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Re: Long Tone Problem

Date1998-03-31 16:17
Fromrasmus ekman
SubjectRe: Long Tone Problem
david first wrote:
> 
> Apparently my linsegs are too long.

the argument space is the size of orchestra file (number of characters) 
times three, plus 80.
A (stupidly) quick and dirty fix is thus to add some text to your 
present orchestra file to make it longer. One line with some 400
semicolons does it for me (in this case).
R D:s suggestion of using tied notes seem the better, also
for complicated developments you could perhaps look at the kread 
and kdump opcodes (you can create files directly by typing numbers,
or you could run instruments and kdump your linsegs first - but
this is unwieldy if you want to tweak the parameters a lot). 

Regards,

        re


ps Someone wrote:
> try removing carriage returns from linseg.

Nono, this is obviously wrapped by the mail program (main suspect: Netscape)



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From: J P Fitch 
To: rasmus ekman 
Cc: Csound List 
Subject:  Re:  Long Tone Problem
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I have been looking at the ARGSPACE error message, and I need to remove
it so macros will work. I t is number 2 on teh list of things to do.
==John



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Subject: Long Tones Solved!
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Hi to All -

The semi-colon idea works!

Thanks much to the person who originally suggested it. Before I could even
reply in wonderment, along came the explanation...

I haven't tried any of the other recommendations yet, but thanks to all who
took the time to think and reply. 



> > Apparently my linsegs are too long.
> 
> the argument space is the size of orchestra file (number of characters)
> times three, plus 80.
> A (stupidly) quick and dirty fix is thus to add some text to your
> present orchestra file to make it longer. One line with some 400
> semicolons does it for me (in this case).
> R D:s suggestion of using tied notes seem the better, also
> for complicated developments you could perhaps look at the kread
> and kdump opcodes (you can create files directly by typing numbers,
> or you could run instruments and kdump your linsegs first - but
> this is unwieldy if you want to tweak the parameters a lot).
> 
> Regards,
>



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From: J P Fitch 
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I have placed a Beta version of Csound in pub/dream/platforms/unix/Sun/csound_beta
I have not tested it, but it does have al;l recent opcodes.  It is a Beta as
in includes some work in progress here, not yet ready for release.
==John



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I remember reading a posting on the comp.dsp newsgroup about this sort of
problem, recommending that the gain be made ~very~ slightly greater than unity,
and the output is clipped. Might that work here?

Richard Dobson


>
>
> the expression: v(v)-v(n-1) introduces a low-pass filter which causes the
> fading-out.
> (supposed the frequency of your oscillating system is well below f-Nyquist.
>
> >
> >because (t(n)-(t(n-1)) is 1 (sample), and similar with v(n).
> >What's going on here?
> >
>
> This is always the problem in simulating physical systems.
> You should correct for the low-pass thing.
>






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From: illegal art 
To: csound@maths.ex.ac.uk
Subject: invitation - illegal art project #2
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Illegal Art (http://www.detritus.net/illegalart/) invites all audio
artists to contribute to the second Illegal Art project, tentatively
called Extracted Celluloid.  For this project only sounds and music from
films may be used in the assemblage of tracks of any style or genre.  

The last project, Deconstructing Beck, ended up being sponsored by rtmark
(http://www.paranoia.com/~rtmark) and received quite a bit of attention in
the media.  It is still available from Illegal Art via mail order and is
in the process of being co-released by Seeland Records
(http://www.negativland.com/nmol/seeland.html).  

We hope that Extracted Celluloid will be just as successful and rtmark and
Seeland Records have already expressed interest in possibly supporting the
release (if it meets their standards).  We also hope that we will be able
to give artists whose tracks are selected some sort of compensation.  If
you are interested in participating in this or other Illegal Art projects
please contact us at illegalart@detritus.net for deadlines and further
details

Feel free to pass this invitation along!

Philo T. Farnsworth




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From: Ross Clement 
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Subject: SG album recorded using CSound?
To: csound@maths.ex.ac.uk
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I hate to give the members of this list some, what may be considered
bad news, but I have been shown (I promise) the following credit on
the Spice Girls album "Spiceworld". I quote:

Many of the basic tracks on this album were realised on the CSound
computer software.

Someone please tell me that this is not true!

Cheers,

Ross-c



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Subject: Re: SG album recorded using CSound?
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It is not true. They used supercollider.

Marc.

Ross Clement wrote:
> 
> I hate to give the members of this list some, what may be considered
> bad news, but I have been shown (I promise) the following credit on
> the Spice Girls album "Spiceworld". I quote:
> 
> Many of the basic tracks on this album were realised on the CSound
> computer software.
> 
> Someone please tell me that this is not true!
> 
> Cheers,
> 
> Ross-c



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Date: Wed, 01 Apr 1998 11:54:49 -0100
From: Jamie Bullock 
Subject: RE: SG album recorded using CSound?
To: 'Ross Clement' 
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----------
From: 	Ross Clement[SMTP:clemenr@westminster.ac.uk]
Sent: 	01 April 1998 11:54
To: 	csound@maths.ex.ac.uk
Subject: 	SG album recorded using CSound?

I hate to give the members of this list some, what may be considered
bad news, but I have been shown (I promise) the following credit on
the Spice Girls album "Spiceworld". I quote:

Many of the basic tracks on this album were realised on the CSound
computer software.

Someone please tell me that this is not true!

Cheers,

Ross-c


Oh yeah! April fool!! ;-)

JamieB