| owner-csound-outgoing wrote
>From owner-csound-outgoing Tue Aug 5 07:04:20 1997
From: owner-csound-outgoing
Date: Tue, 5 Aug 97 07:04:20 GMT
Message-Id: <26795.9708050704@maths.exeter.ac.uk>
To: owner-csound-outgoing
Subject: BOUNCE Csound: Non-member submission from [Eli Brandt ]
>From eli@gs160.sp.cs.cmu.edu Tue Aug 5 08:04:16 1997 remote from
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Subject: airplane flange
To: Csound mailing list
Date: Tue, 5 Aug 1997 03:04:43 -0400 (EDT)
From: Eli Brandt
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This is not strictly on-topic, but I figure somebody here has likely
looked at this problem...
The difference between the direct and ground-bounce paths is:
sqrt(x^2 + (y+y_ear)^2) - sqrt(x^2 + (y-y_ear)^2)
but this is numerically unstable. Squaring and juggling and squaring
and juggling resulted in a marker-fume headache and yet another unstable
form. Has anybody got a stable way to calculate or approximate this?
(Approximate for x comparable to y, that is -- the extremes are easy
enough.)
thanks,
--
Eli Brandt | eli+@cs.cmu.edu | http://www.cs.cmu.edu/~eli/
--
James Andrews, maths CDO, ext.3977 |