| The Windows version doesn't have code to open multiple cards anyway.
However, the number of channels is passed directly to the MME driver, so
that if a real multi-channel card is available, Csound should be able to
use it up to as many channels as they both support. I will be trying
this very thing out at home soon, using the Creamware Pulsar.
As latency is generally determined by buffer sizes in bytes, it may be
somewhat better for quad streams and higher, than it is for mere stereo.
I understand that m/c drivers are planned for Linux, for cards such as
the Sonorus STUDI/O - but how imminent they are, I don't know.
Richard Dobson
Paul Barton-Davis wrote:
>
> >3. Is there a version of csound (Linux/Win) which makes use of several
> >hardware outputs in 'realtime'? If not, would such a thing be managable,
> >especially concerning the dynamic 'real-time' positioning of the sources
> >(e.g. depending on a 'real-time' input signal)?
>
> this is hard because the crystal clocks even on nominally identical
> soundcards don't run at the same speed - after some amount of time,
> the outputs are out of step. its not impossible to work around it, but
> its not easy either, particular if you want to do it in real time
> *and* with low latency.
>
> --p
--
Test your DAW with my Soundcard Attrition Page!
http://wkweb5.cableinet.co.uk/rwd (LU: 6th July 1999) |