Csound Csound-dev Csound-tekno Search About

introduction and few questions

Date1998-02-19 15:20
FromPedro Batista
Subjectintroduction and few questions
Hi everyone

I'm just arriving so please bare with the newbie.
My name is Pedro Batista, I'm a software engineer reaching 30, and I have 
fallen in love with csound ever since I read an article in keyboard mag some 
year or so ago. Only recently though, did I get a pentium system to use at 
home, and have been tweaking with csound (reading everything I can find, and 
exploring several examples I downloaded) ever since. The language itself 
isnt all that hard to interiorise, but its the most esoteric opcodes, and 
the "weird" synthesis techniques that I feel will take a long time to 
master. But no pain, no gain... Besides, this list is going to be a great 
help, I'm sure :)

One thing I cant seem to understand from the help file, is the midi 
integration with csound. Can someone briefly explain exactly what can I do 
with midi and csound, and how does the comunication between one and the 
other happens? I see some opcodes that seem to deal with various midi 
message parameters, but how is that gonna interact with the non-realtime 
csound?

Also, I've been studying Risset's aproach on drum sounds. Are there other 
aproaches to drum design (namely snares), maybe using the pluck opcode 
methods 3,4? An example would be welcome

I really dont know yet how this list operates, in terms of topics, 
netiquette, etc, so if I hit some vital organ, please let me know.

best
pedro

Date1998-02-20 19:19
FromHans Mikelson
SubjectRe: introduction and few questions
At 03:20 PM 2/19/98 GMT, Pedro Batista wrote:

>One thing I cant seem to understand from the help file, is the midi 
>integration with csound. Can someone briefly explain exactly what can I do 
>with midi and csound, and how does the comunication between one and the 
>other happens?

I have only limited experience with this.  Check rotormid.orc and
rotormid.sco  on my web page 

http://www.werewolf.net/~hljmm/csound/

which is used with rotormid.mid midi file.  It reads the file and generates
audio from it.  It is very basic.  There are some other examples on the
bath site.

>Also, I've been studying Risset's aproach on drum sounds. Are there other 
>aproaches to drum design (namely snares), maybe using the pluck opcode 
>methods 3,4? An example would be welcome

Try my drum machine on my web page for some wacky drum sounds.  I think I
might have a pluck snare example.  For simulating analog drum machine
sounds try:

http://www.netkonect.co.uk/a/analogue

Bye,
Hans Mikelson