Re: Mathematics for sound.
Date | 1998-02-25 09:38 |
From | Pedro Batista |
Subject | Re: Mathematics for sound. |
Pete wrote: >i would say that as a general rule, it is good to know as much as possible >about anything. but even a little knowledege is better than none. as far as math >goes i have had several years of calculus and differential equations, from high >school through college. but the majority of math that i use in computer music >revolves around basic algebra [snip] > twiddling knobs can be very effective even if you >dont know what the knobs are actually doing IMO, music is mostly and primarly a physical interaction. The body reacts to music at a very intuitive level, either if you play it, or you listen to it. Although I subscribe the above "it is good to know as much as possible" comment (it doesnt take any room, either, unless you count three shelves full of books :)), for _musical_ purposes solely, its completely irrelevant what the opcodes do internally. Merely the response one gets from the various parameters (or knobs) is important. But its usually easier to understand the parameters function if you have some insight of the internal works of the opcode Its more or less like, say, a jazz pianist. Soloing over the changes involves a lot of math. Scales, modes, chords, harmony in general *is* mathematical. But you wont find a jazz player to be thinking math at that time. He thought about it previously, so that he/she can leave that to the subconscious part of the brain, and use the more limited conscious part, to focus on the groove pedro |
Date | 1998-02-25 16:22 |
From | Erik Spjut |
Subject | Re: Mathematics for sound. |
At 9:38 AM +0000 2/25/98, Pedro Batista wrote: >Pete wrote: >>i would say that as a general rule, it is good to know as much as possible >>about anything. but even a little knowledege is better than none.[snip] > >IMO, music is mostly and primarly a physical interaction. The body reacts to >music at a very intuitive level, either if you play it, or you listen to it. [snip] >pedro At the risk of re-inflaming the "what is music?" debate (and I promise not to send out the Csound version of 4'33" again), music is many things to many people. If you want to understand HOW foscil works (as opposed to twiddling knobs or parameters) you need knowledge of Fourier series or transforms and Bessel functions, which requires a minimum of calculus and probably some complex algebra. If you want to know where physical models come from (and maybe design your own) you need to understand partial differential equations. There is nothing wrong with knob twiddling, but if that's all you do, there will be parts of digital synthesis that are forever hidden from you. However, Stradivarius was a lousy violinist and Issac Stern was never a world-class violin maker. The artist and the recording engineer are both necessary. The question ultimately boils down to your interests, desires, and abilities. ------------------------------------------------------------------------------- Erik Spjut (rhymes with cute) - Acting Director,The Center for Design Education and/or Associate Professor of Engineering Harvey Mudd College, Claremont, CA 91711 USA Erik_Spjut@hmc.edu Ph & Voice mail (909) 607-3890 Fax (909) 621-8967 |