Csound Csound-dev Csound-tekno Search About

Csound Files

Date1998-03-24 16:29
FromJoseph T Reinsel
SubjectCsound Files
Hello all,

I was wondering if any of you might want to share some of your 
compositions that you have done with Csound. I am teaching this software 
and some of my students want hear some more products from the program. 

If you are interested in sending me some of your orc and sco files that 
would be great. I may create a Csound section on the Music Techonology 
Home page for teaching purposes, so if you all are interested in have a 
Web spot for them please send me what you have.

Also if you wanted to send me a recording of the piece that would be 
great, too.

My address is

Joseph Reinsel
P.O. box 6968
Radford Univeristy Station
Radford, VA 24142
U.S.A.

(540)831-2445

Thanks alot.

Hope to hear from you all soon.

-Joseph Reinsel




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From: Richard Dobson 
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To: "Jim Stevenson Ph.D" 
Cc: csound@maths.ex.ac.uk, jims@eos.arc.nasa.gov
Subject: Re: How do you play four channels?
References: <199803291657.IAA25143@eos.arc.nasa.gov>
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If you mean cards which support a four-channel data stream, that's the
whole point - there don't seem to be any. I am expecting the Analog card
to do just that very soon; but of course that is not a commercial
soundcard as such, until a manufacturer takes it up.

On the other hand, there is now a wide range of 'multi-device' cards,
where 1 device  = stereo - the Event range, Emagic Audiowerk, Terratec
EWS, etc. You will need to refer to their web sites for specs. In many
cases, the only thing preventing these cards handling 4-channel data is
the lack of support in the driver, because it has never ocurred to the
developer to provide it.

Cards will operate in any computer system into which they can be fitted
- IF drivers are available. DOS, yes, in some cases, to support games;
linux - almost certainly not, unless some independent party develops one
(unless anyone knows otherwise?). FM chips - depends; the Terratec has
one, the Event ones, as far as I can tell, don't. Any cards which claim
to be 'SoundBlaster compatible' or 'games compatible' should have one.

Jim Stevenson Ph.D wrote:

> I would appreciate a list of 4 chanel cards with some specs.
>
> Will they operate under dos or linux?
>
> Do any have fm synth chips?
>
> Thanks.






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Date: Mon, 30 Mar 1998 10:53:06 -0600
From: Cliff Caruthers 
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Digest mode for me too please, when you get a chance.

thanks,
cliff

cliffc@sky.net

Pedro Batista wrote:

> Sorry to waste list b/w with this personal matter...
>
> I remember reading a reply from mr John Fitch,  some time ago, stating
> there
> WAS a digest mode but people had to be added manually to this list, by
> mr
> John himself.
>
> Well, mr John Fitch, if youre listening and its not too much of a
> hassle,
> could you please add me to it?
> Thanks
>
> pedro batista
> 






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Date: Mon, 30 Mar 1998 11:03:31 -0600
To: csound@maths.ex.ac.uk
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>Hi,
>Perl is one cool language.


0000://000.000.000/000/00000___
http://www.tpj.com/tpj/rules



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To: csound@maths.ex.ac.uk, RWD@cableinet.co.uk, 
    "Jim Stevenson Ph.D" 
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From: tolve 
Subject: Re: four channels?
Date: Mon, 30 Mar 1998 12:08:59 -0500
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addendum to my previous post on MOTU 2408. just caught this post on
motu-mac list. a cheap way to add +4 level inputs to 2408 -at least for
mac. don't know about windows.

tolve

>The DBX DPP can provide +4, 24-bit input into the MOTU Audio 2408 system
>for $599 retail (plus digital I/O card) via S/PDIF. The unit also
>provides tape saturation emulation, extensive metering and dynamics
>processing.
>
>http://www.motu.com/english/software/dp/exam_k.html
>





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In-Reply-To: <351FCDF0.AE4DD264@sky.net> from "Cliff Caruthers" at Mar 30, 98 10:53:06 am
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Ditto for me too please.

> Digest mode for me too please, when you get a chance.
> 
> thanks,
> cliff
> 
> cliffc@sky.net
> 
> Pedro Batista wrote:



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From: tolve 
Subject: Re: How do you play four channels?
Date: Mon, 30 Mar 1998 15:09:41 -0500
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damn, this is my third and last attempt to get this message through.
abbreviated 2408 product blurb without indicating but you get the idea.
-tolve
-----------

Jim Stevenson Ph.D wrote:
> I would appreciate a list of 4 chanel cards with some specs.
> Will they operate under dos or linux?
>Do any have fm synth chips?

sorry, no synth chips, dos or linux below but...

if you need card *today*. for macintosh:

korg 12/12 io
http://www.korg.com/sndlnk1.htm
"The 1212 I/O features 1 audio inputs and 12 audio outputs: stereo analog,
stereo S/PDIF, and eight channel ADAT optical. All inputs and outputs can
be used at the same time, for simultaneous recording and playback."

Now you need software to run with these cards. Above comes bundled with
Macromedia Deck II multitrack hard disk recording software. If midi is
important to you, all reports i've seen indicate card works well with motu
digital performer as well.
www.motu.com
midi sequencing capabilities in addition to a great multitrack hard disk
recording interface. edit, crossfade loops and a laundry list of features
including good quality effects that most seem to prefer over VST plugins.

depending on your usage of csound, either of the above programs could take
years off your production of scores. no hard rules here, but certainly this
would be the case if your music is mostly note based.

***but wait, because *very* soon (in fact call to see if it is already
available) there will be for Mac OS and Windows:***

(before you read on and are disappointed -inputs not pro level, what do you
expect for under $1,000? for an extra $1,500 more or less depending on
features you want, you can purchase third party products that will take
care of that nicely. and for this probably best to go with MOTU DP -total
cost thousands of dollars less than comparable digidesign system) and now
for the specs...

from Mark of the Unicorn
 "The 2408 is a new computer-based, digital audio
hard disk recording system for Mac OS and Windows.

Inputs and outputs | Expansion | ADAT/DA-88
transfers | High fidelity analog recording | 24-bit
internal data bus | 24-bit recording | S/PDIF input
and output | Total Synchronization | Software |
Your 2408 system grows as your computer grows


Inputs and outputs
The 2408 gives you 24 simultaneous
inputs/outputs for under $1,000. The 1U rack-mountable 2408
provides 7 banks of 8 channel I/O: 1 bank of
analog, 3 banks of ADAT optical, 3 banks of Tascam
TDIF, plus stereo S/PDIF. You can choose any three
banks (24 channels) to be active at one time. This
means you can hook up three ADATs, three DA-88s,
and eight analog devices all at the same time and
access any three banks - in any combination of
formats - at any time. And you can freely switch
formats at any time.

How does the 2408 do it? While other companies rely
on stock DSP chips for their I/O processing, we've
developed a custom VLSI chip, supercharged for
massive I/O. And because our chip is dedicated
entirely to I/O, it outperforms the DSPs in other
and effects processing.

You can connect up to three 2408 I/O units to your
computer for a total of 72 input and output
connections.

ADAT/DA-88 transfers
Along with its computer I/O capabilities, the 2408
also does format conversion between ADAT and DA-88
(or compatibles). In fact, if you connect 3 ADATs
and 3 DA-88s to a single 2408 I/O rack unit, you
can transfer tracks between them up to 24 channels
at a time, with completely flexible patching
between them. Need to bounce ADAT track 5 to DA-88
track 21? No problem.

Software
The 2408 core system includes a
complete waveform editing program for Power
Macintosh, with all of the high-end features you'd
expect in a full-featured audio workstation"

blah blah blah

tolve





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Date: Mon, 30 Mar 1998 18:20:42 +0000
From: david first 
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Hi to All -

I've been trying to build a simple set of sustained tones that move through
various timed glissandi stages (see enclosed files). I keep getting a fatal
error message stating "low on ARGSPACE". Apparently my linsegs are too long.
Am I up against a wall? If so, can anyone see a more elegant way to achieve
this? Am I missing something obvious?

Thanks

David F. 


;ORC
sr = 44100
kr = 4410
ksmps = 10
nchnls = 2
	
	instr 1 
kamp1 linseg p4, p3, p4
kamp2 linseg p4*0, p3, p4*0
kcps     linseg p5, p3*7/64, p5, p3*1/64, p5*9/10, p3*7/64, p5*9/10, p3*1/64,
p5, p3*7/64, p5, p3*1/64, p5*9/10, p3*7/64, p5*9/10, p3*1/64, p5, p3*7/64, p5,
p3*1/64, p5*9/10, p3*7/64, p5*9/10, p3*1/64, p5, p3*7/64, p5, p3*1/64,
p5*9/10, p3*7/64, p5*9/10, p3*1/64, p5
aout1  oscil  kamp1, kcps, 1
aout2  oscil  kamp2, kcps, 1
	outs 	aout1, aout2
	endin
														
	instr 2
kamp1 linseg p4, p3, p4
kamp2 linseg p4*0, p3, p4*0
kcps     linseg p5*6/5, p3*3/64, p5*6/5, p3*1/64, p5*4/3, p3*3/64, p5*4/3,
p3*1/64, p5*6/5, p3*3/64, p5*6/5, p3*1/64, p5*9/8, p3*3/64, p5*9/8, p3*1/64,
p5*6/5, p3*3/64, p5*6/5, p3*1/64, p5*4/3, p3*3/64, p5*4/3, p3*1/64, p5*6/5,
p3*3/64, p5*6/5, p3*1/64, p5*9/8, p3*3/64, p5*9/8, p3*1/64, p5*6/5, p3*3/64,
p5*6/5, p3*3/64, p5*6/5, p3*1/64, p5*4/3, p3*3/64, p5*4/3, p3*1/64, p5*6/5,
p3*3/64, p5*6/5, p3*1/64, p5*9/8, p3*3/64, p5*9/8, p3*1/64, p5*6/5, p3*3/64,
p5*6/5, p3*1/64, p5*4/3, p3*3/64, p5*4/3, p3*1/64, p5*6/5, p3*3/64, p5*6/5,
p3*1/64, p5*9/8, p3*3/64, p5*9/8, p3*1/64, p5*6/5, p3*3/64, p5*6/5
aout1  oscil  kamp2, kcps, 1
aout2  oscil  kamp1, kcps, 1
	outs 	aout1, aout2
	endin

	instr 3
kamp1 linseg p4, p3, p4
kamp2 linseg p4*0, p3, p4*0
kcps     linseg p5*3/2, p3*3/64, p5*3/2, p3*1/64, p5*5/3, p3*3/64, p5*5/3,
p3*1/64, p5*3/2, p3*3/64, p5*3/2, p3*1/64, p5*3/2, p3*3/64, p5*3/2, p3*1/64,
p5*3/2, p3*3/64, p5*3/2, p3*1/64, p5*5/3, p3*3/64, p5*5/3, p3*1/64, p5*3/2,
p3*3/64, p5*3/2, p3*1/64, p5*3/2, p3*3/64, p5*3/2, p3*1/64, p5*3/2, p3*3/64, p5*3/2
aout1  oscil  kamp1, kcps, 1
aout2  oscil  kamp2, kcps, 1
	outs 	aout1, aout2
	endin
														
---------------------------------------------------------------------------------------
;SCO
f1 0 8192 10 1 .5 .3333 .25 .2 .1667  
t 0 25
 ;inst    start   dur   ampl             freq   
  i1            0       16       3000      174.6141    
  i2            0       16       3000      174.6141               
  i3            0       16       3000      174.6141     
 
 
e



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From: tolve 
Subject: Re: Long Tone Problem
Date: Mon, 30 Mar 1998 18:44:37 -0500
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try removing carriage returns from linseg.

tolve

david f. wrote:
>Hi to All -
>
>I've been trying to build a simple set of sustained tones that move through
>various timed glissandi stages (see enclosed files). I keep getting a fatal
>error message stating "low on ARGSPACE". Apparently my linsegs are too long.
>Am I up against a wall? If so, can anyone see a more elegant way to achieve
>this? Am I missing something obvious?
>
>Thanks
>
>David F.
>
>
>;ORC
>sr = 44100
>kr = 4410
>ksmps = 10
>nchnls = 2
>
>	instr 1
>kamp1 linseg p4, p3, p4
>kamp2 linseg p4*0, p3, p4*0
>kcps     linseg p5, p3*7/64, p5, p3*1/64, p5*9/10, p3*7/64, p5*9/10, p3*1/64,
>p5, p3*7/64, p5, p3*1/64, p5*9/10, p3*7/64, p5*9/10, p3*1/64, p5, p3*7/64, p5,
>p3*1/64, p5*9/10, p3*7/64, p5*9/10, p3*1/64, p5, p3*7/64, p5, p3*1/64,
>p5*9/10, p3*7/64, p5*9/10, p3*1/64, p5
>aout1  oscil  kamp1, kcps, 1
>aout2  oscil  kamp2, kcps, 1
>	outs 	aout1, aout2
>	endin
>
>
>	instr 2
>kamp1 linseg p4, p3, p4
>kamp2 linseg p4*0, p3, p4*0
>kcps     linseg p5*6/5, p3*3/64, p5*6/5, p3*1/64, p5*4/3, p3*3/64, p5*4/3,
>p3*1/64, p5*6/5, p3*3/64, p5*6/5, p3*1/64, p5*9/8, p3*3/64, p5*9/8, p3*1/64,
>p5*6/5, p3*3/64, p5*6/5, p3*1/64, p5*4/3, p3*3/64, p5*4/3, p3*1/64, p5*6/5,
>p3*3/64, p5*6/5, p3*1/64, p5*9/8, p3*3/64, p5*9/8, p3*1/64, p5*6/5, p3*3/64,
>p5*6/5, p3*3/64, p5*6/5, p3*1/64, p5*4/3, p3*3/64, p5*4/3, p3*1/64, p5*6/5,
>p3*3/64, p5*6/5, p3*1/64, p5*9/8, p3*3/64, p5*9/8, p3*1/64, p5*6/5, p3*3/64,
>p5*6/5, p3*1/64, p5*4/3, p3*3/64, p5*4/3, p3*1/64, p5*6/5, p3*3/64, p5*6/5,
>p3*1/64, p5*9/8, p3*3/64, p5*9/8, p3*1/64, p5*6/5, p3*3/64, p5*6/5
>aout1  oscil  kamp2, kcps, 1
>aout2  oscil  kamp1, kcps, 1
>	outs 	aout1, aout2
>	endin
>
>	instr 3
>kamp1 linseg p4, p3, p4
>kamp2 linseg p4*0, p3, p4*0
>kcps     linseg p5*3/2, p3*3/64, p5*3/2, p3*1/64, p5*5/3, p3*3/64, p5*5/3,
>p3*1/64, p5*3/2, p3*3/64, p5*3/2, p3*1/64, p5*3/2, p3*3/64, p5*3/2, p3*1/64,
>p5*3/2, p3*3/64, p5*3/2, p3*1/64, p5*5/3, p3*3/64, p5*5/3, p3*1/64, p5*3/2,
>p3*3/64, p5*3/2, p3*1/64, p5*3/2, p3*3/64, p5*3/2, p3*1/64, p5*3/2,
>p3*3/64, p5*3/2
>aout1  oscil  kamp1, kcps, 1
>aout2  oscil  kamp2, kcps, 1
>	outs 	aout1, aout2
>	endin
>
>
>-------------------------------------------------------------------------------
>--------
>;SCO
>f1 0 8192 10 1 .5 .3333 .25 .2 .1667
>t 0 25
> ;inst    start   dur   ampl             freq
>  i1            0       16       3000      174.6141
>  i2            0       16       3000      174.6141
>  i3            0       16       3000      174.6141
>
>
>e






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Date: Sat, 28 Feb 1998 10:56:40 +0000
From: Robert Ahad 
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Subject: ditto Digest Mode
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Me too!

Robert Ahad

> Ditto for me too please.
> 
> > Digest mode for me too please, when you get a chance.
> > 
> > thanks,
> > cliff
> > 
> > cliffc@sky.net
> > 
> > Pedro Batista wrote:
>



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From: Roger Klaveness 
To: csound 
Subject: Re: How do you play four channels?
Date: Tue, 31 Mar 1998 08:20:55 +0200
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-----Original Message-----
From: Richard Dobson 
To: Jim Stevenson Ph.D 
Cc: csound@maths.ex.ac.uk ; jims@eos.arc.nasa.gov

Date: 30. mars 1998 16:00
Subject: Re: How do you play four channels?


>If you mean cards which support a four-channel data stream, that's the
>whole point - there don't seem to be any. I am expecting the Analog card
>to do just that very soon; but of course that is not a commercial
>soundcard as such, until a manufacturer takes it up.
>
>On the other hand, there is now a wide range of 'multi-device' cards,
>where 1 device  = stereo - the Event range, Emagic Audiowerk, Terratec
>EWS, etc. You will need to refer to their web sites for specs. In many
>cases, the only thing preventing these cards handling 4-channel data is
>the lack of support in the driver, because it has never ocurred to the
>developer to provide it.
>

The question is , can a standard windows sound-driver be 4-channel?
If not you either must have a 4-channel board with two pair of drivers with
2 channels each (can csound handle 2 soundcards?), or change csound to
directly use the card.
I have a Digidesign AudimediaIII card ( 2 analog + 2 digital out ), Cubase
Audio uses it with
special drivers, not standard windows.
I tried to record to a 4 channel wav-file from csound, and then split it
into 2 stereo or 4 mono for use with Cubase Audio or the Session program
that came with the board but I didn't have any program that
could understand 4-channel wav-files. But in theory it should be possible.

>Cards will operate in any computer system into which they can be fitted
>- IF drivers are available. DOS, yes, in some cases, to support games;
>linux - almost certainly not, unless some independent party develops one
>(unless anyone knows otherwise?). FM chips - depends; the Terratec has
>one, the Event ones, as far as I can tell, don't. Any cards which claim
>to be 'SoundBlaster compatible' or 'games compatible' should have one.
>
>Jim Stevenson Ph.D wrote:
>
>> I would appreciate a list of 4 chanel cards with some specs.
>>
>> Will they operate under dos or linux?
>>
>> Do any have fm synth chips?
>>
>> Thanks.
>
>
>
>




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Date: Tue, 31 Mar 1998 10:48:56 -0100
From: Jamie Bullock 
Subject: RE: Long Tone Problem
To: 'Csound List' 
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----------
From: 	tolve[SMTP:tlv@tuna.net]
Sent: 	31 March 1998 00:44
To: 	d1st@earthlink.net; csound@maths.ex.ac.uk
Subject: 	Re: Long Tone Problem

try removing carriage returns from linseg.

tolve

david f. wrote:
>Hi to All -
>
>I've been trying to build a simple set of sustained tones that move through
>various timed glissandi stages (see enclosed files). I keep getting a fatal
>error message stating "low on ARGSPACE". Apparently my linsegs are too long.
>Am I up against a wall? If so, can anyone see a more elegant way to achieve
>this? Am I missing something obvious?
>
>Thanks
>
>David F.
>
>
>;ORC
>sr = 44100
>kr = 4410
>ksmps = 10
>nchnls = 2
>
>	instr 1
>kamp1 linseg p4, p3, p4
>kamp2 linseg p4*0, p3, p4*0
>kcps     linseg p5, p3*7/64, p5, p3*1/64, p5*9/10, p3*7/64, p5*9/10, p3*1/64,
>p5, p3*7/64, p5, p3*1/64, p5*9/10, p3*7/64, p5*9/10, p3*1/64, p5, p3*7/64, p5,
>p3*1/64, p5*9/10, p3*7/64, p5*9/10, p3*1/64, p5, p3*7/64, p5, p3*1/64,
>p5*9/10, p3*7/64, p5*9/10, p3*1/64, p5
>aout1  oscil  kamp1, kcps, 1
>aout2  oscil  kamp2, kcps, 1
>	outs 	aout1, aout2
>	endin
>
>
>	instr 2
>kamp1 linseg p4, p3, p4
>kamp2 linseg p4*0, p3, p4*0
>kcps     linseg p5*6/5, p3*3/64, p5*6/5, p3*1/64, p5*4/3, p3*3/64, p5*4/3,
>p3*1/64, p5*6/5, p3*3/64, p5*6/5, p3*1/64, p5*9/8, p3*3/64, p5*9/8, p3*1/64,
>p5*6/5, p3*3/64, p5*6/5, p3*1/64, p5*4/3, p3*3/64, p5*4/3, p3*1/64, p5*6/5,
>p3*3/64, p5*6/5, p3*1/64, p5*9/8, p3*3/64, p5*9/8, p3*1/64, p5*6/5, p3*3/64,
>p5*6/5, p3*3/64, p5*6/5, p3*1/64, p5*4/3, p3*3/64, p5*4/3, p3*1/64, p5*6/5,
>p3*3/64, p5*6/5, p3*1/64, p5*9/8, p3*3/64, p5*9/8, p3*1/64, p5*6/5, p3*3/64,
>p5*6/5, p3*1/64, p5*4/3, p3*3/64, p5*4/3, p3*1/64, p5*6/5, p3*3/64, p5*6/5,
>p3*1/64, p5*9/8, p3*3/64, p5*9/8, p3*1/64, p5*6/5, p3*3/64, p5*6/5
>aout1  oscil  kamp2, kcps, 1
>aout2  oscil  kamp1, kcps, 1
>	outs 	aout1, aout2
>	endin
>
>	instr 3
>kamp1 linseg p4, p3, p4
>kamp2 linseg p4*0, p3, p4*0
>kcps     linseg p5*3/2, p3*3/64, p5*3/2, p3*1/64, p5*5/3, p3*3/64, p5*5/3,
>p3*1/64, p5*3/2, p3*3/64, p5*3/2, p3*1/64, p5*3/2, p3*3/64, p5*3/2, p3*1/64,
>p5*3/2, p3*3/64, p5*3/2, p3*1/64, p5*5/3, p3*3/64, p5*5/3, p3*1/64, p5*3/2,
>p3*3/64, p5*3/2, p3*1/64, p5*3/2, p3*3/64, p5*3/2, p3*1/64, p5*3/2,
>p3*3/64, p5*3/2
>aout1  oscil  kamp1, kcps, 1
>aout2  oscil  kamp2, kcps, 1
>	outs 	aout1, aout2
>	endin
>
>
>-------------------------------------------------------------------------------
>--------
>;SCO
>f1 0 8192 10 1 .5 .3333 .25 .2 .1667
>t 0 25
> ;inst    start   dur   ampl             freq
>  i1            0       16       3000      174.6141
>  i2            0       16       3000      174.6141
>  i3            0       16       3000      174.6141
>
>
>e



Alternatively create your linseg envelope by using GEN07 (ie. something like f2 0 128 7  ) in your score ; if you have WCShell, you can draw it! Then index the table from the orchestra using something like :
			
			kndx line 0,idur, 
			kcps tablei kndx, 
kcps=kcps*p5 This seems more efficient to me! JamieB   Received: from stork.maths.bath.ac.uk by omphalos.maths.Bath.AC.UK id aa11516; 31 Mar 98 11:18 BST Received: from pat.bath.ac.uk by stork.maths.Bath.AC.UK id aa22405; 31 Mar 98 11:18 BST Received: (qmail 11219 invoked from network); 31 Mar 1998 10:18:35 -0000 Received: from hermes.ex.ac.uk (HELO exeter.ac.uk) (144.173.6.14) by pat.bath.ac.uk with SMTP; 31 Mar 1998 10:18:35 -0000 Received: from noether [144.173.8.10] by hermes via SMTP (LAA05411); Tue, 31 Mar 1998 11:02:22 +0100 (BST) Received: from hermes.ex.ac.uk by maths.ex.ac.uk; Tue, 31 Mar 98 11:01:47 +0100 Received: from aixrs1.hrz.uni-essen.de [132.252.180.228] by hermes via ESMTP (LAA09692); Tue, 31 Mar 1998 11:01:41 +0100 (BST) Received: from fila (ascend188.extern.uni-essen.de [132.252.240.188]) by aixrs1.hrz.uni-essen.de (8.8.5/8.7) with SMTP id MAA35300 for ; Tue, 31 Mar 1998 12:02:16 +0200 Message-Id: <3520B141.7CA74102@uni-essen.de> Date: Tue, 31 Mar 1998 11:02:57 +0200 From: khalid X-Mailer: Mozilla 3.01Gold (X11; I; Linux 2.0.29 i586) Mime-Version: 1.0 To: csound@maths.ex.ac.uk Subject: harmonic oscillator blues Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-csound-outgoing@maths.ex.ac.uk Precedence: bulk This is supposed to be a mass attached to a spring: _________________ | S | M This little system can be described by this equation: F + kx = 0 (Hookes law) Below is an orchestra+score that realizes the equation. If you pull the mass(im) it starts to swing. As expected, the orc produces a sine wave. Now the problem: the wave fades!! Even though there's now damper!! Now this shouldn't happen!! In the orc, there's a derivation. I put a(n)=(v(n)-v(n-1))/(t(n)-t(n-1)=(v(n)-v(n-1)) because (t(n)-(t(n-1)) is 1 (sample), and similar with v(n). What's going on here? kd ;----------start orc--------------------- sr=44100 kr=44100 ksmps=1 nchnls=1 ; F = -kx => M*a = -kx => v(n)-v(n-1)=-k/M*x(n) => ; x(n) = -M/k*(x(n)-x(n-1)-x(n-1)+x(n-2)) = -M/k*(x(n)-2*x(n-1)+x(n-2)) ; => (1+M/k)*x(n)=-M/k*(-2*x(n-1)+x(n-2)) => ; x(n)=-M/(k+M)*(-2*x(n-1)+x(n-2)) instr 1 im init 10 ik init .01 ix init 1000 ; force at x(0) ic init -im/(im+ik) ax0 init 0 ; a(x(n)) ax1 init 0 ; a(x(n-1)) ax2 init ix/ic ; a(x(n-2)), make F(x(0))=ix ax0 = ic*(-2*ax1+ax2) out ax0 ax2 = ax1 ax1 = ax0 endin ;---------------start score------------------- i1 0 2   Received: from stork.maths.bath.ac.uk by omphalos.maths.Bath.AC.UK id aa11531; 31 Mar 98 11:34 BST Received: from pat.bath.ac.uk by stork.maths.Bath.AC.UK id aa23486; 31 Mar 98 11:33 BST Received: (qmail 12352 invoked from network); 31 Mar 1998 10:33:48 -0000 Received: from hermes.ex.ac.uk (HELO exeter.ac.uk) (144.173.6.14) by pat.bath.ac.uk with SMTP; 31 Mar 1998 10:33:48 -0000 Received: from noether [144.173.8.10] by hermes via SMTP (LAA04011); Tue, 31 Mar 1998 11:22:02 +0100 (BST) Received: from hermes.ex.ac.uk by maths.ex.ac.uk; Tue, 31 Mar 98 11:21:34 +0100 Received: from jaguars-int.cableinet.net [193.38.113.9] by hermes via SMTP (LAA24450); Tue, 31 Mar 1998 11:21:28 +0100 (BST) Received: (qmail 18672 invoked from network); 31 Mar 1998 10:15:49 -0000 Received: from unknown (HELO cableinet.co.uk) (194.117.146.174) by jaguars with SMTP; 31 Mar 1998 10:15:49 -0000 Message-Id: <3520C3AB.298D9E8@cableinet.co.uk> Date: Tue, 31 Mar 1998 11:21:31 +0100 From: Richard Dobson Reply-To: RWD@cableinet.co.uk Organization: Composers Desktop Project X-Mailer: Mozilla 4.04 [en] (Win95; I) Mime-Version: 1.0 To: Roger Klaveness Cc: csound Subject: Re: How do you play four channels? References: <003a01bd5c6d$2aeb5b60$ac91d8c1@roger> Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-csound-outgoing@maths.ex.ac.uk Precedence: bulk Roger Klaveness wrote: > The question is , can a standard windows sound-driver be 4-channel? yes, absolutely! or 6 channel, or eight... > If not you either must have a 4-channel board with two pair of drivers with > 2 channels each (can csound handle 2 soundcards?), or change csound to > directly use the card. > I have a Digidesign AudimediaIII card ( 2 analog + 2 digital out ), Cubase > Audio uses it with > special drivers, not standard windows. > I tried to record to a 4 channel wav-file from csound, and then split it > into 2 stereo or 4 mono for use with Cubase Audio or the Session program > that came with the board but I didn't have any program that > could understand 4-channel wav-files. But in theory it should be possible. I have a simple Win32 console program which will do this (4-ch to two stereo), if it is of any use. Maybe there is already something in the Csound utils which can do it? Commercial: I am looking to provide a useful if preliminary level of 4-channel support into CDP, for the next release - 4-ch playback (mixed to stereo if needbe), and 4-channel waveform viewer/editor. Possibly also a 4-channel reverberator, once the Analog card can play it. The time hase come to assert that four channels can no longer be regarded as 'non-standard' ! Richard Dobson Composers Desktop Project   Received: from stork.maths.bath.ac.uk by omphalos.maths.Bath.AC.UK id aa11546; 31 Mar 98 11:48 BST Received: from mercury.bath.ac.uk by stork.maths.Bath.AC.UK id aa24595; 31 Mar 98 11:47 BST Received: (qmail 23733 invoked from network); 31 Mar 1998 10:48:13 -0000 Received: from hermes.ex.ac.uk (HELO exeter.ac.uk) (144.173.6.14) by mercury.bath.ac.uk with SMTP; 31 Mar 1998 10:48:13 -0000 Received: from noether [144.173.8.10] by hermes via SMTP (LAA01662); Tue, 31 Mar 1998 11:33:00 +0100 (BST) Received: from hermes.ex.ac.uk by maths.ex.ac.uk; Tue, 31 Mar 98 11:32:06 +0100 Received: from jaguars-int.cableinet.net [193.38.113.9] by hermes via SMTP (LAA26810); Tue, 31 Mar 1998 11:31:54 +0100 (BST) Received: (qmail 19548 invoked from network); 31 Mar 1998 10:26:19 -0000 Received: from unknown (HELO cableinet.co.uk) (194.117.146.174) by jaguars with SMTP; 31 Mar 1998 10:26:19 -0000 Message-Id: <3520C620.BA5305F2@cableinet.co.uk> Date: Tue, 31 Mar 1998 11:32:00 +0100 From: Richard Dobson Reply-To: RWD@cableinet.co.uk Organization: Composers Desktop Project X-Mailer: Mozilla 4.04 [en] (Win95; I) Mime-Version: 1.0 To: tolve , csound@maths.ex.ac.uk Subject: Re: Long Tone Problem References: Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Sender: owner-csound-outgoing@maths.ex.ac.uk Precedence: bulk An alternative method is to use a legato instrument (the tie mechanism - negative p3 - I have written a chapter about this for the Csound book), so that each instrument simply ramps to the next one - ie use the npX construct in the score, and use the optional 'istor' arg to prevent the reinit of your oscillator. That way, you can avoid hard-coding long ramps into linseg. At the end, just replace npX with an explicit value. The only caveat is that start and end times must match exactly, so it is best to use the + mechanism for start times, in the score. Richard Dobson tolve wrote: > try removing carriage returns from linseg. > > tolve > > david f. wrote: > >Hi to All - > > > >I've been trying to build a simple set of sustained tones that move through > >various timed glissandi stages (see enclosed files). I keep getting a fatal > >error message stating "low on ARGSPACE". Apparently my linsegs are too long. > >Am I up against a wall? If so, can anyone see a more elegant way to achieve > >this? Am I missing something obvious? > > > >Thanks > > > >David F.   Received: from stork.maths.bath.ac.uk by omphalos.maths.Bath.AC.UK id aa11715; 31 Mar 98 12:35 BST Received: from pat.bath.ac.uk by stork.maths.Bath.AC.UK id aa28211; 31 Mar 98 12:35 BST Received: (qmail 16764 invoked from network); 31 Mar 1998 11:35:35 -0000 Received: from hermes.ex.ac.uk (HELO exeter.ac.uk) (144.173.6.14) by pat.bath.ac.uk with SMTP; 31 Mar 1998 11:35:35 -0000 Received: from noether [144.173.8.10] by hermes via SMTP (MAA25049); Tue, 31 Mar 1998 12:13:51 +0100 (BST) Received: from hermes.ex.ac.uk by maths.ex.ac.uk; Tue, 31 Mar 98 12:13:29 +0100 Received: from kmt.hku.nl [192.87.217.66] by hermes via SMTP (MAA25361); Tue, 31 Mar 1998 12:13:21 +0100 (BST) Received: from [192.87.217.2] (hanst.hku.nl [192.87.217.2]) by kmt.hku.nl (950413.SGI.8.6.12/950213.SGI.AUTOCF) via SMTP id MAA06286; Tue, 31 Mar 1998 12:12:16 +0100 Date: Tue, 31 Mar 1998 12:12:16 +0100 X-Sender: hanst@kmt.hku.nl Message-Id: Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" To: khalid From: Hans Timmermans Subject: Re: harmonic oscillator blues Cc: csound@maths.ex.ac.uk Sender: owner-csound-outgoing@maths.ex.ac.uk Precedence: bulk >This is supposed to be a mass attached to a spring: > _________________ > | > S > | > M > >This little system can be described by this equation: > > F + kx = 0 (Hookes law) > >Below is an orchestra+score that realizes the equation. >If you pull the mass(im) it starts to swing. >As expected, the orc produces a sine wave. Now the problem: >the wave fades!! Even though there's now damper!! >Now this shouldn't happen!! > >In the orc, there's a derivation. I put > >a(n)=(v(n)-v(n-1))/(t(n)-t(n-1)=(v(n)-v(n-1)) the expression: v(v)-v(n-1) introduces a low-pass filter which causes the fading-out. (supposed the frequency of your oscillating system is well below f-Nyquist. > >because (t(n)-(t(n-1)) is 1 (sample), and similar with v(n). >What's going on here? > This is always the problem in simulating physical systems. You should correct for the low-pass thing. Good luck, Hans Timmermans e-mail: hans.timmermans@kmt.hku.nl Utrecht School of the Arts phone: (+31) 35 6836464 dep: Music Technology fax: (+31) 35 6836480 senior lecturer computer music PO-BOX 2471 1200 CL HILVERSUM the NETHERLANDS