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[Csnd] Other WinSound 4.00 GUI bugs

Date1999-11-21 22:31
FromRich Weisgerber
Subject[Csnd] Other WinSound 4.00 GUI bugs
Problem statements:

1. Title bar of WinSound compile window shows truncated text and garbage
characters when 'Remain Active' and 'Play At End' are checked prior to
compile.

2. Type space or alpha-numeric key at "Type Character to Continue" message
does not work.  [Enter] does.

Repro steps:

Start WinSound, select orc & sco source files to compile.
Put check in 'Remain Active' and 'Play At End' boxes.
Click Render.
	Composition is compiled and logged in WinSound compile window.
	"Type Character to Continue" appears on title bar when job is finished.
Type [Space] or alpha-numeric keys, nothing happens.
Press [Enter], composition starts playing.
About a second after play starts, Title bar text changes to "Playing.... any
character to con{weird char that looks like lower-case L with line over top,
then two fat verticle bar characters}"
JPEG attachment shows area with problem.

Expected Responses:

1.  Title bar shows text without truncation or garbage characters.
2.  [Space] or alpha-numeric keys work as title bar message says.
	Or title bar message reads, "Press Enter to Continue".

Note:

The truncated text / garbage characters also shows exactly the same as this
attachment when running WinSound 3.59 (mislabeled 3.58 in GUI) on Windows NT
4.  The GUI no longer appears to hang as the previous version did for some
when these two checkboxes were selected.



Take care,

Rich out

--

Date1999-11-21 23:01
FromRich Weisgerber
SubjectRe: [Csnd] Other WinSound 4.00 GUI bugs - attachment
AttachmentsWinSound GUI Problem.jpg  
Forgot the attachment.


Date1999-11-23 19:46
Fromjpff@maths.bath.ac.uk
SubjectRe: [Csnd] Other WinSound 4.00 GUI bugs
>>>>> "Rich" == Rich Weisgerber  writes:

 Rich> Problem statements:
 Rich> 1. Title bar of WinSound compile window shows truncated text and garbage
 Rich> characters when 'Remain Active' and 'Play At End' are checked prior to
 Rich> compile.

that was because the buffer was 32 characters long and the
Playing... message is 40 characters.  i have upper the buffer size

 Rich> 2. Type space or alpha-numeric key at "Type Character to Continue" message
 Rich> does not work.  [Enter] does.

This is a pain.  I think that the function to wait for input does not
return until it has a line buffer.  I am looking to see if i can see
where this happens.

==John ffitch
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Date1999-11-23 20:36
Fromjpff@maths.bath.ac.uk
SubjectRe: [Csnd] Other WinSound 4.00 GUI bugs
I have fixed the "Type Character to Continue" problem in my version.
It will get distributed with the next version, unless it is important
for anyone.
==John ffitch
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