| It is probably somewhat off-topic for this group (though the use of DirectSound
for low-latency MIDI control isn't - it is used in Gabriel Maldonado's version
of Csound, for example). You might like to try the music-dsp group, which has
also discussed this issue fairly recently.
send an email to: listproc@shoko.calarts.edu
with the message
subscribe music-dsp yourname
Richard Dobson
PS: I would like to try a beta version of your software please!
Joe Wright wrote:
>
> This is probably completely off topic but I'm struggling to find the right
> newsgroup/mailing list for my questions.
>
> I'm the programmer of a granular soft synth (driven by cellular automata).
> We are starting to generate interest in the commercial sector and we are
> close to bundling the programme 'as is' with a new soundcard. We have been
> seeking a full publishing deal with various software companies, but it is
> generally felt that the programme needs some improvements in key areas.
>
> The most important area is that of real-time midi control (to turn it into a
> mono-synth). At the moment there is a real-time prototyper that helps work
> out your sound, before rendering it to disk and using it in a sequencer or
> whatever programme you wish. The real-time synthesiser core is undergoing a
> major overhaul and I would like to get adivce on this so it will be as good
> as possible.
>
> On the PC I am going to offer DirectX as well as MME. On the PowerMac I'm
> currently using the Sound Manager (with services such as SndPlayDoubleBuff)
> and want to know if there are other, better, methods.
>
> I would like to know of other people's methodologies of streaming audio at
> the same time synthesising the source. For example I would be interested in
> the use of multi-threading, getting right buffer sizes, etc...
>
> If anyone knows of any discussion forums, documents or books that would
> pertain to this, I would be extremely grateful.
>
> Sorry for the long waffly message.
>
> Thanks
> |