| Message written at 05 Apr 1999 18:44:41 +0530
--- Copy of mail to Christopher.Neese@oberlin.edu ---
The code for writing WAv and AIFF files is present in teh function.
At present I cannot se where it does the finalisaton, closing and
writing headers, but I suspect it is supposed to be able to write
other than raw files. I think this code was last worked over my matt
ingals, who might understand it better than I do.
==John ffitch
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From: jpff@maths.bath.ac.uk
Subject: fmb3
To: csound@maths.ex.ac.uk
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Message written at 05 Apr 1999 16:44:58 +0530
I have been revisiting this opcode, and I think I may have discovered
a minir problem in it (and all the other fm opcodes). However I
thought I would ask if anyone has used fmb3 and noticed any problems.
I think that the sounds would have started with aritrary phase as I
cannot find where that variable is initialised.
==John ffitch
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Date: Mon, 05 Apr 1999 17:18:47 +0200
From: Gabriel Maldonado
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In DirectCsound there is 'fout', similar to 'soundout' which can
generate a wave file with any number of channels (in various formats: 32
bit floats, 16 bit integers with and without wav header). Also in next
version there will be 'foutk', 'fouti' which handle files of any number
of channels at k and i-rate; and 'fin', 'fink', 'fini', which can handle
any file generated by the previous family of opcodes as input (any
number of channels too; in the case of 'fouti' and 'fini' also ascii
files are allowed).
Gabriel
jpff@maths.bath.ac.uk wrote:
> The code for writing WAv and AIFF files is present in teh function.
> At present I cannot se where it does the finalisaton, closing and
> writing headers, but I suspect it is supposed to be able to write
> other than raw files. I think this code was last worked over my matt
> ingals, who might understand it better than I do.
> ==John ffitch
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To: "Dr J.Stevenson's research assistant"
cc: Jens-Reimer@t-online.de, csound@maths.ex.ac.uk
Subject: Re: m!ndfVK
In-reply-to: Your message of "Mon, 05 Apr 1999 13:56:50 PDT."
<199904052056.NAA21085@eos.arc.nasa.gov>
Date: Mon, 05 Apr 1999 17:21:07 -0400
From: Paul Barton-Davis
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whoever is behind the various mindf*ck domains does this kind of stuff
all over the place. s/he/it was thrown off the music-dsp list several
times, only to return under a new domain. there is some content in the
postings, but its hard to get to and not obviously of much
value. ignore it, or ask the list master to kick the person off.
--p
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Date: Mon, 05 Apr 1999 17:48:14 -0400
From: jim altieri
Subject: Re: m!ndfVK
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At 05:21 PM 4/5/99 -0400, Paul Barton-Davis wrote:
>whoever is behind the various mindf*ck domains does this kind of stuff
>all over the place. s/he/it was thrown off the music-dsp list several
>times, only to return under a new domain. there is some content in the
>postings, but its hard to get to and not obviously of much
>value. ignore it, or ask the list master to kick the person off.
>
if you're going to kick someone off for being pretentious and OT, might as
well kick off about half of the members on any listserv. it's good to
remember that there are other ways of communicating, such as the way this
guy communicates, and that there are other cultural and communication issues
involved in making music. or, just ignore him, and be on your merry way
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Message-ID: <3709307F.F277DF56@nmol.com>
Date: Mon, 05 Apr 1999 17:52:00 -0400
From: Mike Berry
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Subject: Re: m!ndfVK
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And though I am loath to get into this stuff, s/he/it was NOT thrown off the
music-dsp list. I believe, however, that one of its incarnations was thrown
of this list...
> At 05:21 PM 4/5/99 -0400, Paul Barton-Davis wrote:
> >all over the place. s/he/it was thrown off the music-dsp list several
> >times, only to return under a new domain. there is some content in the
--
------
Mike Berry
mikeb@nmol.com
http://www.nmol.com/users/mikeb
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From: wasd
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> Paul Barton-Davis does this kind of stuff
> all over the place. there is some content in the
> postings, but its not obviously of much
> value. ignore it, or ask the list master to kick the person off.
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From: mark williamson
To: dsp , Csound
Subject: RE: m!ndfVK
Date: Tue, 6 Apr 1999 00:41:50 +0100
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nah - I miss antiorp
one of the great things about the group of people
I am involved with music with is that they are a) multidisciplinary
and b) some of them think I do wanky shite and c) love
what I do (not all the same person/people obviously)
the challenge is good - if you have seen antiorps websites and heard
its music you know it has a point to make and is VERY talented.
remeber 1977
mark
> -----Original Message-----
> From: owner-csound-outgoing@maths.ex.ac.uk
> [mailto:owner-csound-outgoing@maths.ex.ac.uk]On Behalf Of Mike Berry
> Sent: 05 April 1999 22:52
> To: csound@maths.ex.ac.uk
> Subject: Re: m!ndfVK
>
>
> And though I am loath to get into this stuff, s/he/it was NOT
> thrown off the
> music-dsp list. I believe, however, that one of its incarnations
> was thrown
> of this list...
>
> > At 05:21 PM 4/5/99 -0400, Paul Barton-Davis wrote:
> > >all over the place. s/he/it was thrown off the music-dsp list several
> > >times, only to return under a new domain. there is some content in the
>
> --
> ------
> Mike Berry
> mikeb@nmol.com
> http://www.nmol.com/users/mikeb
>
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From: mark williamson
To: dsp , Csound
Subject: RE: m!ndfVK
Date: Tue, 6 Apr 1999 00:41:50 +0100
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nah - I miss antiorp
one of the great things about the group of people
I am involved with music with is that they are a) multidisciplinary
and b) some of them think I do wanky shite and c) love
what I do (not all the same person/people obviously)
the challenge is good - if you have seen antiorps websites and heard
its music you know it has a point to make and is VERY talented.
remeber 1977
mark
> -----Original Message-----
> From: owner-csound-outgoing@maths.ex.ac.uk
> [mailto:owner-csound-outgoing@maths.ex.ac.uk]On Behalf Of Mike Berry
> Sent: 05 April 1999 22:52
> To: csound@maths.ex.ac.uk
> Subject: Re: m!ndfVK
>
>
> And though I am loath to get into this stuff, s/he/it was NOT
> thrown off the
> music-dsp list. I believe, however, that one of its incarnations
> was thrown
> of this list...
>
> > At 05:21 PM 4/5/99 -0400, Paul Barton-Davis wrote:
> > >all over the place. s/he/it was thrown off the music-dsp list several
> > >times, only to return under a new domain. there is some content in the
>
> --
> ------
> Mike Berry
> mikeb@nmol.com
> http://www.nmol.com/users/mikeb
>
dupswapdrop: the music-dsp mailing list and website
http://shoko.calarts.edu/~glmrboy/musicdsp/music-dsp.html
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Date: Tue, 6 Apr 1999 02:34:36 +0200 (CEST)
From: Thomas Neuhaus
To: Hans Mikelson
cc: Csound Mailing List
Subject: Re: Csound Magazine Spring 1999
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On Sun, 4 Apr 1999, Hans Mikelson wrote:
> Zip is OK but I only have only five meg on my whole site so I am a bit
> cramped for space. I don't want to store it on a site that is going to pop
> up advertisements all over the place.
>
I could put it on our site if you want to. Just send the .zip to me.
Our internet uplink is not blindingly fast but I promise: no Ads from
here. (We are a public institution educating musicians, dancers and
actors here)
Regards
Thomas
--
Thomas Neuhaus(neuhaus@folkwang.uni-essen.de) Phone (49)-201-4903-333
ICEM Institut fuer Computermusik und elektronische Medien
Folkwang-Hochschule Essen, Klemensborn 39, D-49239 Essen
-------------------------------------------------------------------------------
UNIX _is_ user-friendly. It just knows who its friends are.
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From: Bob Douglas
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Subject: Re: m!ndfVK
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jim altieri wrote:
> if you're going to kick someone off for being pretentious and OT, might as
> well kick off about half of the members on any listserv. it's good to
> remember that there are other ways of communicating, such as the way this
> guy communicates, and that there are other cultural and communication issues
> involved in making music. or, just ignore him, and be on your merry way
I'd have to agree. The issue comes down to this. How socially and politically
convulsive do events like the current crisis in Serbia/Kosovo/Albania have to
be, before we bring such topics in out of the cold (namely OT) and acknowledge
the way they influence our current music-making.
It's sobering to remember that we wouldn't be making ANY computer music
without, some might say, the aesthetically pyrrhic "advances" that occurred
during WW 2, and thereafter. Alan Turing's work on decrypting the German
Enigma machine is one of the more benign examples that comes to mind. I'm sure
most of us could easily call forth many of the more malignant variety.
The point is that it takes less than six degrees of separation to connect
Computer Music, per se, to the DoD. The current forced migration from Kosovo,
euphemistically called "ethnic cleansing" (try "ethic cleansing"), is the
largest such movement of people in Europe since WW2. It is not some
streetcorner tiff on the other side of the world. If you are an American, this
isgoing to have far reaching repercussions on US foreign policy, and perhaps
even the way the military does its thing.
f1f0 (@m9ndfukc.com) may just be there to remind us that one day, the DoD
could come knocking on your door with an offer difficult to refuse - "...that
opcode you got there, we could use it .....". If you think that's
funny/improbable, look into the development of submarine screw-silencing
during the last ten years. If f1f0's style irks you, persist. Has anyone, for
example, thought of taking the trouble to respond to f1f0's postings in the
same dialect ?
bd
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Reply-To: Christopher.Neese@oberlin.edu
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From: Xopher
To: Csound
Subject: csd files
Date: Mon, 5 Apr 1999 21:05:11 -0400
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If I drag a csd file onto the Winsound icon, Winsound tries to translate it
as an orc file using score.srt as a score file. It then naturally coughs on
all the non-orchestra lines in the file. If I type WINSOUND SCORE.CSD in a
MS-DOS console however, there is no problem. This is odd behavior, but not
the end of the world :)
The temp orc and sco files created by both Winsound and 32-bit console
Csound are created on the root of the active drive in Windows. This is
because a \ is prepended to the temporary filename. This is a bit of a
problem, because if Csound then crashes, one starts to accumulate junk orc
and sco files on the root directory. Accumulating junk temp files isn't the
end of the world, but it isn't good that they are on the root directory.
These should be left in the active directory or a temporary directory.
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Reply-To: Christopher.Neese@oberlin.edu
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From: Xopher
To: Csound
Subject: RE: soundout
Date: Mon, 5 Apr 1999 21:05:41 -0400
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Matt Ingals is on this list, so I'm just going to continue my discussion
here.
The problem seems to be that Csound simply never writes a header, although
it probably should.
In addition, it seems that if the iformat flag is omitted or set to zero,
soundout should write a file using Csound's output settings. According to
the manual, iformat is an optional argument. When I omit it (or set it to
zero) the orchestra translates fine, then Csound crashes upon the first
instance of an instrument containing soundout.
My current work around for this problem is to slightly delay the input
signal of the soundout opcode. Then I can write a header over the silence
at the beginning of the file. This is quicker than converting the RAW file
to WAV file, which takes about the same time as making a copy of the file.
(If you have several large audio files, copying them can take several
minutes.)
-----Original Message-----
From: jpff@maths.bath.ac.uk [mailto:jpff@maths.bath.ac.uk]
Sent: Monday, April 05, 1999 10:19 AM
To: christopher.neese@oberlin.edu
Subject: Re: soundout
Message written at 05 Apr 1999 18:44:41 +0530
CC: csound@maths.ex.ac.uk
The code for writing WAv and AIFF files is present in teh function.
At present I cannot se where it does the finalisaton, closing and
writing headers, but I suspect it is supposed to be able to write
other than raw files. I think this code was last worked over my matt
ingals, who might understand it better than I do.
==John ffitch
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Reply-To: Christopher.Neese@oberlin.edu
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From: Xopher
To: Csound
Subject: ftgen with GEN01 using strset
Date: Mon, 5 Apr 1999 21:05:24 -0400
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If I use ftgen and GEN01 together with strset, Csound crashes when it tries
to draw the table. Using the -d switch eliminates the problem. The problem
may be due to my sound files, but there is no problem if the f-tables are
generated in the score, even with graphic displays on. Finally, the
soundfile must be in the active directory, or a full path must be given.
For some reason, Csound seems to "forget" SSDIR and SFDIR, even though the
error message says:
cannot open foo.raw. Not in cur dir, SSDIR or SFDIR as defined
Soundin may also "forget" SSDIR and SFDIR when using strset, but I haven't
checked.
This problem isn't the end of the world, but it is annoying when dealing
with "scoreless" orchestras.
The following three csd files illustrate my points:
;Test1.csd
;This version crashes upon trying to draw the f-table
-n -W
sr = 44100
kr = 441
ksmps = 100
nchnls = 1
strset 91, "foo.raw"
gifoo ftgen 0, 0, 256, -1, 91, 0, 6, 0
gisin ftgen 0, 0, 512, 10, 1
instr 1
asig oscil 10000, p4, gisin
endin
i1 0 1 440
;====================================================
;Test2.csd
;This version works if "foo.raw" is in active directory
;Same as Test1.csd except for -d switch
-n -d -W
sr = 44100
kr = 441
ksmps = 100
nchnls = 1
strset 91, "foo.raw"
gifoo ftgen 0, 0, 256, -1, 91, 0, 6, 0
gisin ftgen 0, 0, 512, 10, 1
instr 1
asig oscil 10000, p4, gisin
endin
i1 0 1 440
;====================================================
;Test3.csd
;This version works if "foo.raw" is in SFDIR, SSDIR or Active Directory.
;"foo.raw" is now loaded in score
-n -W
sr = 44100
kr = 441
ksmps = 100
nchnls = 4
gifoo = 1
gisin ftgen 0, 0, 512, 10, 1
instr 1
asig oscil 10000, p4, gisin
endin
f1 0 256 -1 "foo.raw" 0 6 0
i1 0 1 440
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Date: Mon, 05 Apr 1999 22:54:43 -0400
From: "Job M. van Zuijlen"
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To: CSound list
Subject: Re: m!ndfVK
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Before we start making f1f0's contribution bigger than it is, I would
like to point out that I didn't see any compassion with the fate of the
Kosovo Albanians in his message. At times he has had interesting and
mind-provoking thoughts, but I was disappointed this time.
There are all kinds of things going on all the time that are not right,
inside as well as outside the U.S. And everyone has the choice, but not
the obligation to do something with that in his or her art, music, work
and/or life. As far as Yugoslavia goes, it's sad, but there isn't
really a simple solution. Europe (and I suppose other parts of the
world) have many old conflicts. Western Europe has been "lucky" in the
sense that most of these were resolved by the time World War II was
over. But it took hundreds of years (and many wars) to get to that
point. We can only hope that things won't take that long for the
Balkan. The really sobering thought I think is that although we are
used to a fast-paced environment (with faster and faster Pentium and
other processors), history doesn't have a fast forward button, and
things take time.
Job van Zuijlen
Bob Douglas wrote:
>
> I'd have to agree. The issue comes down to this. How socially and politically
> convulsive do events like the current crisis in Serbia/Kosovo/Albania have to
> be, before we bring such topics in out of the cold (namely OT) and acknowledge
> the way they influence our current music-making.
>
> It's sobering to remember that we wouldn't be making ANY computer music
> without, some might say, the aesthetically pyrrhic "advances" that occurred
> during WW 2, and thereafter. Alan Turing's work on decrypting the German
> Enigma machine is one of the more benign examples that comes to mind. I'm sure
> most of us could easily call forth many of the more malignant variety.
>
> The point is that it takes less than six degrees of separation to connect
> Computer Music, per se, to the DoD. The current forced migration from Kosovo,
> euphemistically called "ethnic cleansing" (try "ethic cleansing"), is the
> largest such movement of people in Europe since WW2. It is not some
> streetcorner tiff on the other side of the world. If you are an American, this
> isgoing to have far reaching repercussions on US foreign policy, and perhaps
> even the way the military does its thing.
>
> f1f0 (@m9ndfukc.com) may just be there to remind us that one day, the DoD
> could come knocking on your door with an offer difficult to refuse - "...that
> opcode you got there, we could use it .....". If you think that's
> funny/improbable, look into the development of submarine screw-silencing
> during the last ten years. If f1f0's style irks you, persist. Has anyone, for
> example, thought of taking the trouble to respond to f1f0's postings in the
> same dialect ?
>
> bd
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Date: Tue, 06 Apr 1999 01:25:30 +0000
From: Larry Troxler
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Subject: Re: m!ndfVK
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Bob Douglas wrote:
> I'd have to agree. The issue comes down to this. How socially and politically
> convulsive do events like the current crisis in Serbia/Kosovo/Albania have to
> be, before we bring such topics in out of the cold (namely OT) and acknowledge
> the way they influence our current music-making.
Oops, sorry. This is the Csound list. This list is not about the way
social and political topics influence our music-making. It's about a
specific computer-music software.
> It's sobering to remember that we wouldn't be making ANY computer music
> without, some might say, the aesthetically pyrrhic "advances" that occurred
> during WW 2, and thereafter. Alan Turing's work on decrypting the German
> Enigma machine is one of the more benign examples that comes to mind. I'm sure
> most of us could easily call forth many of the more malignant variety.
>
I know you are just trolling, but I can't resist. We wouldn't be making
any computer music without the invention of the transistor, either. Are
you saying, therefore that we should welcome discussions about
semiconductors on this list?
> The point is that it takes less than six degrees of separation to connect
> Computer Music, per se, to the DoD.
Oh, please. It alse takes less then six degrees of seperation to connect
computer music to the problem of whether to paint my apartment myself,
or hire someone to do it.
> Has anyone, for
> example, thought of taking the trouble to respond to f1f0's postings in the
> same dialect ?
>
No. Get it?
Larry
-- Larry Troxler -- lt@westnet.com -- Patterson, NY USA --
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To: csound@maths.ex.ac.uk, jim.altieri@oberlin.edu
Subject: Re: m!ndfVK
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Good point itz just best to let him try to get it out of his system
there looks to B alot of pain in him he has to release sumhow...
but hey what do I know I'm just a comp sci type not a psych type
More OT:m anyone here C The Matrix? it wuz awesome
An' then Chicken@little.com, he come scramblin outta the
Terminal room screaming "The system's crashing! The system's
crashing!" -Uncle RAMus, 'Tales for Cyberpsychotic Children'
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From: wasd
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Paul Barton-Davis wrote:
> well well, aren't you the clever one. my ribs are aching with the
> ironic humor of your trick.
>
> get a life.
At times he has had interesting andmind-provoking thoughts, but I was
disappointed this time.
Sounds like a parnoid rant to me....> Paul Barton-Davis does this kind
of stuff> all over the place. there is some content in the
> postings, but its not obviously of much
> value. ignore it, or ask the list master to kick the person off.
There are all kinds of things going on all the time that are not right,
inside as well as outside the U.S. And everyone has the obligation
to do something with that in his or her art, music, work or life.
really a simple solution
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From: Ricardo MadGello
To: CSound list
Subject: Warning Long Post -RE: m!ndfVK & then some
Date: Mon, 5 Apr 1999 20:42:48 -0700
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Actually, I did communicate private to the f1f0 unit.
nothing in return
I actually stole some words from its website.
There are some interesting things there.
Some are simply exogenetic meandersings that serve in several ways as a
generic, "Why didn't I think of that?"
On the other hand, leaving room for one more to allow continued holding of
csound related cards to chest, little i has found that persistent attempts
at metacommunication minus the requisite, "I speak your language also."
leaves too much room for doubt in the general trend of things, no matter how
McDonaldsesque this may sound.
I really would like to understand a couple things before I lay my csound
hand down on the table here in this csound forum. Is it possible that f1f0
can relay the csound related stuff in a generic csound list-understandable
language? And we as csound language-tunnel-visioned as we are make the
trade of attempting to understand this new language, as odd and inferential
as it seems ?
What I've seen/heard/experienced at these sites has been (when successful
due to inherent need to program for the world not just Mac when it comes to
this 3w stuff) somewhat csound related. I have no doubt that some of these
sonic events presented through a combination of fireworks driven HTML, more
practice please, and MOV/sound are generated using csound.
Here's the csound card.
Personally, if I can find a link in any communication on this list that has
to do with csound, I'm listening.
Some of what I've posted here has little obvious connection with the use of
csound as a tool. This is csound language. I'm still learning. But,
, I'm telling you. I got a patch in mind that'll
....
That's what I'm talking about.
The catch.
My personal work is stopped with regards to csound capability at present
level of development.
I am sadly stuck with a rather large investment in Intel based PC hardware
that cannot do it's desired function at all due to lack of software.
- - -
I've had this dream ever since I was a teenkid. A dream that goes. . . ..
Stereo is cool!
No, wait a second, Stereo sucks!
This is horrible.
How can they flatten out music so grossly.
Matrix stereo, quad, weird speaker arrays filled the listening halls to
surpass this abismal sound coming from a mere pair of speakers.
I have this dream where we build a hall just for the kind of music that can
only come from csound and related sound manipulation tools.
A more "TruSpace" tm kind of sound.
I'm pretty sure that is a common goal in this list.
We make these awesome soundscapes, and , we could
sure use a concert hall that would take advantage of that sound and so on
and so on.
---------
Bottom line.
I'm not a C/C++ programmer.
I'm barely a csound programmer.
Mostly becasue I understand the language but came in on this weird path
where I have specific needs before I can even start.
8->32 channel out, Any and real time, using multiple stereo(and/or mono?) channels or single
multi-channel driver. Win32 version, preferably DirectX-style plug-in for
multi-channel DAW apps.
An out opcode that can have adjustable sample play pointers into any number
of channels of audio file and/or real-time output.
A 3 (possibly 4 or more) dimensional sound object localization mixer as
opcode.
An 8/14/20/26/ channel (self-calibrating for this
moment's exact speed of sound) room delay sphericalization opcode that would
provide time/space equalization relative to sonic event projectors and ALL
listeners AND players of any given Performance
Space. Rectangular cube or relative to desired sound
event's localization space/time coordinates determine where in the event
horizon said sonic events occur relative to the listening environs filtered
through the human filters AND the physical filters presented by the
intrusion of humans in this pure sonic space I have envisioned for the
simple 'Playing of OUR music."
Thank You for listening, if you didn't bail a long time ago that is. ;-)
ricardo madgello
out on this one....
but, wait!, there's more.....
-> DVD standard enhanced to allow 32 min. channels @ 192KHz PCM or no-loss
equivalent w/ compression.
-> A drive that can handle that throughput.
->A card that can handle 8 -> 32 discrete mono channels out to at least
96KHz D/A.
(Recordings will still sound better with effective re-sampling. The wait is
for D/A that can ...)
======================
Let's take a vote now.
You're totally free to knock me from the list.
I can guaranty that I'll be whining about these csound 'deficiencies' until
you do, implement them, or I take the 'three freaking years it takes to get
to this level....'
I have just revealed my whole insanity.
mwuh
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Date: Tue, 06 Apr 1999 00:14:04 +0100
From: wasd
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Subject: Re: m!ndfVK
References: <2.2.32.19990405214814.007456cc@mail.cc.oberlin.edu> <3709618D.409425EF@mail.usyd.edu.au> <3709628A.61F1AD14@westnet.com>
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> sorry
> social and political topics influence our music-making
>
>
> to the problem of whether to paint myself,
> or hire someone to do it.
> itz just best to let him try to get it out of his system
> there looks to B alot of pain in him he has to release sumhow...
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> screaming
f1 0 1024 10 1
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Date: Mon, 05 Apr 1999 21:55:43 -0700
From: Sean Costello
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To: csound
Subject: Winsound v. 3.53 ROCKS!!
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Hi all:
I think it has been mentioned on this list recently, but the changes
John Fitch has made to Winsound v. 3.53 have DRAMATICALLY improved the
performance. By several fold. A 12-stage phase shifting orchestra I
wrote, which depends on sr=kr, used to take 5 minutes or so for 20
seconds of sound, and would crash regularly. Now it takes less than 20
seconds. This will help me immesurably this quarter. Huzzah!
Sean Costello
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From: J P Fitch
To: Sean Costello
cc: csound
Subject: Re: Winsound v. 3.53 ROCKS!!
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What you mean is how badly I had got it wrong before! The console mode
program is still faster as it is not trying to maintain an interface.
If/when I understand Windows better I might use threads.
==John
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Date: Tue, 06 Apr 1999 11:06:19 +0100
From: Richard Dobson
Organization: Composers Desktop Project
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Subject: Re: m!ndfVK
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Well, we have had people who complain that most topics are too techical
ond obscure, not about music, others who would like it even more
technical (and if necessary spawned off into other lists), and a few who
like to explore the 'big picture' from time to time. Actually, I find
all of it interesting. A lot of the musicians I have met over the years
are very intereted in the 'big picture', if for no other reason than to
express continual gratitude at the enormous priviledge they have in
having the talent and resources to engage in such an activity.
It is very reassuring to me to read posts discussing the 'big picture'
in just about any way. These are the ones most likely to pass the Turing
test!
As for the current situation in Kosovo, what can I say other than that
my greatest hope is that ~everybody~ can go home. Doing computer music,
of itself, will probably not further that cause at all (except in the
general sense of "it is better to plant a rose..."), and is in that
sense off topic, but as a musician I need at least to give thought to
it, and allow the butterfly effect to do its work.
Richard Dobson
Larry Troxler wrote:
>
> Bob Douglas wrote:
>
> > I'd have to agree. The issue comes down to this. How socially and politically
> > convulsive do events like the current crisis in Serbia/Kosovo/Albania have to
> > be, before we bring such topics in out of the cold (namely OT) and acknowledge
> > the way they influence our current music-making.
>
> Oops, sorry. This is the Csound list. This list is not about the way
> social and political topics influence our music-making. It's about a
> specific computer-music software.
>
--
Test your DAW with my Soundcard Attrition Page!
http://wkweb5.cableinet.co.uk/rwd
CDP homepage: http://www.bath.ac.uk/~masjpf/CDP/CDP.htm
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Date: Tue, 6 Apr 99 12:17:30 BST
From: jpff@maths.bath.ac.uk
Subject: Reversion tests
To: csound@maths.ex.ac.uk
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Message written at 06 Apr 1999 11:07:56 +0530
This request is a little off-topic for musicians, and relates more to
the SE aspects of Csound.
I am looking for a set of simple tests to ensure that opcodes are
working correctly. I realise that this is a major undertaking, but at
the very least I would like tests for the opcodes I did not originate,
and especially the filter opcodes (moogvcf, rezzy, biquad, lowpres,
resonx, ...). I have tests for the physical model opcodes already,
and also some for fog and some others. I am concerned that I might
(again) upset opcodes when attempting to optimise or entend.
So does anyone have any such test? I am looking for single opcode
instruments, or conceptually single opcodes, possibly with the correct
output as well. Ideally I would like to create a set of automated
tests I could run, and they would also act as trivial examples of use
in some cases.
==John ffitch
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Date: Tue, 6 Apr 99 12:17:46 BST
From: jpff@maths.bath.ac.uk
Subject: wgbrass
To: csound@maths.ex.ac.uk
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Message written at 06 Apr 1999 16:32:58 +0530
Am I alone in thinking that this instrument is no longer working?
Does anyone know for how long it has been non-functional? Or is it
something I have done recently?
My logs suggest that I have not changed it for a long time.
==John ffitch
1999-03-11 John Fitch
* physmod.c (brassset): Assume 50Hz lowest freq if not given
1998-07-18 John ffitch
* physmod.c (DLineA_setDelay): Check that it is initialised; also
fix serious typo in initialisation skip.
1998-07-17 John ffitch
* physmod.c: For all physical models in theis file, if lowestfreq
is negative, skip initialisation. (clarinet, flute, bowed, brass)
1998-03-04 J P Fitch
* physmod.c (brassset): Cannot be sure frequency given, so
reorganise initialisation of frequency, including moving code
to the performance function |