|
First the context :
In my latest experiment, I'm dealing with short pulses (spikes) of sound
(like 50 - 100 ms)
Then the problem:
I need a long reverb that is at the same very, very smooth reverb on this,
so that the pulses do not reverberate in the
typical grainy, echoey reverb..
I've found nreverb somewhat insufficient for this....
Anyone ?
David.
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From: David Schuyeteneer
To: Csound List , tolve
Subject: Re: maximizers --> optimizing tools
Date: Sun, 13 Sep 1998 20:46:48 +0200
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> so does anyone have a handy dandy magic bullet at the ready for this in
I struggle with the problem you describe, and what I do is using my ALLTIME
FAVOURITE sample editor :
CoolEdit Pro !!!!!
I can't recommend enough that particular program ! CoolPro is not just a
sampleditor, if you're a creative soul, you can use
it as a synthesizer, while it actually isn't build for that at all !
CoolPro just has ALL the features a sounddesigner needs all packed
in a very steady fluent environment : it has all kinds of filters, even
arbitrary order Butterworth, Chebyshev filters etc, extensive
Equalizing, Dynamics processing (for your problem !), Stereo Flanger,
Stereo Delay, Stereo Echo, even REAL convolution !
And if not enough : a 64 track non-destructive multitrack
recorder/arranger....
Coolpro is almost the perfect paintingbrush for the sound artist !
After this commercial, now your problem...
What I do is filtering the WHOLE finished stereo file that resulted from
Csound on low unaudible frequencies : highpass 60Hz with
a 15th order Butterworth, they unnecessarely occupy "space" in the -32767
to +32767 range, so after filtering you will have
more "room left" for boosting up volume and dynamic processing....
David.
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From: David Schuyeteneer
To: Csound List
Subject: TB303 sound as midi instrument ??
Date: Sun, 13 Sep 1998 21:08:00 +0200
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Has someone a good imitation of a Roland TB303 acid sound ?? I want it in
instrument form for an orc
that I want to play with a midifile, so that the result is : a TB303
playing a piano melody.
David
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From: Thorin Kerr
Subject: Re: Smoothest possible REVERB ??
To: David Schuyeteneer
Cc: csound@maths.ex.ac.uk
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I find all of these reverbs beautiful.
Maybe try rev4 or rev 5.
http://ringo.sfc.keio.ac.jp/~eric/csoundinst/REVERB/
---David Schuyeteneer wrote:
>
>
> First the context :
> In my latest experiment, I'm dealing with short pulses (spikes) of sound
> (like 50 - 100 ms)
>
> Then the problem:
> I need a long reverb that is at the same very, very smooth reverb on this,
> so that the pulses do not reverberate in the
> typical grainy, echoey reverb..
>
> I've found nreverb somewhat insufficient for this....
>
> Anyone ?
>
>
> David.
>
>
>
>
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From: ars acustica
Subject: RE: csound on PC
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We are students of Electroacoustic Music from Argentina, and recently
have wrote a csound shell for running under Windows 95/98/NT which
cover basic managment of csound's code writing&compiling, spectral
analysis, and realtime features. While the program it's still in the
test phase, and only available on spanish, we have planned to write an
english version to put it on the web. If you are interested, please
write us and we send you the link when it be ready for downloading!
(think this will be soom...)
Pablo Martinez
Sebastian Madinaveitia
Universidad Nacional de Quilmes, Electroacoustic Music.
Republica Argentina.
_________________________________________________________
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From: roger k
To: csound
Subject: Re: csound on PC / CSEdit ver0.43
Date: Mon, 14 Sep 1998 09:28:42 +0200
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I have made an simple editor for csound. It has two editors window for
orchestra/score so you don't have to start notepad or another editor.
It can run csound,play the resulting soundfile or start a soundeditor.
If you're running a console version of csound it has a console window so you
can see the results after csound has finished. If you're running winsound
that
is not necessary though.
The program runs on win95/98 and NT. DirectX maybe necessary because of the
soundplayer.
Freeware , sourcecode (Delphi4) included.
Version 0.43
Download from http://home.c2i.net/roklaven/csound/
-------------------------------------------------------------------------
Based on feedback I have made some minor fixes to csedit
----------------------------------------------------------------------
ver 0.42:
-------
- The programs default to position itself in the center of the screen
- Dos version can be launched
- Have made the wave-player in it's own window. When the window is
closed
it closes the wavefile so csound can overwrite it.
----------------------------------------------------------------------
ver 0.43
------
- New, smaller icons
- Default directories for orc,sco and wave
- Can register orc/sco filetypes for integration with the windows-shell
- Horisontal/Vertical placements of orc/sco windows
------
todo:
- Program should remember window position
- Find/Replace not working so good
- ? --> suggestions <--
----------------------------------------------------------------------
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Date: Mon, 14 Sep 1998 00:50:59 -0700 (PDT)
From: Chris Brown
Subject: Re: TB303 sound as midi instrument ??
To: Csound List ,
David Schuyeteneer
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Hi,
RE
> Has someone a good imitation of a Roland TB303 acid sound ?? =20
>=20
> David
The following is what I have. I could not find Hans Mikelson's
original posting perhaps he would post it again?(please)
Chris
From: Josep M* Comajuncosas[SMTP:gelida@lix.intercom.es]
Sent: Wednesday, November 26, 1997 2:39 AM
To: csound@noether.ex.ac.uk
Subject: TB3030 CLONE...New release
This is becoming a sort of tradition... Here=B4s my new verion of a TB303
emulator. I=B4ve fixed some stuff and added a true slide feature, with
skipping of the reinitialisation of the envelopes and pitch portamento.
The code is a mess... I spent a lot of time with those 2 reinit opcodes.
Let me say what you think, and how could it be improved.
sr =3D 44100
kr =3D 44100
ksmps =3D 1
instr 1
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;=
;;;;;;;;;;;;;;;;
; bassline Roland TB-303 emulator
; coded by Josep M=AA Comajuncosas
; Sept - Nov 1997
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;=
;;;;;;;;;;;;;;;;
; initial settings; control the overal character of the sound
itranspose init 0; 1 raise the whole seq. 1 octave, etc.
imaxfreq =3D 1000; max.filter cutoff freq. when ienvmod =3D 0
imaxsweep =3D 10000; sr/2... max.filter freq. at kenvmod & kaccent=3D 1
imaxamp =3D 20000; maximum amplitude. Max 32768 for 16 bit output
ireson =3D 1;scale the resonance as you like (you can make the filter to
oscillate...)
; init variables; don=B4t touch this!
ibpm =3D p14; 4/4 bars per minute (or beats?)
inotedur =3D 15/ibpm
icount init 0; sequence counter (for notes)
icount2 init 0; id. for durations
ipcount2 init 0
idecaydur =3D inotedur
imindecay =3D (idecaydur<.2 ? .2 : idecaydur); set minimum decay to .2 or
inotedur
ipitch table 0,4; first note in the sequence
ipitch =3D cpspch(itranspose + 6 + ipitch/100)
kaccurve init 0
; twisting the knobs from the score
kfco line p4, p3, p5
kres line p6, p3, p7
kenvmod line p8, p3, p9
kdecay line p10, p3, p11
kaccent line p12, p3, p13
start:
;pitch from the sequence + portamento
ippitch =3D ipitch
ipitch table ftlen(4)*frac(icount/ftlen(4)),4
ipitch =3D cpspch(itranspose + 6 + ipitch/100)
if ipcount2 !=3D icount2 goto noslide
kpitch linseg ippitch, .06, ipitch, inotedur-.06, ipitch
goto next
noslide:
kpitch =3D ipitch
next:
ipcount2 =3D icount2
timout 0,inotedur,contin
icount =3D icount + 1
reinit start
rireturn
contin:
; accent detector
iacc table ftlen(5)*frac((icount-1)/ftlen(5)), 5
if iacc =3D=3D 0 goto noaccent
ienvdecay =3D 0; accented notes are the shortest ones
iremacc =3D i(kaccurve)
kaccurve oscil1i 0, 1, .4, 3
kaccurve =3D kaccurve+iremacc;successive accents cause hysterical raising
cutoff
goto sequencer
noaccent:
kaccurve =3D 0; no accent & "discharges" accent curve
ienvdecay =3D i(kdecay)
sequencer:
aremovedc init 0; set feedback to 0 at every event
imult table ftlen(6)*frac(icount2/ftlen(6)),6
if imult !=3D 0 goto noproblemo; compensate for zero padding in the
sequencer
icount2 =3D icount2 + 1
goto sequencer
noproblemo:
ieventdur =3D inotedur*imult
; two envelopes
kmeg expseg 1, imindecay+((ieventdur-imindecay)*ienvdecay),
ienvdecay+.000001
kveg linen 1, .01, ieventdur, .016; attack should be 4 ms. but there
would be clicks...
; amplitude envelope
kamp =3D kveg*((1-i(kenvmod)) + kmeg*i(kenvmod)*(.5+.5*iacc*kaccent))
; filter envelope
ksweep =3D kveg * (imaxfreq +
(.75*kmeg+.25*kaccurve*kaccent)*kenvmod*(imaxsweep-imaxfreq))
kfco =3D 20 + kfco * ksweep; cutoff always greater than 20 Hz ...
kfco =3D (kfco > sr/2 ? sr/2 : kfco); could be necessary
timout 0, ieventdur, out
icount2 =3D icount2 + 1
reinit contin
out:
; generate bandlimited sawtooth wave
abuzz buzz kamp, kpitch, sr/(2*kpitch), 1 ,0;bandlimited pulse
asaw integ abuzz,0
asawdc atone asaw,1
; resonant 4-pole LPF
ainpt =3D asawdc - aremovedc*kres*ireson
alpf tone ainpt,kfco
alpf tone alpf,kfco
alpf tone alpf,kfco
alpf tone alpf,kfco
aout balance alpf,asawdc
;final output ... at last!
aremovedc atone aout,10
out imaxamp*aremovedc
endin
f1 0 8192 10 1; sine wave
f3 0 8193 8 0 512 1 1024 1 512 .5 2048 .2 4096 0; accent curve
f4 0 16 -2 12 24 12 14 15 12 0 12 12 24 12 14 15 6 13 16 ; sequencer
(pitches are 6.00 + p/100)
f5 0 32 -2 0 1 0 0 0 0 0 0 0 1 0 1 1 1 0 0 0 1 0 0 1 0
1 1 1 1 0 0 0 0 0 1; accent sequence
f6 0 16 -2 2 1 1 2 1 1 1 2 1 1 3 1 4 0 0 0;
fill with zeroes till next power of 2
;f6 =3D durations of events, 1 =3D note per note, 2 =3D two tied notes...=
.
;note: f4-f5-f6 don=B4t need to be syncronized... like here (16-32-21)
f7 0 1024 8 -.8 42 -.78 200 -.74 200 -.7 140 .7 200 .74 200 .78 42
.8; distortion table
; f7 borrowed from H.Mikelson=B4s TB-303 emulator. Tnx!
;------------ KNOB POSITION : INITIAL AND FINAL VALUES FROM 0 TO
1--------------------
; cutoff freq resonance envelope mod. decay accent bpm
; 0 - 1 0 ~ 1 ~ .1 - 1 0 - 1 0 - 1 40-300
; start end st end st end st end st end
i1 0 10 .1 .3 .2 .2 .1 .4 .05 .8 0
0 120
i1 11 10 .95 1 .1 1 .8 1 .1 .01 0
1 120
i1 22 10 0 1 .5 1 .1 .4 1 1 1 1 120
i1 33 10 .5 1 .95 1 1 .9 .1 0 1
1 120
i1 44 10 .05 1 .5 1 .1 .1 .5 1 .5 1
120
;------------------------------END OF
SCORE-------------------------------------------
e
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From: roger k
To: csound
Subject: CSEdit ver0.44
Date: Mon, 14 Sep 1998 10:38:31 +0200
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CSound Editor for Windows95/98/NT version 0.44
---
Ooops....
The default directories had a bug.
Fixed and replaced with new version.
Keyboard shortcut's
+O chooses orchestra
+S chooses score
++N New Orchestra/Score (active window)
++O Open Orchestra/Score (active window)
++S Save Orchestra/Score (active window)
Other shortcuts documented on coresponding menu
http://home.c2i.net/roklaven/csound/
--------
\ f(roger klaveness) = roger@apas.no +
\ http://home.c2i.net/roklaven/
--------
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Date: Mon, 14 Sep 1998 01:40:31 -0700 (PDT)
From: Koen Dejonghe
Subject: Re: csound on PC
To: Andrew Callaghan , csound@maths.ex.ac.uk
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Here's a description of the way I do it (not necessarily the best way,
as I am yet another novice)
I use Textpad as an editor, which you can download from www.textpad.com.
I add a couple of menu entries to the tools bar (Customize->Tools).
E.g. to compile your source code:
Menu Text: Compile CSound
Command: c:\csound\bin\csound.exe
Parameters: -o $Basename.wav -W $Basename.orc $Basename.sco
Initial Folder: $FileDir
Check the "Capture output" and "DOS command" flags.
E.g. To play your compiled .wav:
Menu Text: Play CSound
Command: c:\winnt\system32\mplay32.exe
Parameters: /play /close $Basename.wav
Initial Folder: d:\sounds
You can assign shortcut keys to these menu entries, so in order to
compile you only have to press 1 key (do this in Customize->Keyboard)
You can do the same for the help file, which I find very usefull, as
you can select a keyword and then press your shortcut and the help
file will be opened right where you want it.
Hope this helps.
Koen Dejonghe
from a rainy Paris
---Andrew Callaghan wrote:
>
> Not Another Novice!
> There appears to be a lack of information on running csound on the
PC...
> I have windows 98 (soon NT).
> I am looking for a reliable shell to run csound on windows 95, 98 or
NT,
> as well as any other applications which would be useful. I have found
> several, but all are problematic (Including the applications found at
> sites such as Bath).
> If anyone has had a good experience with a shell, could you please
> contact me with info on where to get it? Thanks.
> Andrew Callaghan (Student, La Trobe University).
>
> Email:
> A_Callaghan@hotmail.com
>
>
>
> ______________________________________________________
> Get Your Private, Free Email at http://www.hotmail.com
>
==
Koen Dejonghe
QAD Service Line
Origin International Competences & Alliances
http://www.origin-it.com
+32 2 712 3668
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Date: Mon, 14 Sep 1998 11:32:23 +0100 (BST)
From: Matt
X-Sender: mjs@vpsyc
To: David Schuyeteneer
cc: Csound List
Subject: Re: TB303 sound as midi instrument ??
In-Reply-To: <19980913191719080.AAA266@turing.hogent.be>
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On Sun, 13 Sep 1998, David Schuyeteneer wrote:
> Has someone a good imitation of a Roland TB303 acid sound ?? I want it in
> instrument form for an orc
> that I want to play with a midifile, so that the result is : a TB303
> playing a piano melody.
If you want a really *authentic* TB303 sound then by far the easiest way
is to get ReBirth from http://www.propellerheads.se/home.htm
Of course, excellent though ReBirth is as a 303 emulation, you won't get
the control and flexibility of Csound. It'll be a helluva lot quicker
and easier though :)
Matt
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Matt Southall - AARG http://www.psyc.nott.ac.uk/research/aarg
AI Group, Dept. of Psychology, University of Nottingham, Nottingham NG7 2RD.
email: mjs@psychology.nottingham.ac.uk, tel: +44 (0)115951 5151 ext. 8311
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