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Re: instrument synthesis?

Date1998-03-19 21:42
Fromrasmus ekman
SubjectRe: instrument synthesis?
tolve wrote:
> 
> but all those ... dramatic and subtle effects, they can all be represented
> as ones and zero's. (the proof of this is that they are pretty well captured
> by our primitive cd's).

But to "represent pretty well" - relative to our very young recording 
and record-listening practises - is still a far scream from "controlling"
or "modelling" as related to our (even younger) synthesizing and 
synthesis-listening practises. 
 
> now programming a working interface for all that half hole stuff, /etc.../
> and besides, the flute already exists, the goal should not be to replace 
> it exactly, but to learn from it. 

The point shouldn't be to replace anything at all! Imitation could be done 
by any simpleton with a properly cross-indexed array of samples (kind of). 
Now:
(1) Well, the interfaces must not be stupid. If there's a hole model, there 
should be a slider (or float) for "covering" it, not a checkbox (or boolean).
(2) If there's a point in instrumental synthesis at all, it would be to 
get a halfways decent imitation, but with controls for stretching the flute 
in any dimension, and moving the holes around while playing - physically 
"impossible" stuff can and should be done by synthesis.

The rest is just corporate attempts at replacing musicians, which succeed 
to the point of 
(a) putting a few people out of their jobs, and 
(b) getting their kid cousins to spend a lot of money on the new music
and its instruments, which appear because 
(c) the synthesis sucks as "representation" of instrumental music, but 
(d) can be used for completely different aesthetical purposes.

(oh, and it takes musicians and composers to realise that potential,
so we're back before (a) now)

Regards,

	re

Date1998-03-21 13:39
FromJavier Ruiz
SubjectBest results/money ratio with computer music.
I dont catch you well here.

Remember what Cristofori made some 279 years ago? It was rejected by so
many composers until the technology improves enough and it became the best
instrument  for 200 years.

I dont think we should not blame Silbermann (one of the first piano makers)
for try(ing?) to feed their children.

Besides, a computer with some software (including Csound!!), the silliest
synth module you cand find and a simple keyboard form all together the
cheapest instrument you cand find in the market and still very powerful.

P.S. Go and ask for the price of bariton sax. Or buy a _good_ guitar. I bet
you could buy a couple of Silicon Graphics things with that money.
Sorry about my English.


Rasmus ekman wrote:

>The rest is just corporate attempts at replacing musicians, which succeed
>to the point of
>(a) putting a few people out of their jobs, and
>(b) getting their kid cousins to spend a lot of money on the new music
>and its instruments, which appear because
>(c) the synthesis sucks as "representation" of instrumental music, but
>(d) can be used for completely different aesthetical purposes.
>
>(oh, and it takes musicians and composers to realise that potential,
>so we're back before (a) now)
>
>Regards,
>
>	re


Javier Ruiz





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Date: Sun, 22 Mar 1998 20:49:26 -0400
To: csound@maths.ex.ac.uk
From: Nicola Di Vito 
Subject: Re_Help for a Csound beginner
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Can the Cmix run on a Mac with a 68030 ?

Addres: Nicola Di Vito
            V. G. Giulietti 21  00154-Roma Italy
            Phone Number: +39 6 5781874
            email: N.divito.@agora.stm.it





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Date: Sun, 22 Mar 1998 12:43:28 -0800 (PST)
From: "Matt J. Ingalls" 
Reply-To: "Matt J. Ingalls" 
To: Steven Cook 
Cc: Csound List 
Subject: Re:Mac Csound 3.47
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 > > I can't get many older orcs to work with the most recent perf3.47 on
the Mac.
>Well, sometimes it hangs, sometimes it makes weird sounds, which is why I
>wanted to go back to 3.46 but I didn't know how to get CSound to use the
>older
>version of Perf (hence the original question). 
 
> I've had the same problem. Version 3.47 doesn't seem to like any GEN
> statements with even number sized tables, ie:
> 
> f1  0  1024  10 = Crash.


i just downloaded the current verion on our ftp site
(ftp://mills.edu/ccm/csound.ppc/
	files:	perf3.47(beta3).hqx
		CSound_FrontEnd_0.3.2.sit)


and had noproblems such as you describe.


i would suggest to try getting those files.
if you still have problems please post the orc/sco to this list (or
directly to us @ csound-dev@mills.edu) so we can fix the problem.

2 older versions of perf exist in perf.ppc.fix.hqx and
csound.ppc.sea.hqx(which is the entire package)

sorry for the confusion on the ftp site.  we still have a few more
'confirmed' bugs to deal with this week and some documentation updates,
once thats done there will be a clean ftp package available.

-matt (for dave/mike)






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Subject: Extended CSound
Date: Mon, 23 Mar 98 09:56:36 +1200
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From: Tony Grimwood 
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Hi.
A question for any Extended CSound / Sphinx users (if there are any 
besides me out there): 

I'm a Macintosh person and I've been given the job of installing the 
Sphinx DSP board and supporting software on a Wintel box @:/. 
Everything's working OK except that the driver s/w sometimes has trouble 
uploading the default orchestra to the board when I quit out of the 
launcher program. This causes paralysis of the Sphinx board, recoverable 
only by rebooting the computer. Anybody had a similar problem and fixed 
it?

Some nights I dream about the Mills team announcing the Power Mac version 
of the Sphinx support software... Well, it *is* a PCI board... 
Date: Mon, 23 Mar 1998 00:16:06 +0000
From: Richard Dobson 
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To: Tony Grimwood 
Cc: csound@maths.ex.ac.uk
Subject: Re: Extended CSound
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Well, what a coincidence; I have just done the same thing, and hit just the
same problem!
I have already posted a host of questions to the Csound.support@analog.com
address, but having already started to delve into the inner workings, I can
say the following:

the problem arises when the drivers cannot allocate memory on the host (the
PC) for the samples required for the MIDI support. Unfortunately, the
commandline which launches midi.orc (in the Windows directory) is not
available (to enable me to disable the MIDI), so the only compromise I have
managed so far is to edit the 'preprogs.1' file (also in the Windows
directory) to reduce the number of samples loaded. I have 32MBytes of RAM in
my machine, which one would think would be more than enough, but Windows
takes a surprisingly large amount of that ('because it's there'), and quite
often my memory monitor program (from the Richter Book 'Advanced Windows')
shows nil RAM available!

This is not as alarming as it sounds, because Windows pages RAM quite
efficiently, and the space can magically reappear for no obvious reason. It
would appear that the drivers do not lock the memory into which the samples
are first loaded, but ARE asking for physical RAM, not virtual memory, (or,
they do, but unlock them again), so all reinits of the Universal Orchestra
take their chances.

I hacve not done this yet, but an alternative strategy would be to edit
midi.orc to remove the MIDI-related instruments altogether, which should
temporarily solve the problem. In any case, even with the samples loaded I
have been unable to play a MIDI file from Media Player because of problems
with the MIDI MAPPER, which I have never learned how to configure, and
haven't figured how to yet!

You will need to press analog yourself about MAC drivers; I am busy pressing
them for 32bit dlls, support for 4 and 6-channel soundfiles, and myriad other
things, so you and I might have a slight conflict of interests! :-)

For a bit of fun (?), try changing the sample rate of any orchestra which
receives sounds from disk, to 44100 or 48000, and see what happens.

 Good luck!

Richard Dobson



Tony Grimwood wrote:

> Hi.
> A question for any Extended CSound / Sphinx users (if there are any
> besides me out there):
>
> I'm a Macintosh person and I've been given the job of installing the
> Sphinx DSP board and supporting software on a Wintel box @:/.
> Everything's working OK except that the driver s/w sometimes has trouble
> uploading the default orchestra to the board when I quit out of the
> launcher program. This causes paralysis of the Sphinx board, recoverable
> only by rebooting the computer. Anybody had a similar problem and fixed
> it?
>
> Some nights I dream about the Mills team announcing the Power Mac version
> of the Sphinx support software... Well, it *is* a PCI board...  nudge, wink wink :)
>
> BCNU
> tg






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Date: Sun, 22 Mar 1998 20:29:43 -0600
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After working with csound trying to do 8 channel audio, I decided it
would be easier to deal with if csound could write an 8 channel aiff
soundfile. So, I have added 8 channel soundfile support to the IRIX
version of csound 3.74b3. The new opcode is called "outo asig1, asig2,
etc..., asig8"...

It seems to work just fine on my O2 IRIX 6.3... Until I get real-time
audio out in csound under IRIX,  I'm using Doug Cooks mixie for
recording to ADAT and his filesplit app to split up the 8 channel file
into 8 mono files as well. Real-time csound through the adat optical on
the SGI adat card will take a rewriting of the SGI audio source... maybe
I will have time for this soon... dont hold your breath though.

If anybody is interested I can email you the binary....

Michael Thomspon
mat0001@jove.acs.unt.edu





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Date: Sun, 22 Mar 1998 19:56:58 -0500
From: Jean Piche 
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    csound 
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Michael A. Thompson wrote:
> 
> After working with csound trying to do 8 channel audio, I decided it
> would be easier to deal with if csound could write an 8 channel aiff
> soundfile. So, I have added 8 channel soundfile support to the IRIX
> version of csound 3.74b3. The new opcode is called "outo asig1, asig2,
> etc..., asig8"...

Most interesting! Can you send source for the opcode?

> 
> It seems to work just fine on my O2 IRIX 6.3... Until I get real-time
> audio out in csound under IRIX,  I'm using Doug Cooks mixie for
> recording to ADAT and his filesplit app to split up the 8 channel file
> into 8 mono files as well. Real-time csound through the adat optical on
> the SGI adat card will take a rewriting of the SGI audio source... maybe
> I will have time for this soon... dont hold your breath though.

hmmm... that's too bad. Any idea why that is?

Best!

-- 
________________________________________________________
Jean Piche
Universite de Montreal
http://mistral.ere.umontreal.ca/~pichej
http://www.musique.umontreal.ca/electro/CEC/



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From: "Matt J. Ingalls" 
To: Tony Grimwood 
Cc: csound@maths.ex.ac.uk
Subject: Re: Extended CSound
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> Some nights I dream about the Mills team announcing the Power Mac version 
> of the Sphinx support software... Well, it *is* a PCI board... ; Mon, 23 Mar 1998 0:43:11 -0500
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From: "Robert Tucker Jr." 
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Subject: Using 2 vs. 1 line in .orc file
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Pardon the newbie intrusion, but I'm wondering how to use 2+ lines in a
.orc file instead of a single line. In other words, I want to do this:


alin  linseg 0, p3/3,
              5, p3/3,
              6, p3/3,
              etc
              etc
	      etc         

instead of:

alin  linseg 0, p3/3, 5, p3/3, 6, p3/3, 10, etc etc etc

I find that's much easier to read than placing all those numbers on a
single line, and I'm able to do that when working with the GENs without a 
problem, but Winsound doesn't seem to like it in a .orc file.

The manual seems to vaguely suggest putting a \ at the end of
the line, but I cannot seem to get that to work...

Best regards,
Robert Tucker




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From: Gabriel Maldonado 
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Subject: Re: Using 2 vs. 1 line in .orc file
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If you use a Win95 platform, try my version of csound, I wrote a routine
that operates OK and makes it possible to add comments after each line
break:


alin  linseg 0, p3/3, \ ;*** comment
              5, p3/3,     \ ;*** comment
              6, p3/3,    \ ;*** comment
              etc \ ;*** comment
              etc \ ;*** comment
              etc \ ;*** comment

I already proposed to jpff to insert the routine in the official code,
but until now, I didn't receive an answer.
--
Gabriel Maldonado

http://www.agora.stm.it/G.Maldonado/home2.htm


Robert Tucker Jr. wrote:

> Pardon the newbie intrusion, but I'm wondering how to use 2+ lines in
> a
> .orc file instead of a single line. In other words, I want to do this:
>
> alin  linseg 0, p3/3,
>               5, p3/3,
>               6, p3/3,
>               etc
>               etc
>               etc
>
> instead of:
>
> alin  linseg 0, p3/3, 5, p3/3, 6, p3/3, 10, etc etc etc
>
> I find that's much easier to read than placing all those numbers on a
> single line, and I'm able to do that when working with the GENs
> without a
> problem, but Winsound doesn't seem to like it in a .orc file.
>
> The manual seems to vaguely suggest putting a \ at the end of
> the line, but I cannot seem to get that to work...
>
> Best regards,
> Robert Tucker









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Date: Mon, 23 Mar 1998 10:42:33 +0000
From: Richard Dobson 
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To: Jean Piche 
Cc: "Michael A. Thompson" , 
    csound 
Subject: Re: IRIX Csound
References: <3515C916.82DB9856@jove.acs.unt.edu> <3515B35A.949B59B4@ere.umontreal.ca>
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Yes Please, I would like to see that too! I am VERY keen on promoting the use
of multichannel soundfiles, generally, both AIFF and WAVE. The opcode should
be able to be extended to handle WAVE files very quickly (probably just the
changes to the header). I am also hoping an 'out6' opcode will be added to
Extended Csound (given the 6 outputs), so that would also be a worthwhile
addition to standard Csound.

Does anyone know of any commercial soundcard that supports at least a
4-channel soundfile?


Richard Dobson


Jean Piche wrote:

> Michael A. Thompson wrote:
> >
> > After working with csound trying to do 8 channel audio, I decided it
> > would be easier to deal with if csound could write an 8 channel aiff
> > soundfile. So, I have added 8 channel soundfile support to the IRIX
> > version of csound 3.74b3. The new opcode is called "outo asig1, asig2,
> > etc..., asig8"...
>
> Most interesting! Can you send source for the opcode?
>
>






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From: luis jure 
To: 'CSound mail list' 
Subject: csound & cmusic
Date: Mon, 23 Mar 1998 08:54:21 -0300
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This is a reply to an old posting. (Sorry about that, but I=B4ve been =
away from home for two months).
Some time ago someone asked for information about cmusic, and how it =
would compare to csound. There=B4s an excellent article by Stephen =
Travis Pope covering exactly that issue:

Stephen Travis Pope.=20
Machine Tongues XV: Three Packages for Software Sound Synthesis
Computer Music Journal 17:2, pp. 23-45, 1993.

After an introduction in the general aspects of SWSS and Music-N type of =
programs, the article describes and compares cmix (Lansky 1990), cmusic =
(Moore 1990) and Csound.

And off-topic but apropos Music-N languages, I=B4m happy to announce =
that Max Mathews himself is visiting us in Montevideo now, and will be =
giving a concert tonight at the School of Music.

luis jure