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Re: RealTime effect proccessing.

Date1998-12-16 08:11
FromGabriel Maldonado
SubjectRe: RealTime effect proccessing.
Yair Kass wrote:

> My current "goal"  concerning Csound (DirectCsound 2.11)  is
> to try and work with it as a real-time effect proccessor.
> I have the SoundBlaster 64Gold and I know all about the duplex problem.
> I am also aware that a good solution is to get another
> card (even a simple 16bit SoundBlaster) and use one for input and one
> for output.
> My questions are to anyone who actually did it (preferebaly lately):
> 
> Does it work ??

Yes, with soundblaster. (I have a full duplex SB live! that works fine)

> What about latency ??

Unfortunately latency is still present because you have to use old MME drivers for audio
input (about 1/5 of second with my PII 400)

> It's a sintch for me to get another cheap card, should I ??

I suggest SoundBlaster Live! Sound quality is good.


Happy Csounding
-- 
Gabriel Maldonado

Date1998-12-16 16:04
FromRobert Schrepel
SubjectRe: RealTime effect proccessing.
Are there example files, or a simple how-to, explaining how to use 
DirectCsound with real-time audio input?  I was excited to see this 
feature mentioned in the docs a while back, but I couldn't find any 
description of its implementation.  I apologize if I'm overlooking the 
obvious, but this has had me stumped for a while.

Bob S