| >spore! wrote:
Just to expand on the gen descriptions below; It is quite normal to use
other tables besides sines in the ordinary fof gen. Samples can be used
quite easily, without any problems. I wonder when we might see the fof2 and
fog gens in the PPCsound version? anybody have any news on this?.
Per
> fof is only meant to use a waveform ftable (like a sine), but has
>versatile and interesting control functionality, mostly geared towards
>generating bandpass filtered (formant) tones.
> fof2 keeps all of that, and adds control over where in the ftable
>each grain begins. This means you can use a recorded sound and do
>cheapo timestretching, or just pick it apart. (it's my fav of the lot.)
> grain is the easiest to use, but each soundblip will begin
>reading the ftable from a random point, so no timestretching there.
> granule handles up to four different grain streams with individual
>pitches. However, most parameters (including timestretch) must be set
>at init time, so the only thing you can control during performance is
>grain density.
>
>If you are a Mac/PowerMac user, you might want to use the Mills version
>- it seems quite popular. Not sure if all the abovementioned opcodes are
>included there however.
>Anyway, you should check out GrainWave, which is available from there.
>Haven't used it myself, but it's somewhat popular at the studios where
>I work (play).
>
> Get it at ftp://www.mills.edu/ccm
>
>
>Happy chopping.
>
> re
|