
>>>> generate the events:
>>>>
>>>>
>>>> https://github.com/kunstmusik/csound-p5js/blob/master/
>> csound-p5js.js#L11-L28
>>>>
>>>> I've put in some comments in places that I hope explain the parts. If
>>>> there's any questions, please feel free to ask.
>>>>
>>>> Thanks and enjoy!
>>>> steven
>>>>
>>>> Csound mailing list
>>>> Csound@listserv.heanet.ie
>>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>>>> Send bugs reports to
>>>>         https://github.com/csound/csound/issues
>>>> Discussions of bugs and features can be posted here
>>> Csound mailing list Csound@listserv.heanet.ie
>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>>> https://github.com/csound/csound/issues Discussions of bugs and
>> features can
>>> be posted here
>> Csound mailing list
>> Csound@listserv.heanet.ie
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> Send bugs reports to
>>         https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here
>>
> Csound mailing list
> Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
> Send bugs reports to
>         https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here
>

Csound mailing list
Csound@listserv.heanet.ie
https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
Send bugs reports to
        https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Date2018-04-07 01:24
FromGuillermo Senna
SubjectRe: [Csnd] Csound p5.js example
Attachmentscsmouse_csoundQt.zip  
I adapted Rory's csmouse. BTW, is this the correct syntax for mixing
 and  code or should the first one be inside
the second one?


On 06/04/18 17:53, Tarmo Johannes wrote:
> Hi!
>
> On reede, 6. aprill 2018 23:49.23 EEST you wrote:
>> This is great! Does this mean that we could also use p5.js inside
>> CsoundQt now that there is HTML5 support?
> Yes, I think so - would you care to give a try?
> Also all possible javascript libraries that are out there.
>
> greetings,
> tarmo
>
> Csound mailing list
> Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
> Send bugs reports to
>         https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here


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Send bugs reports to
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Date2018-04-07 01:33
FromGuillermo Senna
SubjectRe: [Csnd] Csound p5.js example
Sorry, I meant Steven's csmouse!


On 06/04/18 21:24, Guillermo Senna wrote:
> I adapted Rory's csmouse. BTW, is this the correct syntax for mixing
>  and  code or should the first one be inside
> the second one?
>
>
> On 06/04/18 17:53, Tarmo Johannes wrote:
>> Hi!
>>
>> On reede, 6. aprill 2018 23:49.23 EEST you wrote:
>>> This is great! Does this mean that we could also use p5.js inside
>>> CsoundQt now that there is HTML5 support?
>> Yes, I think so - would you care to give a try?
>> Also all possible javascript libraries that are out there.
>>
>> greetings,
>> tarmo
>>
>> Csound mailing list
>> Csound@listserv.heanet.ie
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> Send bugs reports to
>>         https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here

Csound mailing list
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Send bugs reports to
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Date2018-04-07 08:35
FromRichard
SubjectRe: [Csnd] Csound p5.js example
This is very exciting! The simplicity of Processing with the power of 
Csound...

Richard


On 05/04/18 17:46, Steven Yi wrote:
> Hi All,
>
> Chatting with Rory about Csound and p5.js, I was inspired to put
> together a simple example to share as a kind of template:
>
> Online:  https://kunstmusik.github.io/csound-p5js/
> Source: https://github.com/kunstmusik/csound-p5js
>
> The project uses Web Csound (6.10) and a p5.js sketch for Glowing Orbs
> (based on code from an intro programming class I am teaching). The
> Csound code is using my livecode.orc for the instruments, and is
> driven by a Runner instrument that is using temporal recursion to
> generate the events:
>
> https://github.com/kunstmusik/csound-p5js/blob/master/csound-p5js.js#L11-L28
>
>
> I've put in some comments in places that I hope explain the parts. If
> there's any questions, please feel free to ask.
>
> Thanks and enjoy!
> steven
>
> Csound mailing list
> Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
> Send bugs reports to
>          https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here

Csound mailing list
Csound@listserv.heanet.ie
https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
Send bugs reports to
        https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here

Date2018-04-07 20:47
FromRichard
SubjectRe: [Csnd] Csound p5.js example

How would the interface to a local running csound be made? Websockets?

Richard


On 06/04/18 23:21, Michael Gogins wrote:
Yes.

On Fri, Apr 6, 2018, 4:49 PM Guillermo Senna <gsenna@gmail.com> wrote:
This is great! Does this mean that we could also use p5.js inside
CsoundQt now that there is HTML5 support?


On 05/04/18 16:29, Rory Walsh wrote:
> Great Steven. I modified your example to create a simple random note/ball
> generator. Everything syncs up fine in my initial tests. Thanks for this.
> It's a really nice template to have.
>
> On 5 April 2018 at 19:29, Steven Yi <stevenyi@gmail.com> wrote:
>
>> Latency seems fine to me for basic fire and forget.  I did another example
>> here:
>>
>> Online: http://www.kunstmusik.com/csmouse
>> Source: http://www.kunstmusik.com/csmouse.zip
>>
>> It uses just embedded csound code in csound-p5js.js (modified Sub3
>> going to global mixer with reverbsc, some amplitude tracking to adjust
>> filter cutoff). p5.js code modified to just show fading circle where
>> touched/mousePressed.  On desktop the performance is good.  On
>> Android, I've found chrome to be not very good for touch latency, but
>> very good with Firefox.  (Same goes for
>> http://instruments.kunstmusik.com and Android)  I've found p5.js's
>> mousePressed gets double events when touch events happen though (both
>> on Surface Pro 4 Win 10 and on Android).
>>
>>
>>
>>
>> On Thu, Apr 5, 2018 at 1:13 PM, Rory Walsh <rorywalsh@ear.ie> wrote:
>>> Thanks for again this Seven. Works fine here in my phone. I just wonder
>> how
>>> tight we can sync GUI events to audio events? Like mouse clicks for
>> example.
>>> Is the latency tolerable?
>>>
>>> On Thu 5 Apr 2018, 16:47 Steven Yi, <stevenyi@gmail.com> wrote:
>>>> Hi All,
>>>>
>>>> Chatting with Rory about Csound and p5.js, I was inspired to put
>>>> together a simple example to share as a kind of template:
>>>>
>>>> Online:  https://kunstmusik.github.io/csound-p5js/
>>>> Source: https://github.com/kunstmusik/csound-p5js
>>>>
>>>> The project uses Web Csound (6.10) and a p5.js sketch for Glowing Orbs
>>>> (based on code from an intro programming class I am teaching). The
>>>> Csound code is using my livecode.orc for the instruments, and is
>>>> driven by a Runner instrument that is using temporal recursion to
>>>> generate the events:
>>>>
>>>>
>>>> https://github.com/kunstmusik/csound-p5js/blob/master/
>> csound-p5js.js#L11-L28
>>>>
>>>> I've put in some comments in places that I hope explain the parts. If
>>>> there's any questions, please feel free to ask.
>>>>
>>>> Thanks and enjoy!
>>>> steven
>>>>
>>>> Csound mailing list
>>>> Csound@listserv.heanet.ie
>>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>>>> Send bugs reports to
>>>>         https://github.com/csound/csound/issues
>>>> Discussions of bugs and features can be posted here
>>> Csound mailing list Csound@listserv.heanet.ie
>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>>> https://github.com/csound/csound/issues Discussions of bugs and
>> features can
>>> be posted here
>> Csound mailing list
>> Csound@listserv.heanet.ie
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> Send bugs reports to
>>         https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here
>>
> Csound mailing list
> Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
> Send bugs reports to
>         https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here
>

Csound mailing list
Csound@listserv.heanet.ie
https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
Send bugs reports to
        https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here
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Date2018-04-07 20:50
Fromjoachim heintz
SubjectRe: [Csnd] Csound p5.js example
thanks guillermo!  wonderful!
	joachim


On 07/04/18 02:24, Guillermo Senna wrote:
> I adapted Rory's csmouse. BTW, is this the correct syntax for mixing
>  and  code or should the first one be inside
> the second one?
>
>
> On 06/04/18 17:53, Tarmo Johannes wrote:
>> Hi!
>>
>> On reede, 6. aprill 2018 23:49.23 EEST you wrote:
>>> This is great! Does this mean that we could also use p5.js inside
>>> CsoundQt now that there is HTML5 support?
>> Yes, I think so - would you care to give a try?
>> Also all possible javascript libraries that are out there.
>>
>> greetings,
>> tarmo
>>
>> Csound mailing list
>> Csound@listserv.heanet.ie
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> Send bugs reports to
>>         https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here
>
>
> Csound mailing list
> Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
> Send bugs reports to
>         https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here
>

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Send bugs reports to
        https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here

Date2018-04-07 21:45
FromMichael Gogins
SubjectRe: [Csnd] Csound p5.js example
With WebAssembly, Csound and p5.js run in the same thread, in the Web browser. Csound is controlled by the csound API just as in C, C++, Python, etc.

On Apr 7, 2018 16:47, "Richard" <zappfinger@gmail.com> wrote:

How would the interface to a local running csound be made? Websockets?

Richard


On 06/04/18 23:21, Michael Gogins wrote:
Yes.

On Fri, Apr 6, 2018, 4:49 PM Guillermo Senna <gsenna@gmail.com> wrote:
This is great! Does this mean that we could also use p5.js inside
CsoundQt now that there is HTML5 support?


On 05/04/18 16:29, Rory Walsh wrote:
> Great Steven. I modified your example to create a simple random note/ball
> generator. Everything syncs up fine in my initial tests. Thanks for this.
> It's a really nice template to have.
>
> On 5 April 2018 at 19:29, Steven Yi <stevenyi@gmail.com> wrote:
>
>> Latency seems fine to me for basic fire and forget.  I did another example
>> here:
>>
>> Online: http://www.kunstmusik.com/csmouse
>> Source: http://www.kunstmusik.com/csmouse.zip
>>
>> It uses just embedded csound code in csound-p5js.js (modified Sub3
>> going to global mixer with reverbsc, some amplitude tracking to adjust
>> filter cutoff). p5.js code modified to just show fading circle where
>> touched/mousePressed.  On desktop the performance is good.  On
>> Android, I've found chrome to be not very good for touch latency, but
>> very good with Firefox.  (Same goes for
>> http://instruments.kunstmusik.com and Android)  I've found p5.js's
>> mousePressed gets double events when touch events happen though (both
>> on Surface Pro 4 Win 10 and on Android).
>>
>>
>>
>>
>> On Thu, Apr 5, 2018 at 1:13 PM, Rory Walsh <rorywalsh@ear.ie> wrote:
>>> Thanks for again this Seven. Works fine here in my phone. I just wonder
>> how
>>> tight we can sync GUI events to audio events? Like mouse clicks for
>> example.
>>> Is the latency tolerable?
>>>
>>> On Thu 5 Apr 2018, 16:47 Steven Yi, <stevenyi@gmail.com> wrote:
>>>> Hi All,
>>>>
>>>> Chatting with Rory about Csound and p5.js, I was inspired to put
>>>> together a simple example to share as a kind of template:
>>>>
>>>> Online:  https://kunstmusik.github.io/csound-p5js/
>>>> Source: https://github.com/kunstmusik/csound-p5js
>>>>
>>>> The project uses Web Csound (6.10) and a p5.js sketch for Glowing Orbs
>>>> (based on code from an intro programming class I am teaching). The
>>>> Csound code is using my livecode.orc for the instruments, and is
>>>> driven by a Runner instrument that is using temporal recursion to
>>>> generate the events:
>>>>
>>>>
>>>> https://github.com/kunstmusik/csound-p5js/blob/master/
>> csound-p5js.js#L11-L28
>>>>
>>>> I've put in some comments in places that I hope explain the parts. If
>>>> there's any questions, please feel free to ask.
>>>>
>>>> Thanks and enjoy!
>>>> steven
>>>>
>>>> Csound mailing list
>>>> Csound@listserv.heanet.ie
>>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>>>> Send bugs reports to
>>>>         https://github.com/csound/csound/issues
>>>> Discussions of bugs and features can be posted here
>>> Csound mailing list Csound@listserv.heanet.ie
>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>>> https://github.com/csound/csound/issues Discussions of bugs and
>> features can
>>> be posted here
>> Csound mailing list
>> Csound@listserv.heanet.ie
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> Send bugs reports to
>>         https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here
>>
> Csound mailing list
> Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
> Send bugs reports to
>         https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here
>

Csound mailing list
Csound@listserv.heanet.ie
https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
Send bugs reports to
        https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Date2018-04-07 21:59
FromRichard
SubjectRe: [Csnd] Csound p5.js example

Yes, but what if not using webassembly? Is it possible to trigger and control Csound running locally on the computer?


On 07/04/18 22:45, Michael Gogins wrote:
With WebAssembly, Csound and p5.js run in the same thread, in the Web browser. Csound is controlled by the csound API just as in C, C++, Python, etc.

On Apr 7, 2018 16:47, "Richard" <zappfinger@gmail.com> wrote:

How would the interface to a local running csound be made? Websockets?

Richard


On 06/04/18 23:21, Michael Gogins wrote:
Yes.

On Fri, Apr 6, 2018, 4:49 PM Guillermo Senna <gsenna@gmail.com> wrote:
This is great! Does this mean that we could also use p5.js inside
CsoundQt now that there is HTML5 support?


On 05/04/18 16:29, Rory Walsh wrote:
> Great Steven. I modified your example to create a simple random note/ball
> generator. Everything syncs up fine in my initial tests. Thanks for this.
> It's a really nice template to have.
>
> On 5 April 2018 at 19:29, Steven Yi <stevenyi@gmail.com> wrote:
>
>> Latency seems fine to me for basic fire and forget.  I did another example
>> here:
>>
>> Online: http://www.kunstmusik.com/csmouse
>> Source: http://www.kunstmusik.com/csmouse.zip
>>
>> It uses just embedded csound code in csound-p5js.js (modified Sub3
>> going to global mixer with reverbsc, some amplitude tracking to adjust
>> filter cutoff). p5.js code modified to just show fading circle where
>> touched/mousePressed.  On desktop the performance is good.  On
>> Android, I've found chrome to be not very good for touch latency, but
>> very good with Firefox.  (Same goes for
>> http://instruments.kunstmusik.com and Android)  I've found p5.js's
>> mousePressed gets double events when touch events happen though (both
>> on Surface Pro 4 Win 10 and on Android).
>>
>>
>>
>>
>> On Thu, Apr 5, 2018 at 1:13 PM, Rory Walsh <rorywalsh@ear.ie> wrote:
>>> Thanks for again this Seven. Works fine here in my phone. I just wonder
>> how
>>> tight we can sync GUI events to audio events? Like mouse clicks for
>> example.
>>> Is the latency tolerable?
>>>
>>> On Thu 5 Apr 2018, 16:47 Steven Yi, <stevenyi@gmail.com> wrote:
>>>> Hi All,
>>>>
>>>> Chatting with Rory about Csound and p5.js, I was inspired to put
>>>> together a simple example to share as a kind of template:
>>>>
>>>> Online:  https://kunstmusik.github.io/csound-p5js/
>>>> Source: https://github.com/kunstmusik/csound-p5js
>>>>
>>>> The project uses Web Csound (6.10) and a p5.js sketch for Glowing Orbs
>>>> (based on code from an intro programming class I am teaching). The
>>>> Csound code is using my livecode.orc for the instruments, and is
>>>> driven by a Runner instrument that is using temporal recursion to
>>>> generate the events:
>>>>
>>>>
>>>> https://github.com/kunstmusik/csound-p5js/blob/master/
>> csound-p5js.js#L11-L28
>>>>
>>>> I've put in some comments in places that I hope explain the parts. If
>>>> there's any questions, please feel free to ask.
>>>>
>>>> Thanks and enjoy!
>>>> steven
>>>>
>>>> Csound mailing list
>>>> Csound@listserv.heanet.ie
>>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>>>> Send bugs reports to
>>>>         https://github.com/csound/csound/issues
>>>> Discussions of bugs and features can be posted here
>>> Csound mailing list Csound@listserv.heanet.ie
>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>>> https://github.com/csound/csound/issues Discussions of bugs and
>> features can
>>> be posted here
>> Csound mailing list
>> Csound@listserv.heanet.ie
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> Send bugs reports to
>>         https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here
>>
> Csound mailing list
> Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
> Send bugs reports to
>         https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here
>

Csound mailing list
Csound@listserv.heanet.ie
https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
Send bugs reports to
        https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here


Date2018-04-07 22:02
FromMichael Gogins
SubjectRe: [Csnd] Csound p5.js example
Yes, using websockets as you said before.

On Sat, Apr 7, 2018, 17:59 Richard <zappfinger@gmail.com> wrote:

Yes, but what if not using webassembly? Is it possible to trigger and control Csound running locally on the computer?


On 07/04/18 22:45, Michael Gogins wrote:
With WebAssembly, Csound and p5.js run in the same thread, in the Web browser. Csound is controlled by the csound API just as in C, C++, Python, etc.

On Apr 7, 2018 16:47, "Richard" <zappfinger@gmail.com> wrote:

How would the interface to a local running csound be made? Websockets?

Richard


On 06/04/18 23:21, Michael Gogins wrote:
Yes.

On Fri, Apr 6, 2018, 4:49 PM Guillermo Senna <gsenna@gmail.com> wrote:
This is great! Does this mean that we could also use p5.js inside
CsoundQt now that there is HTML5 support?


On 05/04/18 16:29, Rory Walsh wrote:
> Great Steven. I modified your example to create a simple random note/ball
> generator. Everything syncs up fine in my initial tests. Thanks for this.
> It's a really nice template to have.
>
> On 5 April 2018 at 19:29, Steven Yi <stevenyi@gmail.com> wrote:
>
>> Latency seems fine to me for basic fire and forget.  I did another example
>> here:
>>
>> Online: http://www.kunstmusik.com/csmouse
>> Source: http://www.kunstmusik.com/csmouse.zip
>>
>> It uses just embedded csound code in csound-p5js.js (modified Sub3
>> going to global mixer with reverbsc, some amplitude tracking to adjust
>> filter cutoff). p5.js code modified to just show fading circle where
>> touched/mousePressed.  On desktop the performance is good.  On
>> Android, I've found chrome to be not very good for touch latency, but
>> very good with Firefox.  (Same goes for
>> http://instruments.kunstmusik.com and Android)  I've found p5.js's
>> mousePressed gets double events when touch events happen though (both
>> on Surface Pro 4 Win 10 and on Android).
>>
>>
>>
>>
>> On Thu, Apr 5, 2018 at 1:13 PM, Rory Walsh <rorywalsh@ear.ie> wrote:
>>> Thanks for again this Seven. Works fine here in my phone. I just wonder
>> how
>>> tight we can sync GUI events to audio events? Like mouse clicks for
>> example.
>>> Is the latency tolerable?
>>>
>>> On Thu 5 Apr 2018, 16:47 Steven Yi, <stevenyi@gmail.com> wrote:
>>>> Hi All,
>>>>
>>>> Chatting with Rory about Csound and p5.js, I was inspired to put
>>>> together a simple example to share as a kind of template:
>>>>
>>>> Online:  https://kunstmusik.github.io/csound-p5js/
>>>> Source: https://github.com/kunstmusik/csound-p5js
>>>>
>>>> The project uses Web Csound (6.10) and a p5.js sketch for Glowing Orbs
>>>> (based on code from an intro programming class I am teaching). The
>>>> Csound code is using my livecode.orc for the instruments, and is
>>>> driven by a Runner instrument that is using temporal recursion to
>>>> generate the events:
>>>>
>>>>
>>>> https://github.com/kunstmusik/csound-p5js/blob/master/
>> csound-p5js.js#L11-L28
>>>>
>>>> I've put in some comments in places that I hope explain the parts. If
>>>> there's any questions, please feel free to ask.
>>>>
>>>> Thanks and enjoy!
>>>> steven
>>>>
>>>> Csound mailing list
>>>> Csound@listserv.heanet.ie
>>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>>>> Send bugs reports to
>>>>         https://github.com/csound/csound/issues
>>>> Discussions of bugs and features can be posted here
>>> Csound mailing list Csound@listserv.heanet.ie
>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>>> https://github.com/csound/csound/issues Discussions of bugs and
>> features can
>>> be posted here
>> Csound mailing list
>> Csound@listserv.heanet.ie
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> Send bugs reports to
>>         https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here
>>
> Csound mailing list
> Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
> Send bugs reports to
>         https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here
>

Csound mailing list
Csound@listserv.heanet.ie
https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
Send bugs reports to
        https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Date2018-04-07 22:26
FromGuillermo Senna
SubjectRe: [Csnd] Csound p5.js example
Could a minimal equivalent of csound.exe, but written in Qt (with
QtWebChannel and some Csound API calls exposed in javascript) be useful?
I mean no editor or extra stuff, just an html viewer.


On 07/04/18 18:02, Michael Gogins wrote:
> Yes, using websockets as you said before.
>
> On Sat, Apr 7, 2018, 17:59 Richard  wrote:
>
>> Yes, but what if not using webassembly? Is it possible to trigger and
>> control Csound running locally on the computer?
>>
>> On 07/04/18 22:45, Michael Gogins wrote:
>>
>> With WebAssembly, Csound and p5.js run in the same thread, in the Web
>> browser. Csound is controlled by the csound API just as in C, C++, Python,
>> etc.
>>
>> On Apr 7, 2018 16:47, "Richard"  wrote:
>>
>> How would the interface to a local running csound be made? Websockets?
>>
>> Richard
>>
>> On 06/04/18 23:21, Michael Gogins wrote:
>>
>> Yes.
>>
>> On Fri, Apr 6, 2018, 4:49 PM Guillermo Senna  wrote:
>>
>>> This is great! Does this mean that we could also use p5.js inside
>>> CsoundQt now that there is HTML5 support?
>>>
>>>
>>> On 05/04/18 16:29, Rory Walsh wrote:
>>>> Great Steven. I modified your example to create a simple random
>>> note/ball
>>>> generator. Everything syncs up fine in my initial tests. Thanks for
>>> this.
>>>> It's a really nice template to have.
>>>>
>>>> On 5 April 2018 at 19:29, Steven Yi  wrote:
>>>>
>>>>> Latency seems fine to me for basic fire and forget.  I did another
>>> example
>>>>> here:
>>>>>
>>>>> Online: http://www.kunstmusik.com/csmouse
>>>>> Source: http://www.kunstmusik.com/csmouse.zip
>>>>>
>>>>> It uses just embedded csound code in csound-p5js.js (modified Sub3
>>>>> going to global mixer with reverbsc, some amplitude tracking to adjust
>>>>> filter cutoff). p5.js code modified to just show fading circle where
>>>>> touched/mousePressed.  On desktop the performance is good.  On
>>>>> Android, I've found chrome to be not very good for touch latency, but
>>>>> very good with Firefox.  (Same goes for
>>>>> http://instruments.kunstmusik.com and Android)  I've found p5.js's
>>>>> mousePressed gets double events when touch events happen though (both
>>>>> on Surface Pro 4 Win 10 and on Android).
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> On Thu, Apr 5, 2018 at 1:13 PM, Rory Walsh  wrote:
>>>>>> Thanks for again this Seven. Works fine here in my phone. I just
>>> wonder
>>>>> how
>>>>>> tight we can sync GUI events to audio events? Like mouse clicks for
>>>>> example.
>>>>>> Is the latency tolerable?
>>>>>>
>>>>>> On Thu 5 Apr 2018, 16:47 Steven Yi,  wrote:
>>>>>>> Hi All,
>>>>>>>
>>>>>>> Chatting with Rory about Csound and p5.js, I was inspired to put
>>>>>>> together a simple example to share as a kind of template:
>>>>>>>
>>>>>>> Online:  https://kunstmusik.github.io/csound-p5js/
>>>>>>> Source: https://github.com/kunstmusik/csound-p5js
>>>>>>>
>>>>>>> The project uses Web Csound (6.10) and a p5.js sketch for Glowing
>>> Orbs
>>>>>>> (based on code from an intro programming class I am teaching). The
>>>>>>> Csound code is using my livecode.orc for the instruments, and is
>>>>>>> driven by a Runner instrument that is using temporal recursion to
>>>>>>> generate the events:
>>>>>>>
>>>>>>>
>>>>>>> https://github.com/kunstmusik/csound-p5js/blob/master/
>>>>> csound-p5js.js#L11-L28
>>>>>>> I've put in some comments in places that I hope explain the parts. If
>>>>>>> there's any questions, please feel free to ask.
>>>>>>>
>>>>>>> Thanks and enjoy!
>>>>>>> steven
>>>>>>>
>>>>>>> Csound mailing list
>>>>>>> Csound@listserv.heanet.ie
>>>>>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>>>>>>> Send bugs reports to
>>>>>>>         https://github.com/csound/csound/issues
>>>>>>> Discussions of bugs and features can be posted here
>>>>>> Csound mailing list Csound@listserv.heanet.ie
>>>>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>>>>>> https://github.com/csound/csound/issues Discussions of bugs and
>>>>> features can
>>>>>> be posted here
>>>>> Csound mailing list
>>>>> Csound@listserv.heanet.ie
>>>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>>>>> Send bugs reports to
>>>>>         https://github.com/csound/csound/issues
>>>>> Discussions of bugs and features can be posted here
>>>>>
>>>> Csound mailing list
>>>> Csound@listserv.heanet.ie
>>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>>>> Send bugs reports to
>>>>         https://github.com/csound/csound/issues
>>>> Discussions of bugs and features can be posted here
>>>>
>>> Csound mailing list
>>> Csound@listserv.heanet.ie
>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>>> Send bugs reports to
>>>         https://github.com/csound/csound/issues
>>> Discussions of bugs and features can be posted here
>>>
>> Csound mailing list Csound@listserv.heanet.ie
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>> https://github.com/csound/csound/issues Discussions of bugs and features
>> can be posted here
>>
>>
>> Csound mailing list Csound@listserv.heanet.ie
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>> https://github.com/csound/csound/issues Discussions of bugs and features
>> can be posted here
>>
>>
>> Csound mailing list Csound@listserv.heanet.ie
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>> https://github.com/csound/csound/issues Discussions of bugs and features
>> can be posted here
>>
>>
>> Csound mailing list Csound@listserv.heanet.ie
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>> https://github.com/csound/csound/issues Discussions of bugs and features
>> can be posted here
> Csound mailing list
> Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
> Send bugs reports to
>         https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here
>

Csound mailing list
Csound@listserv.heanet.ie
https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
Send bugs reports to
        https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here

Date2018-04-07 22:59
FromTarmo Johannes
SubjectRe: [Csnd] Csound p5.js example
Michael has  CsoundHtml5 viewer  in the csound-extended repo based on Qt. This has simple editor but probably very close to what you have in mind. Works very well.
Greetings,
Tarmo

08.04.2018 0:26 kirjutas kuupäeval "Guillermo Senna" <gsenna@gmail.com>:
Could a minimal equivalent of csound.exe, but written in Qt (with
QtWebChannel and some Csound API calls exposed in javascript) be useful?
I mean no editor or extra stuff, just an html viewer.



On 07/04/18 18:02, Michael Gogins wrote:
> Yes, using websockets as you said before.
>
> On Sat, Apr 7, 2018, 17:59 Richard <zappfinger@gmail.com> wrote:
>
>> Yes, but what if not using webassembly? Is it possible to trigger and
>> control Csound running locally on the computer?
>>
>> On 07/04/18 22:45, Michael Gogins wrote:
>>
>> With WebAssembly, Csound and p5.js run in the same thread, in the Web
>> browser. Csound is controlled by the csound API just as in C, C++, Python,
>> etc.
>>
>> On Apr 7, 2018 16:47, "Richard" <zappfinger@gmail.com> wrote:
>>
>> How would the interface to a local running csound be made? Websockets?
>>
>> Richard
>>
>> On 06/04/18 23:21, Michael Gogins wrote:
>>
>> Yes.
>>
>> On Fri, Apr 6, 2018, 4:49 PM Guillermo Senna <gsenna@gmail.com> wrote:
>>
>>> This is great! Does this mean that we could also use p5.js inside
>>> CsoundQt now that there is HTML5 support?
>>>
>>>
>>> On 05/04/18 16:29, Rory Walsh wrote:
>>>> Great Steven. I modified your example to create a simple random
>>> note/ball
>>>> generator. Everything syncs up fine in my initial tests. Thanks for
>>> this.
>>>> It's a really nice template to have.
>>>>
>>>> On 5 April 2018 at 19:29, Steven Yi <stevenyi@gmail.com> wrote:
>>>>
>>>>> Latency seems fine to me for basic fire and forget.  I did another
>>> example
>>>>> here:
>>>>>
>>>>> Online: http://www.kunstmusik.com/csmouse
>>>>> Source: http://www.kunstmusik.com/csmouse.zip
>>>>>
>>>>> It uses just embedded csound code in csound-p5js.js (modified Sub3
>>>>> going to global mixer with reverbsc, some amplitude tracking to adjust
>>>>> filter cutoff). p5.js code modified to just show fading circle where
>>>>> touched/mousePressed.  On desktop the performance is good.  On
>>>>> Android, I've found chrome to be not very good for touch latency, but
>>>>> very good with Firefox.  (Same goes for
>>>>> http://instruments.kunstmusik.com and Android)  I've found p5.js's
>>>>> mousePressed gets double events when touch events happen though (both
>>>>> on Surface Pro 4 Win 10 and on Android).
>>>>>
>>>>>
>>>>>
>>>>>
>>>>> On Thu, Apr 5, 2018 at 1:13 PM, Rory Walsh <rorywalsh@ear.ie> wrote:
>>>>>> Thanks for again this Seven. Works fine here in my phone. I just
>>> wonder
>>>>> how
>>>>>> tight we can sync GUI events to audio events? Like mouse clicks for
>>>>> example.
>>>>>> Is the latency tolerable?
>>>>>>
>>>>>> On Thu 5 Apr 2018, 16:47 Steven Yi, <stevenyi@gmail.com> wrote:
>>>>>>> Hi All,
>>>>>>>
>>>>>>> Chatting with Rory about Csound and p5.js, I was inspired to put
>>>>>>> together a simple example to share as a kind of template:
>>>>>>>
>>>>>>> Online:  https://kunstmusik.github.io/csound-p5js/
>>>>>>> Source: https://github.com/kunstmusik/csound-p5js
>>>>>>>
>>>>>>> The project uses Web Csound (6.10) and a p5.js sketch for Glowing
>>> Orbs
>>>>>>> (based on code from an intro programming class I am teaching). The
>>>>>>> Csound code is using my livecode.orc for the instruments, and is
>>>>>>> driven by a Runner instrument that is using temporal recursion to
>>>>>>> generate the events:
>>>>>>>
>>>>>>>
>>>>>>> https://github.com/kunstmusik/csound-p5js/blob/master/
>>>>> csound-p5js.js#L11-L28
>>>>>>> I've put in some comments in places that I hope explain the parts. If
>>>>>>> there's any questions, please feel free to ask.
>>>>>>>
>>>>>>> Thanks and enjoy!
>>>>>>> steven
>>>>>>>
>>>>>>> Csound mailing list
>>>>>>> Csound@listserv.heanet.ie
>>>>>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>>>>>>> Send bugs reports to
>>>>>>>         https://github.com/csound/csound/issues
>>>>>>> Discussions of bugs and features can be posted here
>>>>>> Csound mailing list Csound@listserv.heanet.ie
>>>>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>>>>>> https://github.com/csound/csound/issues Discussions of bugs and
>>>>> features can
>>>>>> be posted here
>>>>> Csound mailing list
>>>>> Csound@listserv.heanet.ie
>>>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>>>>> Send bugs reports to
>>>>>         https://github.com/csound/csound/issues
>>>>> Discussions of bugs and features can be posted here
>>>>>
>>>> Csound mailing list
>>>> Csound@listserv.heanet.ie
>>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>>>> Send bugs reports to
>>>>         https://github.com/csound/csound/issues
>>>> Discussions of bugs and features can be posted here
>>>>
>>> Csound mailing list
>>> Csound@listserv.heanet.ie
>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>>> Send bugs reports to
>>>         https://github.com/csound/csound/issues
>>> Discussions of bugs and features can be posted here
>>>
>> Csound mailing list Csound@listserv.heanet.ie
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>> https://github.com/csound/csound/issues Discussions of bugs and features
>> can be posted here
>>
>>
>> Csound mailing list Csound@listserv.heanet.ie
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>> https://github.com/csound/csound/issues Discussions of bugs and features
>> can be posted here
>>
>>
>> Csound mailing list Csound@listserv.heanet.ie
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>> https://github.com/csound/csound/issues Discussions of bugs and features
>> can be posted here
>>
>>
>> Csound mailing list Csound@listserv.heanet.ie
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>> https://github.com/csound/csound/issues Discussions of bugs and features
>> can be posted here
> Csound mailing list
> Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
> Send bugs reports to
>         https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here
>

Csound mailing list
Csound@listserv.heanet.ie
https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
Send bugs reports to
        https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Date2018-04-07 23:53
FromGuillermo Senna
SubjectRe: [Csnd] Csound p5.js example
Yes, something like that! But it might be even simpler (i.e., à la
INScore). Just drag-and-drop the csd files in order to share our works
with regular, non-technical musicians. The only thing I would consider
is an Audio Setup button. And maybe even distribute a static
compilation, if that doesn't mean breaking any license.

Obviously, WebAssembly could be that thing. But it doesn't perform as
well as native Csound yet and I imagine trying to use GEN01 in wasm
might be at least cumbersome, among other things.

Cheers.


On 07/04/18 18:59, Tarmo Johannes wrote:
> Michael has  CsoundHtml5 viewer  in the csound-extended repo based on Qt.
> This has simple editor but probably very close to what you have in mind.
> Works very well.
> Greetings,
> Tarmo
>
> 08.04.2018 0:26 kirjutas kuupäeval "Guillermo Senna" :
>
> Could a minimal equivalent of csound.exe, but written in Qt (with
> QtWebChannel and some Csound API calls exposed in javascript) be useful?
> I mean no editor or extra stuff, just an html viewer.
>
>
>
> On 07/04/18 18:02, Michael Gogins wrote:
>> Yes, using websockets as you said before.
>>
>> On Sat, Apr 7, 2018, 17:59 Richard  wrote:
>>
>>> Yes, but what if not using webassembly? Is it possible to trigger and
>>> control Csound running locally on the computer?
>>>
>>> On 07/04/18 22:45, Michael Gogins wrote:
>>>
>>> With WebAssembly, Csound and p5.js run in the same thread, in the Web
>>> browser. Csound is controlled by the csound API just as in C, C++,
> Python,
>>> etc.
>>>
>>> On Apr 7, 2018 16:47, "Richard"  wrote:
>>>
>>> How would the interface to a local running csound be made? Websockets?
>>>
>>> Richard
>>>
>>> On 06/04/18 23:21, Michael Gogins wrote:
>>>
>>> Yes.
>>>
>>> On Fri, Apr 6, 2018, 4:49 PM Guillermo Senna  wrote:
>>>
>>>> This is great! Does this mean that we could also use p5.js inside
>>>> CsoundQt now that there is HTML5 support?
>>>>
>>>>
>>>> On 05/04/18 16:29, Rory Walsh wrote:
>>>>> Great Steven. I modified your example to create a simple random
>>>> note/ball
>>>>> generator. Everything syncs up fine in my initial tests. Thanks for
>>>> this.
>>>>> It's a really nice template to have.
>>>>>
>>>>> On 5 April 2018 at 19:29, Steven Yi  wrote:
>>>>>
>>>>>> Latency seems fine to me for basic fire and forget.  I did another
>>>> example
>>>>>> here:
>>>>>>
>>>>>> Online: http://www.kunstmusik.com/csmouse
>>>>>> Source: http://www.kunstmusik.com/csmouse.zip
>>>>>>
>>>>>> It uses just embedded csound code in csound-p5js.js (modified Sub3
>>>>>> going to global mixer with reverbsc, some amplitude tracking to adjust
>>>>>> filter cutoff). p5.js code modified to just show fading circle where
>>>>>> touched/mousePressed.  On desktop the performance is good.  On
>>>>>> Android, I've found chrome to be not very good for touch latency, but
>>>>>> very good with Firefox.  (Same goes for
>>>>>> http://instruments.kunstmusik.com and Android)  I've found p5.js's
>>>>>> mousePressed gets double events when touch events happen though (both
>>>>>> on Surface Pro 4 Win 10 and on Android).
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Thu, Apr 5, 2018 at 1:13 PM, Rory Walsh  wrote:
>>>>>>> Thanks for again this Seven. Works fine here in my phone. I just
>>>> wonder
>>>>>> how
>>>>>>> tight we can sync GUI events to audio events? Like mouse clicks for
>>>>>> example.
>>>>>>> Is the latency tolerable?
>>>>>>>
>>>>>>> On Thu 5 Apr 2018, 16:47 Steven Yi,  wrote:
>>>>>>>> Hi All,
>>>>>>>>
>>>>>>>> Chatting with Rory about Csound and p5.js, I was inspired to put
>>>>>>>> together a simple example to share as a kind of template:
>>>>>>>>
>>>>>>>> Online:  https://kunstmusik.github.io/csound-p5js/
>>>>>>>> Source: https://github.com/kunstmusik/csound-p5js
>>>>>>>>
>>>>>>>> The project uses Web Csound (6.10) and a p5.js sketch for Glowing
>>>> Orbs
>>>>>>>> (based on code from an intro programming class I am teaching). The
>>>>>>>> Csound code is using my livecode.orc for the instruments, and is
>>>>>>>> driven by a Runner instrument that is using temporal recursion to
>>>>>>>> generate the events:
>>>>>>>>
>>>>>>>>
>>>>>>>> https://github.com/kunstmusik/csound-p5js/blob/master/
>>>>>> csound-p5js.js#L11-L28
>>>>>>>> I've put in some comments in places that I hope explain the parts.
> If
>>>>>>>> there's any questions, please feel free to ask.
>>>>>>>>
>>>>>>>> Thanks and enjoy!
>>>>>>>> steven
>>>>>>>>
>>>>>>>> Csound mailing list
>>>>>>>> Csound@listserv.heanet.ie
>>>>>>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>>>>>>>> Send bugs reports to
>>>>>>>>         https://github.com/csound/csound/issues
>>>>>>>> Discussions of bugs and features can be posted here
>>>>>>> Csound mailing list Csound@listserv.heanet.ie
>>>>>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>>>>>>> https://github.com/csound/csound/issues Discussions of bugs and
>>>>>> features can
>>>>>>> be posted here
>>>>>> Csound mailing list
>>>>>> Csound@listserv.heanet.ie
>>>>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>>>>>> Send bugs reports to
>>>>>>         https://github.com/csound/csound/issues
>>>>>> Discussions of bugs and features can be posted here
>>>>>>
>>>>> Csound mailing list
>>>>> Csound@listserv.heanet.ie
>>>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>>>>> Send bugs reports to
>>>>>         https://github.com/csound/csound/issues
>>>>> Discussions of bugs and features can be posted here
>>>>>
>>>> Csound mailing list
>>>> Csound@listserv.heanet.ie
>>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>>>> Send bugs reports to
>>>>         https://github.com/csound/csound/issues
>>>> Discussions of bugs and features can be posted here
>>>>
>>> Csound mailing list Csound@listserv.heanet.ie
>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>>> https://github.com/csound/csound/issues Discussions of bugs and features
>>> can be posted here
>>>
>>>
>>> Csound mailing list Csound@listserv.heanet.ie
>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>>> https://github.com/csound/csound/issues Discussions of bugs and features
>>> can be posted here
>>>
>>>
>>> Csound mailing list Csound@listserv.heanet.ie
>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>>> https://github.com/csound/csound/issues Discussions of bugs and features
>>> can be posted here
>>>
>>>
>>> Csound mailing list Csound@listserv.heanet.ie
>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>>> https://github.com/csound/csound/issues Discussions of bugs and features
>>> can be posted here
>> Csound mailing list
>> Csound@listserv.heanet.ie
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> Send bugs reports to
>>         https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here
>>
> Csound mailing list
> Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
> Send bugs reports to
>         https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here
>
> Csound mailing list
> Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
> Send bugs reports to
>         https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here
>

Csound mailing list
Csound@listserv.heanet.ie
https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
Send bugs reports to
        https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here

Date2018-04-08 07:41
FromTarmo Johannes
SubjectRe: [Csnd] Csound p5.js example
Hi,
Drag and drop Csd player is quite good idea. I really dont have any spear time now but I will keep it in mind and perhaps will do one day.
Tarmo

P, 8. aprill 2018 01:53 Guillermo Senna <gsenna@gmail.com> kirjutas:
Yes, something like that! But it might be even simpler (i.e., à la
INScore). Just drag-and-drop the csd files in order to share our works
with regular, non-technical musicians. The only thing I would consider
is an Audio Setup button. And maybe even distribute a static
compilation, if that doesn't mean breaking any license.

Obviously, WebAssembly could be that thing. But it doesn't perform as
well as native Csound yet and I imagine trying to use GEN01 in wasm
might be at least cumbersome, among other things.

Cheers.


On 07/04/18 18:59, Tarmo Johannes wrote:
> Michael has  CsoundHtml5 viewer  in the csound-extended repo based on Qt.
> This has simple editor but probably very close to what you have in mind.
> Works very well.
> Greetings,
> Tarmo
>
> 08.04.2018 0:26 kirjutas kuupäeval "Guillermo Senna" <gsenna@gmail.com>:
>
> Could a minimal equivalent of csound.exe, but written in Qt (with
> QtWebChannel and some Csound API calls exposed in javascript) be useful?
> I mean no editor or extra stuff, just an html viewer.
>
>
>
> On 07/04/18 18:02, Michael Gogins wrote:
>> Yes, using websockets as you said before.
>>
>> On Sat, Apr 7, 2018, 17:59 Richard <zappfinger@gmail.com> wrote:
>>
>>> Yes, but what if not using webassembly? Is it possible to trigger and
>>> control Csound running locally on the computer?
>>>
>>> On 07/04/18 22:45, Michael Gogins wrote:
>>>
>>> With WebAssembly, Csound and p5.js run in the same thread, in the Web
>>> browser. Csound is controlled by the csound API just as in C, C++,
> Python,
>>> etc.
>>>
>>> On Apr 7, 2018 16:47, "Richard" <zappfinger@gmail.com> wrote:
>>>
>>> How would the interface to a local running csound be made? Websockets?
>>>
>>> Richard
>>>
>>> On 06/04/18 23:21, Michael Gogins wrote:
>>>
>>> Yes.
>>>
>>> On Fri, Apr 6, 2018, 4:49 PM Guillermo Senna <gsenna@gmail.com> wrote:
>>>
>>>> This is great! Does this mean that we could also use p5.js inside
>>>> CsoundQt now that there is HTML5 support?
>>>>
>>>>
>>>> On 05/04/18 16:29, Rory Walsh wrote:
>>>>> Great Steven. I modified your example to create a simple random
>>>> note/ball
>>>>> generator. Everything syncs up fine in my initial tests. Thanks for
>>>> this.
>>>>> It's a really nice template to have.
>>>>>
>>>>> On 5 April 2018 at 19:29, Steven Yi <stevenyi@gmail.com> wrote:
>>>>>
>>>>>> Latency seems fine to me for basic fire and forget.  I did another
>>>> example
>>>>>> here:
>>>>>>
>>>>>> Online: http://www.kunstmusik.com/csmouse
>>>>>> Source: http://www.kunstmusik.com/csmouse.zip
>>>>>>
>>>>>> It uses just embedded csound code in csound-p5js.js (modified Sub3
>>>>>> going to global mixer with reverbsc, some amplitude tracking to adjust
>>>>>> filter cutoff). p5.js code modified to just show fading circle where
>>>>>> touched/mousePressed.  On desktop the performance is good.  On
>>>>>> Android, I've found chrome to be not very good for touch latency, but
>>>>>> very good with Firefox.  (Same goes for
>>>>>> http://instruments.kunstmusik.com and Android)  I've found p5.js's
>>>>>> mousePressed gets double events when touch events happen though (both
>>>>>> on Surface Pro 4 Win 10 and on Android).
>>>>>>
>>>>>>
>>>>>>
>>>>>>
>>>>>> On Thu, Apr 5, 2018 at 1:13 PM, Rory Walsh <rorywalsh@ear.ie> wrote:
>>>>>>> Thanks for again this Seven. Works fine here in my phone. I just
>>>> wonder
>>>>>> how
>>>>>>> tight we can sync GUI events to audio events? Like mouse clicks for
>>>>>> example.
>>>>>>> Is the latency tolerable?
>>>>>>>
>>>>>>> On Thu 5 Apr 2018, 16:47 Steven Yi, <stevenyi@gmail.com> wrote:
>>>>>>>> Hi All,
>>>>>>>>
>>>>>>>> Chatting with Rory about Csound and p5.js, I was inspired to put
>>>>>>>> together a simple example to share as a kind of template:
>>>>>>>>
>>>>>>>> Online:  https://kunstmusik.github.io/csound-p5js/
>>>>>>>> Source: https://github.com/kunstmusik/csound-p5js
>>>>>>>>
>>>>>>>> The project uses Web Csound (6.10) and a p5.js sketch for Glowing
>>>> Orbs
>>>>>>>> (based on code from an intro programming class I am teaching). The
>>>>>>>> Csound code is using my livecode.orc for the instruments, and is
>>>>>>>> driven by a Runner instrument that is using temporal recursion to
>>>>>>>> generate the events:
>>>>>>>>
>>>>>>>>
>>>>>>>> https://github.com/kunstmusik/csound-p5js/blob/master/
>>>>>> csound-p5js.js#L11-L28
>>>>>>>> I've put in some comments in places that I hope explain the parts.
> If
>>>>>>>> there's any questions, please feel free to ask.
>>>>>>>>
>>>>>>>> Thanks and enjoy!
>>>>>>>> steven
>>>>>>>>
>>>>>>>> Csound mailing list
>>>>>>>> Csound@listserv.heanet.ie
>>>>>>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>>>>>>>> Send bugs reports to
>>>>>>>>         https://github.com/csound/csound/issues
>>>>>>>> Discussions of bugs and features can be posted here
>>>>>>> Csound mailing list Csound@listserv.heanet.ie
>>>>>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>>>>>>> https://github.com/csound/csound/issues Discussions of bugs and
>>>>>> features can
>>>>>>> be posted here
>>>>>> Csound mailing list
>>>>>> Csound@listserv.heanet.ie
>>>>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>>>>>> Send bugs reports to
>>>>>>         https://github.com/csound/csound/issues
>>>>>> Discussions of bugs and features can be posted here
>>>>>>
>>>>> Csound mailing list
>>>>> Csound@listserv.heanet.ie
>>>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>>>>> Send bugs reports to
>>>>>         https://github.com/csound/csound/issues
>>>>> Discussions of bugs and features can be posted here
>>>>>
>>>> Csound mailing list
>>>> Csound@listserv.heanet.ie
>>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>>>> Send bugs reports to
>>>>         https://github.com/csound/csound/issues
>>>> Discussions of bugs and features can be posted here
>>>>
>>> Csound mailing list Csound@listserv.heanet.ie
>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>>> https://github.com/csound/csound/issues Discussions of bugs and features
>>> can be posted here
>>>
>>>
>>> Csound mailing list Csound@listserv.heanet.ie
>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>>> https://github.com/csound/csound/issues Discussions of bugs and features
>>> can be posted here
>>>
>>>
>>> Csound mailing list Csound@listserv.heanet.ie
>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>>> https://github.com/csound/csound/issues Discussions of bugs and features
>>> can be posted here
>>>
>>>
>>> Csound mailing list Csound@listserv.heanet.ie
>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
>>> https://github.com/csound/csound/issues Discussions of bugs and features
>>> can be posted here
>> Csound mailing list
>> Csound@listserv.heanet.ie
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> Send bugs reports to
>>         https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here
>>
> Csound mailing list
> Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
> Send bugs reports to
>         https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here
>
> Csound mailing list
> Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
> Send bugs reports to
>         https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here
>

Csound mailing list
Csound@listserv.heanet.ie
https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
Send bugs reports to
        https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here