| I am a little puzzled what the relevance of this is to the Csound list.
I happen to be on the beta-test list for SynthCore (~wanting~ to test
SynthBuilder on Intel, if it ever sees the light of day!), but am
currently somewhat underwhelmed by it, as it is targetted very
specifically at games developers, which I am not (nor have any desire to
be). Is there some way (or virtue in) tying up SynthCore with Csound in
any way?
Richard Dobson
kim@anechoicmedia.com wrote:
>
> FOR IMMEDIATE RELEASE
>
> 11/1/99 Mountain View, Ca- Staccato Systems, Inc., a leading developer of
> interactive audio technologies, today announced the SynthCore Software
> Development Kit beta program for game audio developers. The SynthCore SDK
> is a set of APIs, programs and content that gives game audio sound
> designers and programmers the ability to create and deliver interactive
> audio uniquely controlled by the game physics, environment and end user
> input.
> The SDK consists of the SynthCore audio rendering engine, as well as a
> preset editor and comprehensive audio content. The SynthCore engine
> currently performs physical modeling of sound as well as wavetable, DLS and
> algorithmic audio synthesis, with several new audio technologies in
> development. The SDK will be available later in Q4 of this year.
> The beta version is available free to qualified game audio developers, who
> should e-mail Staccato directly at staccato@staccatosys.com for more
> information.
>
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--
Test your DAW with my Soundcard Attrition Page!
http://wkweb5.cableinet.co.uk/rwd (LU: 23rd August 1999)
CDP: http://www.bath.ac.uk/~masjpf/CDP/CDP.htm (LU: 14th June 1999)
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