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Computerwelt

Date1999-09-15 17:17
FromLars Luthman
SubjectComputerwelt
I was listening to my brother's old records yesterday and found a sound
that I really liked: The words between the verse and the "computerwelt"
chorus in Kraftwerk's "Computerwelt". I'd love to have something like that
in my music. Does anyone know how to make "normal" voice samples sound like
that? I suppose it can be done with some kind of vocoding, but I don't know
much about such things.


--ll




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Date: Wed, 15 Sep 1999 23:09:44 +0100
From: "K.H" 
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Subject: re:loscil prob
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Thanks to everybody

and thanks Tobiah for the help. I finally openned the sound sample as
you said with a text editor, and looked for the copyright chunk. It
wasn't there. I found other chunks such as FORM, which is in most of my
samples and i don't think it's the cause of them clicks! But most
probably the problem is the sample itself!
    And as J.M Darremont suggested i tried out diskin.  The problem
disappeared!!!
  So i suppose, transposing with loscil in stereo produces sometimes
clicks depending on the sample??? The sample was transposed about 1
octave lower! and the clicks were always on the right channel and about
1 to 3 samples out of range!
Anyhow as i'm concerned i will use  diskin instead, but hope that the
problem with loscil will be elucidated.
    As Matt Ingals said, it might be a problem of Ram/File size/ Os.
Well, here i'm working with Macos, with plenty of Ram, and the sample
size is but 1 mega big. I say this because i have used other samples
bigger than that, and without problems.

    Maybe this clipping is a problem of phase while transposing certain
sounds???
I'm no SIgnal Processing Guru(SPG! :-), i might be saying nonsense???

    Anyhow thanks to everybody who helped me out, and showed me new
things!

    karim




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From: "Matt J. Ingalls" 
Reply-To: "Matt J. Ingalls" 
To: "K.H" 
cc: "csound@maths.ex.ac.uk" 
Subject: re:loscil prob
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>   So i suppose, transposing with loscil in stereo produces sometimes
> clicks depending on the sample??? The sample was transposed about 1
> octave lower! and the clicks were always on the right channel and about
> 1 to 3 samples out of range!

sounds like a legit bug to me.  i would guess loscil does this always and
only certain samples are more noticeable.

>     As Matt Ingals said, it might be a problem of Ram/File size/ Os.
> Well, here i'm working with Macos, with plenty of Ram, and the sample

i wasnt saying there was a problem with ram, just that with large files
you cant use loscil (at least on MacOs - and i would guess stressing
virtual memory on other OSs like this might not be the greatest thing
either)- on the other hand with short samples things may be faster loading
entire sample into ram.

soundin/diskin/etc of course have its own internal buffer in memory
anyway, so i was thinking ideally it would be cool to have just one ugen
that handles lookup-kind-of-things and does all the memory/file management
for you - so you dont have to worry where the contents came from (a file,
gen statement, etc) nor how big or sample rate or nchnls or  power of 2s
or whatever...


-matt



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From: Hans Mikelson 
To: liste CSound 
Subject: Re: Rezzy {was:Re: oscil1i  problem}
Date: Wed, 15 Sep 1999 22:50:59 -0500
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Hi,

JM&M DARREMONT wrote:

>I tried moogvcf instead of rezzy and it works fine with the exact same
>parameters. And it gives what I wanted.
>I think rezzy is bugged.

I think rezzy does not like having a zero cut-off frequency.  Try:

f2 0 1025 7 0.0100 102 ...

When I tried moogvcf I had to leave the input signal normalized to 1 to get
it to work.  Also resonance/Q should be between 0-1 for moogvcf and between
1 and about 100 for rezzy.  You might run into trouble if you try to push
the moogvcf Q value much above 1 or 2.

Maybe you could post your working moogvcf code so I could check it out.

Bye,
Hans Mikelson





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From: Paul Barton-Davis 
To: csound@maths.ex.ac.uk, csound-unix-dev@ilogic.com.au
Subject: [CUD] [Quasimodo] news after the long, hot summer
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This is from the news file at http://www.op.net/~pbd/quasimodo/. I've
been away a lot, and busy, and miserable, and divorced. But I'm back,
my daughter Hannah is back in school, and I'm programming like a
crazed weasel again :)

--p

  September 16th
          Its been a long summer.

          Well, I'm back from a summer of travelling and getting a
          divorce. Its time to get started again, and as a start, several
          major new items:

          + the UI is now not even linked at compile time - Quasimodo
            dynamically loads the libraries you specify in the config
            file, and then looks for a function called "ui_init" within
            them to create the user interface. Switch UI's at run time
            from GTK+ to GNU readline (command line) and even (at some
            point) to Stephane's Python interface for Quasimodo!
          + new internal API to allow patching to be carried out from
            such things as a command line UI
          + XML in use for preset files; support for XML module
            definitions is almost complete, thanks to Stephane. We now
            use gnome-xml, instead of expat.
          + Quasimodo is itself now a library! Quasimodo the program is
            very simple, something roughly like this:

                main (int argc, char *argv[])
                {
                     Quasimodo q (&argc, argv);

                     if (q.ok())
                         q.start ();

                }
            This new structure will now allow Quasimodo to be used as an
            audio engine from other programs, using the new API when
            necessary to load/unload modules, set up patches and control
            parameters.
          + Basic support for machines with > 2 processors is now in
            place. You will soon be able to run each "cabinet" on its own
            processor. If anyone has the cash for a 4-CPU Xeon machine,
            it would be a nice contender for the Pulsar, except that the
            Pulsar costs less than the motherboard+1 Xeon!

          Work to be done in the immediate future include some
          considerable effort on the appearance of the UI, making the
          modules more interesting and useful, and getting input to work
          smoothly and efficiently. None of these are trivial. But expect
          lots of work on this stuff, soon!.
                                            



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From: "Stephen J. Parise" 
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http://www.nettaxi.com/citizens/samplecd/outbox/index.htm

	Csound Visual Studio 2000pro in particular.  Haven't tired it yet but I
will soon.

--
Stephen

Stephen J. Parise
composer, sound effects editor, sound designer, and consultant
step808@earthlink.net
http://home.earthlink.net/~step808/


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Subject: when 52450 becomes 0.0052480.00
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I tried this (below)straight out of the csound manual, just change 
"Sound.wav" and the length to "Sound.aif" and 52480, and it doesn't work, I
get this error

FTERROR, ftable 10: illegal table length
f 10    0.0052480.00    1.00  "Sound.aif" ...

I've tried different text editors, I'm using PPC version 'perf' 3.56 on an
iMac. I was originally tring it with my own .orc and .sco was getting the
same errors.


;;;;;;;;;;;;;;; graintest.orc
instr 1
insnd = 10
ibasfrq = 32000 / ftlen(insnd) ; Use original sample rate of insnd file
kamp expseg 8000, p3/2, 8000, p3/2, 16000
kpitch line ibasfrq, p3, ibasfrq * .8
kdens line 600, p3, 200
kaoff line 0, p3, 5000
kpoff line 0, p3, ibasfrq * .5
kgdur line .4, p3, .1
imaxgdur = .5
ar grain kamp, kpitch, kdens, kaoff, kpoff, kgdur, insnd, 5, imaxgdur, 0.0
out ar
endin
;;;;;;;;;;;;;;; graintest.sco
f5 0 512 20 2 ; Hanning window
f10 0 52480 1 "Sound.aif" 0 0 0
i1 0 10
e


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From: Michael Gogins 
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    csound-unix-dev@ilogic.com.au
MMDF-Warning:  Parse error in original version of preceding line at UK.AC.Bath.maths.omphalos
Subject: [CUD] RE: [Quasimodo] news after the long, hot summer
Date: Thu, 16 Sep 1999 07:35:02 -0400
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This sounds good...!

-----Original Message-----
From: Paul Barton-Davis [mailto:pbd@Op.Net]
Sent: Thursday, September 16, 1999 12:12 AM
To: csound@maths.ex.ac.uk; csound-unix-dev@ilogic.com.au
Subject: [Quasimodo] news after the long, hot summer


This is from the news file at http://www.op.net/~pbd/quasimodo/. I've
been away a lot, and busy, and miserable, and divorced. But I'm back,
my daughter Hannah is back in school, and I'm programming like a
crazed weasel again :)

--p

  September 16th
          Its been a long summer.

          Well, I'm back from a summer of travelling and getting a
          divorce. Its time to get started again, and as a start, several
          major new items:

          + the UI is now not even linked at compile time - Quasimodo
            dynamically loads the libraries you specify in the config
            file, and then looks for a function called "ui_init" within
            them to create the user interface. Switch UI's at run time
            from GTK+ to GNU readline (command line) and even (at some
            point) to Stephane's Python interface for Quasimodo!
          + new internal API to allow patching to be carried out from
            such things as a command line UI
          + XML in use for preset files; support for XML module
            definitions is almost complete, thanks to Stephane. We now
            use gnome-xml, instead of expat.
          + Quasimodo is itself now a library! Quasimodo the program is
            very simple, something roughly like this:

                main (int argc, char *argv[])
                {
                     Quasimodo q (&argc, argv);

                     if (q.ok())
                         q.start ();

                }
            This new structure will now allow Quasimodo to be used as an
            audio engine from other programs, using the new API when
            necessary to load/unload modules, set up patches and control
            parameters.
          + Basic support for machines with > 2 processors is now in
            place. You will soon be able to run each "cabinet" on its own
            processor. If anyone has the cash for a 4-CPU Xeon machine,
            it would be a nice contender for the Pulsar, except that the
            Pulsar costs less than the motherboard+1 Xeon!

          Work to be done in the immediate future include some
          considerable effort on the appearance of the UI, making the
          modules more interesting and useful, and getting input to work
          smoothly and efficiently. None of these are trivial. But expect
          lots of work on this stuff, soon!.