| Message written at 9 Nov 1998 23:23:49 +0000
There has in the past been concern about the quality of the random
number generator used in the opcodes rand, randh and randi (which is
totally different from the one used in the other noise opcodes by the
way). Clearly to change it would or could break old orchestras which
is something I am trying to avoid. I have implemented a rand2, rand2h
and rand2i set of opcodes which use a full 31 bit generator.
But... is that what is needed or would you prefer to see this as an
optional argument to the opcode rather than a new opcode? Or not at
all? I would like to see this in the next release, or the idea
squashed as it has been hanging around for a long time.
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