| jpff@maths.bath.ac.uk wrote:
>
> > It looks as though your command-line version of csound doesn't have the
> > rt playback implemented, though there is no technical reason for it not
> > to. I have it working in my commandline build of 3.45; I will check
> > with John Fitch about this (needs RTAUDIO etc defining for the
> > commandline build).
>
> Well I think that there is a technical reason! The command line-only
> version is a DOS program, and there is no multimedia library for that
> system. I did try and fail to drive the SoundBlaster -- well it did
> give some sounds but never good enough. If you are using W95 then the
> windows version used as a command line has the code for -o devaudio.
> Personally I almost never use it as the sounds I generate rarely are
> upto real time.
>
> ==John ff
I did wonder about this; I'm fairly sure that in principle, so long as
only the standard mmedia calls are made, one could do a DOS/Win3.1
commandline build with the current sources. It might be a long haul, but
I could have a go with our Symantec compiler, which has a royalty-free
DOS-extender - we ue it for the DOS release of our CDP programs. My main
fear is having to sort out problems with the conditional compilation
directives!
Richard Dobson |