| Having settled on as my weapon of choice in mutilating innocent lil'
samples, I have been vexed by said opcode's inability to use dynamically
allocated GEN01 tables. Why does get to have all the fun? Are
there any techniques in CSound that I can use to have the sample fill the
GEN01 table without nasty clicks or digital whitespace, or do I just
timestretch the sample to a power-of-two length and hope that I get a good
result?
Seeking Enlightenment
Robert Tichacek
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