[Csnd] Csound on newest WSL2 (Win11, with WSLg)?
Date | 2022-03-07 22:52 |
From | Thorsten Jolitz |
Subject | [Csnd] Csound on newest WSL2 (Win11, with WSLg)? |
Hallo List, not really a Csound question, just trying my luck, maybe somebody did manage to run Csound on WSL2 (Windows Subsystem for Linux with Debian Unstable, Windows11)? I can play mp3 files with MPV from the linux command line, so in general linux audio works from WSL2. But ALSA does not find a soundcard, and Csound uses ALSA (see PS 2):
As described in PS 1, the newest version of WSL2 on WIN11 now has a - minimal system distribution (wslg, g for gui), with running pulseaudio server - user distribution (wsl2 e.g. debian), with env var PULSE_SERVER= /mnt/wslg/PulseServer Somehow MPV worked out-of-the-box without any configurations from me. I wonder if there is a trick to make Csound work too? Cheers Thorsten PS 1 PS 2 $ csound instr.csd [...] orch now loaded audio buffered in 256 sample-frame blocks ALSA lib confmisc.c:855:(parse_card) cannot find card '0' ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_card_inum returned error: No such file or directory ALSA lib confmisc.c:422:(snd_func_concat) error evaluating strings ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_concat returned error: No such file or directory ALSA lib confmisc.c:1334:(snd_func_refer) error evaluating name ALSA lib conf.c:5178:(_snd_config_evaluate) function snd_func_refer returned error: No such file or directory ALSA lib conf.c:5701:(snd_config_expand) Evaluate error: No such file or directory ALSA lib pcm.c:2664:(snd_pcm_open_noupdate) Unknown PCM default *** Cannot open device 'default' for audio input: No such file or directoryFailed to initialise real time audio input |
Date | 2022-03-08 19:09 |
From | Thorsten Jolitz |
Subject | Re: [Csnd] Csound on newest WSL2 (Win11, with WSLg)? |
Hello List, answering my own question, I think there were actually no special problems with WSLg/WSL2 on WIN11, it was just about making Csound run with PulseAudio instead of ALSA: These two links were helpful: Cheers Thorsten PS this works without error, and I hear sound: $ csound -odac:1 csound_expl1.csd -+rtaudio=pulse -+server=unix:$PULSE_SERVER UnifiedCSD: csound_expl1.csd rtaudio: pulseaudio module enabled Elapsed time at end of orchestra compile: real: 0.004s, CPU: 0.004s sorting score ... ... done Elapsed time at end of score sort: real: 0.005s, CPU: 0.004s --Csound version 6.17 (double samples) 2022-02-25 [commit: none] libsndfile-1.0.31 graphics suppressed, ascii substituted sr = 44100.0, kr = 1378.125, ksmps = 32 0dBFS level = 1.0, A4 tuning = 440.0 orch now loaded audio buffered in 256 sample-frame blocks PulseAudio output server unix:/mnt/wslg/PulseServer pulseaudio output open writing 512 sample blks of 64-bit floats to dac:1 SECTION 1: new alloc for instr 1: B 0.000 .. 3.000 T 3.000 TT 3.000 M: 0.70000 0.70000 B 3.000 .. 5.000 T 5.000 TT 5.000 M: 0.70000 0.70000 Score finished in csoundPerform(). inactive allocs returned to freespace end of score. overall amps: 0.70000 0.70000 overall samples out of range: 0 0 0 errors in performance Elapsed time at end of performance: real: 4.874s, CPU: 0.164s 862 512 sample blks of 64-bit floats written to dac:1 Am Mo., 7. März 2022 um 23:52 Uhr schrieb Thorsten Jolitz <tjolitz@gmail.com>:
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