| The trouble is that the manual says it is called tablexseg while the
code thinks it is called ktablexseg. I propose changing the system as
the extra k is only a confusion. I will propogate through the code
tonight (hardware willing)
==John
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Date: Tue, 27 Jan 98 13:37:36 GMT
From: J P Fitch
To: tolve
Cc: nillni@zoltar.imaginet.fr, csound@maths.ex.ac.uk
Subject: Re: Csound 0.31 or 3.47?
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Tolve wrote...
> note that the file is listed as PCCsound. i imagine this is the result of
an original filename of PPC Csound that got clipped.
Actually this is not the reason -- it is actually more related to dsylexia.
I meant to type PPCsound but I cannot easily tell teh difference between
these two (look the same still) so I am stuck with an incorrect name.
But that is how teh world evolves!
==John
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Date: Tue, 27 Jan 1998 16:00:34 +0000
From: Jean-Michel DARREMONT
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To: CSound list
Subject: 3.47 crash
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Hi dear csounders,
I've loaded version 3.47 called PCCsound but it crashes each time
except on some simple or&sco where it plays a sound with no relation
with the one that has been produce by the old version with the same
orc&sco file.
I've also loaded a file called CSound_881 that react in the same way.
I've a PowerMac 8200/120 80Mo 4.3G system 7.5.5 and Audiomedia III.
Is there a solution to this problem?
--
Jean-Michel DARREMONT
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From: David Madole
Subject: Re: 3.47 crash
To: jmdbrady@club-internet.fr
Date: Tue, 27 Jan 1998 09:59:59 -0800 (PST)
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In-Reply-To: <34CE04A1.A50558B6@club-internet.fr> from "Jean-Michel DARREMONT" at Jan 27, 98 04:00:34 pm
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>
> Hi dear csounders,
>
>
Hi Jean-Michel & all other Power Mac Csounders,
> I've loaded version 3.47 called PCCsound but it crashes each time
> except on some simple or&sco where it plays a sound with no relation
> with the one that has been produce by the old version with the same
> orc&sco file.
> I've also loaded a file called CSound_881 that react in the same way.
> I've a PowerMac 8200/120 80Mo 4.3G system 7.5.5 and Audiomedia III.
> Is there a solution to this problem?
Yes, the solution is for me to get the Mills version out there, which I
am working on, but having some trouble with a couple of bugs,
especially one involving the "midictrl" opcode, on top of a new
semester starting and the flu or something like it. I have finally
reached the point where I can give it my attention for some continuous
parts of the day and hope to have Yet Another Beta out Real Soon Now.
FYI, I have got the Cook opcodes, etc. installed.
Dave
>
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From: Richard Dobson
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Subject: Re: Ambisonics and Multichannel for PC?
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sent to me; should have gone to the list.
My comment: there are Dave Malhams ambisonic Csound examples, of course:
http://www.york.ac.uk/inst/mustech/3d_audio/ambison.htm
I have always understood it was not possible to add an ambisonic opcode,
as such,
into Csound, as it is still a proprietary system.
Richard Dobson
from Olivier Pasquet
> Hello again,
>
> I am more and more interested with Ambisonic systems. I had a look
> "around" if I could get an opcode compiled for PC. There was only one
> that were running under Linux (Leeds server - Richard Furse) ...
> I'm a bit sad not to find an ambisonic coder into the last CSound
> version
> for PC. After all, there is a hrtf one...
> Isn't it possible to link the Linux version on PC? Therefore, I would
> need
> the C code.
>
> OK, then comes the multiphonic output problem. Is not there a way to
> compile one channel after the other for a multichannel orchestra? This
>
> would then be easy to synchronise the channels by hand with a click in
>
> the beginning of each track. I usually do it with two stereo
> orchestras.
>
>
>
> Olivier.
> op101@mercury.anglia.ac.uk
> www.sinclair.anglia.ac.uk/~op101.student.cambridge.anglia
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Date: Tue, 27 Jan 1998 15:14:44 -0500
From: Jim Ravan
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Subject: Re: How do you play four channels?
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I currently run Csound on a Mac, so what I am about to say with regard
to multi-channel output on a PC should be taken with a large amount of
salt. I have _no_ direct experience to provide.
A company called Frontier Design Group (http://www.frontierdesign.com)
offers hardware and driver software that enables multi-channel digital
and analog 16 and 20-bit audio on PCs, at least 8 to 16 tracks worth of
sample-synchronous data. It seems from my reading of their literature
that the driver might just work straight out of the box. And if not,
they seem willing, on virtual paper at least, to provide information
that will allow developers to code for their API.
regards,
-jim
|