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csound ppc - problem with GENO1

Date1997-06-22 21:34
From"Jay.B"
Subjectcsound ppc - problem with GENO1
I'm having trouble using GEN01 to transfer a sample file to an ftable.
Sndinfo reads all the header data correctly and plays the sound o.k., but
GEN01 seems to think the file is 2147450879 (!) samples. The file in
question is at:

ftp://sound.media.mit.edu/pub/Csound/Samples/TRUMP. I decoded this file with
Stuffit Expander

I've tried importing the file to another app. (D-Sound Pro) and then
resaving it, but no joy, even though GEN01 works with files created on this
app. I've also tried the change header function on SoundHack (importing the
file using open any) but I can't get that to work either.

I'm running csound ppc 0.3.1 (with perf.ppc 0.3.2) on a PowerPc Performa
6400/200

Any ideas anyone? I'm running out of hair at a frightening rate.

Many thanks.
jay.b@btinternet.com

Date1997-06-24 07:03
From"Matt J. Ingalls"
SubjectRe: csound ppc - problem with GENO1
> GEN01 seems to think the file is 2147450879 (!) samples. The file in
> file using open any) but I can't get that to work either.

sounds like it is probably not the file, but something wrong in your gen01
declaration in your score.

-m


Date1997-06-24 16:32
From"Pablo Silva-Escuela Nacional de Musica, UNAM"
SubjectRe: csound ppc - problem with GENO1

On Mon, 23 Jun 1997, Matt J. Ingalls wrote:

> > GEN01 seems to think the file is 2147450879 (!) samples. The file in
> > file using open any) but I can't get that to work either.
> 
> sounds like it is probably not the file, but something wrong in your gen01
> declaration in your score.
> 
> -m


Maybe this has not got much to do with this, but, at least in the previous 
release of PPC CSound, I could only get GEN01 to read the file if I added 
and extra zero at the end of the f satement, beyond what the common 
manual says. I kept getting the "insuficient arguments" error until I did. 
Was I missing something? Maybe these two problems are related?

Pablo Silva
Coordinator, Electronic Music Lab
Escuela Nacional de Musica, UNAM, Mexico

hpsilva@servidor.unam.mx
______________________________________________________________________






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Hi,
I am getting at least two or three messages a day from people trying to
 the Csound list...are these being routed correctly? are they
supposed to be posted to the list too?
KIM
________________________
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<>sound.editor -- headspace<>

/**
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*  pgr
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<>anechoic@sirius.com<>
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"so many atmospheres, so little time"
____________________________________________________

"the meta-designer creates context, not content"
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Date: Tue, 24 Jun 1997 11:14:56 -0400
From: Jean Piche 
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grumph...


To have your name removed from the mailing list send a message to:

csound-request@maths.ex.ac.uk 

with a single line in the body of the message of the form:

unsubscribe name@host



-- 
________________________________________________________
Jean Piche
Universite de Montreal
http://mistral.ere.umontreal.ca/~pichej
http://www.musique.umontreal.ca/Org/CompoElectro/CEC/



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On Tue, 24 Jun 1997, Jean Piche wrote:

> grumph...

Now, is that a noun, verb, or an insult? ;-)

bob pritchard                                                bob@unixg.ubc.ca
 School of Music Multimedia Resource Centre, University of British Columbia
 Vancouver, B.C. Canada V6T 1Z2 (604) 822-3113    Fax (604) 822-4884




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> 
> > grumph...
> 
> Now, is that a noun, verb, or an insult? ;-)


asig	grumph	xannoyfact,xvoice[,ilistid][,imessagetype]

see also:
nudge, wink and chuckle

author:
Keyboard magazine

-- 
________________________________________________________
Jean Piche
Universite de Montreal
http://mistral.ere.umontreal.ca/~pichej
http://www.musique.umontreal.ca/Org/CompoElectro/CEC/



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>> grumph...
>
>Now, is that a noun, verb, or an insult? ;-)

I think expletives are considered nouns ;-)
KIM
________________________
<> kim.cascone <>

<>sound.editor -- headspace<>

/**
*heavenly.music.corporation
*  pgr
*/

<>anechoic@sirius.com<>
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"so many atmospheres, so little time"
____________________________________________________

"the meta-designer creates context, not content"
    - Gene Youngblood





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>> grumph...
>
>Now, is that a noun, verb, or an insult? ;-)

I think expletives are considered nouns ;-)
KIM
________________________
<> kim.cascone <>

<>sound.editor -- headspace<>

/**
*heavenly.music.corporation
*  pgr
*/

<>anechoic@sirius.com<>
<>http://www.sirius.com/~anechoic<>

"so many atmospheres, so little time"
____________________________________________________

"the meta-designer creates context, not content"
    - Gene Youngblood





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To: csound@maths.ex.ac.uk
From: Pablo Silva 
Subject: Gen01 problems too...
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Hello,

On Mon, 23 Jun 1997, Matt J. Ingalls wrote:

> > GEN01 seems to think the file is 2147450879 (!) samples. The file in
> > file using open any) but I can't get that to work either.
>
> sounds like it is probably not the file, but something wrong in your gen01
> declaration in your score.
>
> -m


Maybe this has not got much to do with this, but, at least in the previous
release of PPC CSound, I could only get GEN01 to read the file if I added
and extra zero at the end of the f satement, beyond what the common
manual says. I kept getting the "insuficient arguments" error until I did.
Was I missing something? Maybe these two problems are related?



Pablo Silva
Coordinator, Electronic Music Lab
Escuela Nacional de Musica, UNAM, Mexico

hpsilva@servidor.unam.mx
______________________________________________________________________





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Date: Tue, 24 Jun 1997 11:15:41 -0700 (PDT)
From: Mike Berry 
To: Pablo Silva 
Cc: csound@maths.ex.ac.uk
Subject: Re: Gen01 problems too...
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On Tue, 24 Jun 1997, Pablo Silva wrote:

> release of PPC CSound, I could only get GEN01 to read the file if I added
> and extra zero at the end of the f satement, beyond what the common
> manual says. I kept getting the "insuficient arguments" error until I did.
> Was I missing something? Maybe these two problems are related?
> 

	This is the same old problem of the extra Gen 01 argument which is
now well documented in any of the recent versions of the manual, including
the one that comes with csound.ppc.

Mike Berry
mikeb@mills.edu





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Date: Tue, 24 Jun 1997 15:25:29 -0700 (PDT)
From: John Francis Beahan 
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 I am getting this error when running the following score and orchestra file:

INIT ERROR in instr 1: deferred-size ftable 1.000000 illegal here a1
oscilkk 5000 440 1 0
          B 0.000 - note deleted.  i1 had 1 init errors B 0.000 .. 12.000
T 12.000 TT 12.000 M:  0.0 0.0
;sco file
f1 0 0 -1 "rain.aiff" 0 4 1 

 i1 0 6.0 90 440

;orc file

instr 1
	a1 oscil ampdb(p4),p5,1
	outs a1 , a1
endin


Have I got this concept wrong?

Thanx,  John Beahan
		



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Date: Tue, 24 Jun 1997 15:32:44 -0700 (PDT)
From: John Francis Beahan 
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On Tue, 24 Jun 1997, John Francis Beahan wrote:
Please disregard this message.  I overlooked a small item in the manual 
that tells me to use loscil instead of oscil.  thanx to all who reply in 
the future.

John Beahan
	 

>  I am getting this error when running the following score and orchestra file:
> 
> INIT ERROR in instr 1: deferred-size ftable 1.000000 illegal here a1
> oscilkk 5000 440 1 0
>           B 0.000 - note deleted.  i1 had 1 init errors B 0.000 .. 12.000
> T 12.000 TT 12.000 M:  0.0 0.0
> ;sco file
> f1 0 0 -1 "rain.aiff" 0 4 1 
> 
>  i1 0 6.0 90 440
> 
> ;orc file
> 
> instr 1
> 	a1 oscil ampdb(p4),p5,1
> 	outs a1 , a1
> endin
> 
> 
> Have I got this concept wrong?
> 
> Thanx,  John Beahan
> 		
> 



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From: John Francis Beahan 
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To: csound mail list 
Subject: realtime 
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Here is the problem: We want to crossfade between two sampled sounds(i.e 
soft rain and hard rain) , but be able to control the fade-in and fade-out of
each sample in realtime.  

Ultimately, the objective is to have a large data set be the controlling 
factor of the crossfades. AS the data changes it should effect the sample 
sound.

Is there a way in csound to change the amplitude of a sound while it is 
playing in real-time by issueing individual amplitude commands without 
having to restart the sound.

thanx,  John Beahan 




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From: Dustin Barlow 
To: 'John Francis Beahan' , 
    csound mail list 
Subject: RE: realtime 
Date: Tue, 24 Jun 1997 21:36:25 -0500
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If I'm understanding you correctly, you can use a tablei to read from an =
f card of your choice and use the resulting normalized values (0-1) as =
multipliers on your output statement.

sr=3D44100
kr=3D441
ksmps=3D10
nchnls=3D1

instr 1
	ain1	soundin	p4,p5  (or whatever sound source you choose)
	aamp1	tablei,1
	out	ain1*aamp1
endin

* This score assumes that you want to start both samples at the same =
time
f1 0 655536 10 1         (whatever crossfade shape for sample1)
f2 0 655536 10 1         (whatever crossfade shape for sample2)

i1	0	1	999	0
i1	0	1	998	0

This is a rather crude example, but should work if you load your =
f-tables with whatever shapes you want to impose, and of course enough =
frames to cover the duration of crossfading sounds.  You could even use =
GEN01 and load it with a sample that has the crossfade shape you want...

Dustin Barlow
Omni Digital Systems
http://www.omnids.com

-----Original Message-----
From:	John Francis Beahan [SMTP:jfbeahan@cats.ucsc.edu]
Sent:	Tuesday, June 24, 1997 8:17 PM
To:	csound mail list
Subject:	realtime=20

Here is the problem: We want to crossfade between two sampled sounds(i.e =

soft rain and hard rain) , but be able to control the fade-in and =
fade-out of
each sample in realtime. =20

Ultimately, the objective is to have a large data set be the controlling =

factor of the crossfades. AS the data changes it should effect the =
sample=20
sound.

Is there a way in csound to change the amplitude of a sound while it is=20
playing in real-time by issueing individual amplitude commands without=20
having to restart the sound.

thanx,  John Beahan 





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From: Dustin Barlow 
To: 'John Francis Beahan' , 
    'csound mail list' 
Subject: RE: realtime 
Date: Tue, 24 Jun 1997 21:45:37 -0500
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I need to correct myself, the orchestra and score should read..

sr=3D44100
kr=3D441
ksmps=3D10
nchnls=3D1

instr 1
	ain1	soundin	p4,p5  (or whatever sound source you choose)
	aamp1	tablei,p6
	out	ain1*aamp1
endin

* This score assumes that you want to start both samples at the same =
time
f1 0 655536 10 1         (whatever crossfade shape for sample1)
f2 0 655536 10 1         (whatever crossfade shape for sample2)

i1	0	1	999	0	1
i1	0	1	998	0	2

Dustin

-----Original Message-----
From:	Dustin Barlow [SMTP:dbarlow@omnids.com]
Sent:	Tuesday, June 24, 1997 9:36 PM
To:	'John Francis Beahan'; csound mail list
Subject:	RE: realtime=20

If I'm understanding you correctly, you can use a tablei to read from an =
f card of your choice and use the resulting normalized values (0-1) as =
multipliers on your output statement.

sr=3D44100
kr=3D441
ksmps=3D10
nchnls=3D1

instr 1
	ain1	soundin	p4,p5  (or whatever sound source you choose)
	aamp1	tablei,1
	out	ain1*aamp1
endin

* This score assumes that you want to start both samples at the same =
time
f1 0 655536 10 1         (whatever crossfade shape for sample1)
f2 0 655536 10 1         (whatever crossfade shape for sample2)

i1	0	1	999	0
i1	0	1	998	0

This is a rather crude example, but should work if you load your =
f-tables with whatever shapes you want to impose, and of course enough =
frames to cover the duration of crossfading sounds.  You could even use =
GEN01 and load it with a sample that has the crossfade shape you want...

Dustin Barlow
Omni Digital Systems
http://www.omnids.com

-----Original Message-----
From:	John Francis Beahan [SMTP:jfbeahan@cats.ucsc.edu]
Sent:	Tuesday, June 24, 1997 8:17 PM
To:	csound mail list
Subject:	realtime=20

Here is the problem: We want to crossfade between two sampled sounds(i.e =

soft rain and hard rain) , but be able to control the fade-in and =
fade-out of
each sample in realtime. =20

Ultimately, the objective is to have a large data set be the controlling =

factor of the crossfades. AS the data changes it should effect the =
sample=20
sound.

Is there a way in csound to change the amplitude of a sound while it is=20
playing in real-time by issueing individual amplitude commands without=20
having to restart the sound.

thanx,  John Beahan 





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Date: Wed, 25 Jun 1997 07:13:36 +0200
From: Gabriel Maldonado 
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Subject: Re: MIDI Win95 Cousnd version 1.731
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Mark T Vigorito wrote:

> I downloaded V1.731 last night. Using GEN22 with loscil2 was
> definitely better than loscil. Are there similar 16-bit versions of
> oscil and oscili?

Hy Mark,
oscil and oscili are not oriented to play sampled sounds, but to play
gen-func-generated waveform. Floating point tables are much more better
than 16-bit integer tables if the samples are short (not longer than
65536 samples), as their dynamic is incomparably higher. So I think I
never implement an integer version of oscil and oscili. Now fof3 opcode
is a good way to make granular synthesis with long sampled sounds  as it
can read GEN22-generated integer tables. sndwarp sndwarpst opcodes are
good candidates to be converted to integer valus. Maybe I will implement
the integer version of these opcodes in the future.

bye and happy csounding!
-- 
Gabriel Maldonado

mailto:g.maldonado@agora.stm.it
http://www.agora.stm.it/G.Maldonado/home2.htm
http://www.geocities.com/SiliconValley/Way/7041/home2.htm




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Subject: Re: GEN01 - now its an ssdir thang
From: "Jay.B" 
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Matt - 
On 22 June I wrote:

>I'm having trouble using GEN01 to transfer a sample file to an ftable.
>Sndinfo reads all the header data correctly and plays the sound o.k., but
>GEN01 seems to think the file is 2147450879 (!) samples.

I have got this working ok now. The problem stemmed from the fact that the
sound file was nested inside a folder inside the ssdir folder. I had given
filcod as "folder/sound.aiff" in my f statement, but csound did not
interpret this as "ssdir/folder/sound.aiff". By removing "sound.aiff" from
"folder" and placing it directly in ssdir, everything works fine.

So is it not possible to have folders of samples inside the ssdir folder? If
only one folder is being used by a project then its just a case of
redefining ssdir, but what if more than one? Do I need to specify a FULL
pathname for each f statement?

Cheers...  jay.b



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My story so far....

>I'm having trouble using GEN01 to transfer a sample file to an ftable.
>Sndinfo reads all the header data correctly and plays the sound o.k., but
>GEN01 seems to think the file is 2147450879 (!) samples. The file in
>question is at:

I've managed to get it working O.K. now. The problem stemmed from the fact
that the file ("sound.aiff") was inside a folder ("Sounds") within the sound
samples folder as defined in SSDir. After removing the sound.aiff files from
the Sounds folder and placing them directly in the SSdir folder, everything
worked tickety-boo.

If a sound file is not directly in SSDir, then do I need to give a full
pathname, ie
"Hard Disk/Folder1/Folder2/SSDir/Sounds/sound.aiff"  instead of just
"Sounds/sound.aiff" ??

jay.b



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From: Brian Washing 
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To: csound@maths.ex.ac.uk
Subject: dos/win3.1x realtime commands...
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I have looked throught the documentation, but have failed to find any clear description of the procedure/commands necessary
to have csound produce realtime output on my sound blaster card in response to midi input. Perhaps someone who has this up and
running would be kind enough to post the commands they're using...
Regards,
Brian



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From: Peter Neubacker 
Date: Wed, 25 Jun 97 13:03:07 +0200
To: csound@maths.ex.ac.uk
Subject: pitch detection
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Are there any pitch detection / pitch follower
csound-opcodes / -.orcs / (C-)algorithms?

Thank you - Peter