| Ben Jefferys wrote:
DirectX allows the programmer to access directly to the hardware buffer
of the sound card, so is faster than the standard Win32 API
> Does anyone know exactly why using DirectX is faster than the usual
> methods of audio output? I have another Windows-based program, Vaz,
> which exhibits a similar speedup when using DirectX. I was wondering
> if there was something amazing about DirectX, or if it was making
> up for a deficiency elsewhere in Windows.
--
Gabriel Maldonado
http://www.agora.stm.it/G.Maldonado/home2.htm
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