| SONICMAN wrote:
>
> Randomizing numerical values in orc's or sco's HOW?
use rnd(), birnd() function calls. Or rand/randi.
All in a documentation set near you (unless it's old, in which
case rnd/birnd may be called irnd/krnd, ibirnd/kbirnd).
In scores you can do random pseudoramping using tilde:
; p4 will be a random value between 4.5 and 10
i1 0 1 4.5
i1 0 1 ~
i1 0 1 ~
i1 1 1 ~
i1 2 1 ~
i1 2 1 10
This is limited to the same cases as other ramping, ie you must
be using more than three instances of the same instrument.
But you can always do it in the orc code.
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