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Re: Manual Question

Date1999-06-22 22:07
FromJim Smitherman
SubjectRe: Manual Question
INDEED, aside from the sound design issues, the score origination is very
problematic.  I've recently been looking at Common Music a bit, it looks as
if it will be useful.  Another thing I've found recently too, is Cmask by
Andre Bartetzki, it generates immeidately usable csound sco files.  The
package comes with very interesting example files, it's easy to get it up
and running and experimenting with, it will generate many score events
quickly, according to various algorhytmic things, etc etc.  Mainly, I've
just been playing with the examples a couple of days, but the documentation
is very good.  . . find stuff about it, and it itself at (from one of the
docs pages I have):

"CMask runs currently only on Macs, PowerMacs, SGI IRIX 5.3. and WIN95
Program, manual and examples are available at:
download page
ftp://ftp.kgw.tu-berlin.de/pub/cmask/

For further information about CMask and other utilities as well as computer
music activities in Berlin check out my website.
http://www.kgw.tu-berlin.de/~abart/  "



----- Original Message -----
From: Sean Costello 
To: 
Cc: 
Sent: Monday, June 21, 1999 5:19 PM
Subject: Re: Manual Question


> NTUPLET@aol.com wrote:
>
> >  Although many users are
> > content with this format, higher level score processing languages are
often
> > convenient."
> >
> > What higher launguages?
> > I thought  CSOUND would be pretty   darn   good!
>
> Well, if you like composing songs in the following format:
>
> i99 0 61
>
> i1 0 7.5  .16 .223 .63 2.3 .32 1 .96 1 .53 1 1 .42 1 .9 1  1
> i1 0 7.7 .222 .15 .74 2.4 .24 .98 1.01 1 .53 1
>
> ...Csound is great for composing. However, if you need to do this for more
than 30 or so notes, the
> above gets pretty old. It all depends on what type of music you want to
do. If your composition is
> made up of only a few sonic events, each of which is very complex, then
doing scores in the above
> manner will work out well (the above lines were an excerpt from a
composition I did a few months
> ago). If you wish to have many hundreds of notes in a piece, as most
"traditional" music does, you
> should look into a score processing/generating language. I have used
Common Music, a LISP-based
> score generating program. Not the easiest language to learn, but it
certainly makes "note"-based
> music much easier to handle.
>
> Sean Costello