| I use quite an opposite strategy. Due to CSound's synthesis power, I build
my waveforms in CSound, and when I can't quite place something where I want
it, I simply import everything to a multitracker and rebuild.
For example, I did a large project last semester using 's' sections in
between parts that could easily be copied and pasted to repeat. I wanted
to fade another voice between the sections, without starting a new note,
and wasn't sure if it was possible (?). I just imported the project and
the one voice into a multitracker (I use Sonic Foundry's Acid and Sound
Forge), and added the part.
Christian Guirreri
cguirrer@runet.edu
At 02:51 AM 1/12/99 -0800, david ds wrote:
>I use both strategies :
>
>sometimes i completely build up my waves in CoolEdit Pro and then
>"DISKIN" them in Csound. I then play with all kinds of interactions
>between Csound synthesized sounds and the samples : i do filtering, rms
>measurement to control parameters of synthesized sounds...
>
>Sometimes its different : I synthesize waves or a complete piece in
>Csound (wich may include samples made in Cooledit pro) and then finish
>it in CoolEdit's multitracker...final mixing, some EQ and various
>fx....Also crossfading and panning is done very easy in CoolPro's
>multitracker..
>
>CoolPro is a fantastic piece of software : wave-editors paradise : ever
>fx is included, even convolution and vocoding, versatile filters,
>restoring capabilities (DEclipping !), plus a 64track harddisk
>recorder....
>
>
>David
>
>
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