| Message written at 25 Jul 1999 11:54:48 +0100
--- Copy of mail to bwillkie@arches.uga.edu ---
In-reply-to:
(message from Brian Willkie on Mon, 28 Jun 1999 22:40:19 -0400 (EDT))
References:
I think there is a bug in soundin, at least for some platforms --
seems OK on Windows but bust on SGI
Remember there are 2 granular opcodes and 2 or more other related
ones. grain is the first GS opcode frim Paris, and has little
control. I have used it for textures and some other sounds which are
what I want. There is also Allan Lee's grain4, called granule, which
has many more controls, but a very long argument list. Used propoerly
it should give you more control.
sndwarp is also a granular synthesis methd, but with a strict
limitation to time stretching. I think it is wonderful and have to
stop myself over using it. both fof and fog are granular; beyond me
though.
I hope others can answer your other questions. I have never used
loscil for example.
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