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Re: GM is evil? You've got to be kidding

Date1997-03-18 10:07
FromMike Frengel
SubjectRe: GM is evil? You've got to be kidding
>If Csound is ever to be
>more than an academic curiosity, intended to study sound theory, but rather
>to be a useful production tool, GM, or perhaps some other format which is
>more powerful, and widely accepted as a studio standard, is the future. 

Csound IS currently a useful production tool...I am using it constantly 
tp produce music that IS being published / performed around the world. I 
think that the point of Csound is being lost here. The Csound environment 
and Csound users that I know never intended to use it to make pop music. 
In other words, it's strength is not in re-creating kick drums and 
realistic sounding bass guitars, etc... It's strength is in creating 
sounds that we have never heard and new ways of organizing those sounds. 
To use it in one of those big studios to produce "normal music" is not 
only missing the point, but by far the hard way to do it. I am pretty 
fluent in Csound but if I wanted to make pop music I would use a 
sequencer...its easier.

I feel that I should mention here that I even see a problem using GM to 
make pop music. I would not want to make music with the same sounds as 
everybody else out there owning the same GM module, even if the sounds 
were great! This makes the music very generic and uninteresting. A 
specific piece of music has its own specific character and when 
choosing/recording your parts this should be considered. Usually I find 
that I am not able to get the sound that the music calls for in a factory 
patch or GM module. This sort of concern for what the music needs should 
override any concern for convenience on the part of the artist. After 
all, the audience only hears the music; how it was created is (or should 
be) totally unimportant. *This is my opinion of course.*

GM IS good for one thing...PORTABILITY. If I am making something like a 
computer game or demo for some product and want to do the soundtrack 
using midi then GM is an excellent choice. In this situation, however, I 
realize that the sound is not the most important aspect of my project and 
because of that I am willing to make sacrifices in quality in order to 
gain the ability to take this thing anywhere and get the same results. 
This is totally different then making "high quality music...for music's 
sake."



Mike Frengel
mfrengel@apple.com

Date1997-03-18 19:28
FromGary Singh
SubjectRe: GM is evil? You've got to be kidding
> >If Csound is ever to be
> >more than an academic curiosity, intended to study sound theory, but rather
> >to be a useful production tool, GM, or perhaps some other format which is
> >more powerful, and widely accepted as a studio standard, is the future.

No one seems to be mentioning that MIDI is exactly what finalized the
devision between the "Academic Curiosities" and the pop world in the
FIRST PLACE. Lest we forget...

--Gary