[Csnd] Building Csound with debug symbols
Date | 2018-12-19 16:43 |
From | Peter Burgess |
Subject | [Csnd] Building Csound with debug symbols |
How do I build csound with debug symbols? Can I simply add set(CMAKE_BUILD_TYPE Debug) in the root CMakeLists.txt? Or can I call cmake with --debug or something?
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Pete |
Date | 2018-12-19 16:48 |
From | Peter Burgess |
Subject | Re: [Csnd] Building Csound with debug symbols |
Ah, I think I found it actually, cmake -DCMAKE_BUILD_TYPE=Debug I'm guessing On Wed, 19 Dec 2018, 16:43 Peter Burgess <pete.soundtechnician@gmail.com wrote:
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Date | 2018-12-19 17:18 |
From | Rory Walsh |
Subject | Re: [Csnd] Building Csound with debug symbols |
That's the one afaik On Wed, 19 Dec 2018 at 16:48, Peter Burgess <pete.soundtechnician@gmail.com> wrote:
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Date | 2018-12-19 17:37 |
From | Peter Burgess |
Subject | Re: [Csnd] Building Csound with debug symbols |
Cheers Rory! Seems to have worked On Wed, 19 Dec 2018, 17:18 Rory Walsh <rorywalsh@ear.ie wrote:
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Date | 2018-12-19 17:54 |
From | Peter Burgess |
Subject | Re: [Csnd] Building Csound with debug symbols |
I don't have much experience in this area... I've built with debug, I'm definitely referencing the correct libraries in the QMake project file, and I have checked the library symbols as such: $ readelf -Ws libcsound64.so | grep csoundGetInputName 494: 0000000000045075 18 FUNC GLOBAL DEFAULT 12 csoundGetInputName 5117: 0000000000045075 18 FUNC GLOBAL DEFAULT 12 csoundGetInputName $ readelf -Ws libcsnd6.so | grep csoundGetInputName 230: 0000000000000000 0 FUNC GLOBAL DEFAULT UND csoundGetInputName 1339: 0000000000000000 0 FUNC GLOBAL DEFAULT UND csoundGetInputName But I get this error when I try to run: symbol lookup error: undefined symbol: csoundGetInputName Any idea what I might have missed here? Googling isn't getting me anywhere so far.... On Wed, Dec 19, 2018 at 5:37 PM Peter Burgess <pete.soundtechnician@gmail.com> wrote:
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