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Re: Compiling Csound for Windows

Date1999-04-14 00:18
FromRichard Dobson
SubjectRe: Compiling Csound for Windows
I have just downloaded and installed the new Winsound and sources;

Yes, indeed, there are some required files not listed in winsound.mdp -
from the 100 or so link errors I have, possibly several; so far I can
see that biquad.c and aifc.c need to be added.

[this show how long since I last built Csound; I've been several
versions behind for a while - shame on me!]

Also, funnily enough, a file is missing from the zipfile that
winsound.mdp does contain - aoscilx.c.


I have also found that the realtime playback doesn't work under NT4 0 -
it hangs completely at the start. Seems to work OK under Win95.  I see
there have been some changes from the last version I worked on. Perhaps
it is time I offered my NT-friendly playback code for incorporation.

Also, I agree with John that some threading would be good - the Winsound
window is utterly immoveable and unresponsive during playback, and it is
of course quite un-stoppable other than with Ctrl-Alt-Del.

I'm off to sunny Wales until Saturday - so will be unable to to do any
programming...just added Linux to my machine too... ~:-[

Richard Dobson



  

Xopher wrote:
> 
> Yes, I understand, but several files have been added and a few removed since
> then.  Thus, one must go through and selectively add files as necessary.
> Basically, there will always be new files, because every opcode has a source
> file.  In addition, the source code contains mk, mk1, lk1, and tgt files
> dated 3/19/99.  I assume these files to be makefiles for other compilers.
> But it is my understanding that a MS compiler is used for both Winsound and
> Consound, and the appropriate makefiles date from May and June last year.
> So my question remains... Why aren't the Windows makefiles updated?
> 

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