| Message written at 18 Feb 1999 11:23:16 +0000
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In-reply-to: <36CAE080.63615D2@qsure.demon.co.uk> (message from Ben Jefferys
on Wed, 17 Feb 1999 15:30:08 +0000)
References: <9902161059082V.25177@weba4.iname.net> <36CAE080.63615D2@qsure.demon.co.uk>
Yes crashes as in requires a reboot. I cannot get any response from
the keyboard and the screen just shows stripes. As I have just logged
out I do not seem to have a way in. I suppose I could attempt to
telnet from one of the (more reliable:-) Windows machines if one were
on, but usually this happens as i am leaving the system for the other
user. I realise that kernel 2.2 now exists, and I am running the aged
"Linux montague 2.0.30 #15". Not sure about your remark about Linux
and Windows being aimed at different peopel. All computers are to do
symbolic mathematics and synthesise sounds. Do they have other uses?
In case you need to be told, I have been running a Unix machine here
since the early-mid 1980s, and I also run an SGI with Irix as well as
the Linux and Windows machines; I have not used the HLH Orion 1/05
Unix machine or about 3 years now. I canot see why Linux should be
harder to stop crashing that the other systems. Only the Mac is more
prone to crash. I was responsible for the introduction of Unix to my
university for a teaching service in the 1981-92 period, and it is
only recently that they do not trust me with the root password on the
mathemetics network. I am not an expert on this, but neither am I a
novice.
==John ffitch
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Date: Thu, 18 Feb 1999 12:11:20 -0300 (GRNLNDST)
From: Christian Lyra
To: csound@maths.ex.ac.uk
Subject: Re: Linux or not to linux?
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hehehehehehehehe!!!!!!
Nice Joke!
On Wed, 17 Feb 1999 jpff@maths.bath.ac.uk wrote:
> Just to (attempt to) upset you, I find Linux much les stable than
> Windows95. I have not had a Windows crash for moinths, while Linux
> crashes about twice or three times a week, alway when I log out.
>
> As they say, ymmv!
>
> I have no answer to teh realtiem question, as I generate few sounds
> which can be synthesised in reaktime.
>
> ==John
>
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From: tolve
Subject: Re: Linux or not to linux?
Cc: csound@maths.ex.ac.uk
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Date: Thu, 18 Feb 1999 11:49:26 -0500
>Only the Mac is more
>prone to crash.
if you haven't already, try, OS 8 (rock solid for me) or 7.61 if 8.5
(reportedly a more agile sound manager and improved java handling) doesn't
serve.
tolve
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To: jpff@maths.bath.ac.uk
From: tolve
Subject: Re: Linux or not to linux?
Cc: csound@maths.ex.ac.uk
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Date: Thu, 18 Feb 1999 11:53:24 -0500
can't imagine that would slow you up much.
tolve
> it is
>only recently that they do not trust me with the root password on the
>mathemetics network.
>
>==John ffitch
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To: jpff@maths.bath.ac.uk
From: tolve
Subject: Re: Linux or not to linux?
Cc: csound@maths.ex.ac.uk
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>Only the Mac is more
>prone to crash.
if you haven't already, try, OS 8 (rock solid for me) or 7.61 if 8.5
(reportedly a more agile sound manager and improved java handling) doesn't
serve.
tolve
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To: jpff@maths.bath.ac.uk
From: tolve
Subject: Re: Linux or not to linux?
Cc: csound@maths.ex.ac.uk
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can't imagine that would slow you up much.
tolve
> it is
>only recently that they do not trust me with the root password on the
>mathemetics network.
>
>==John ffitch
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From: Fumitake Ohnaka
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Hello, All Csounders.
I'd like to put csound audio into some filters in realtime on Linux 2.0.30.
I did try as follows according to "CsManual3.48b1.HTML/Command/CSCOMM.html".
---from Manual------------
csound -o osfname
The name stdout will cause audio to be written to standard output.
------------------------
fmtk%> csound -o stdout ???.orc ???.sco | some filter(like a mp3enc)
But, csound tell me like this.
--------------------------------------------------------
Csound Version 3.51 (Feb 18 1999)
Csound Command ERROR: stdout audio not supported
--------------------------------------------------------
And from "Release Notes for 3.48"
------------------------------------------------------------------------
Language Changes
----------------
The input or output file in -i and -o can start with a | to indicate a
process which is started to create or process audio files. This works
on Windows and Unix, but not (yet) DOS.
------------------------------------------------------------------------
What is the meaning of thie sentence?
Is there strange point on my way or is this a bug or something?
And if I do comment-out as follows at argdecode.c, version 3.51,
I can use "-o stdout". (Thanks Mr. Christopher Penrose for his help).
------------------------------------------------------------------------
case 'o':
if (strcmp(O.outfilename,"stdout") == 0)
/*
#if defined macintosh || defined SYMANTEC || defined BCC || defined __WATCOMC__ || defined __unix || defined WIN32
*/
#if defined WhatIsThat /*fmtk edited*/
dieu("stdout audio not supported");
------------------------------------------------------------------------
I'm sorry if this question is one of FAQ, but I'd like to know why this
functionthere do not use default version. Is there any problem?
thanks.
fmtk
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Date: Thu, 18 Feb 1999 23:17:21 +0100
From: Josep M Comajuncosas
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To: Hans Mikelson
CC: Csound
Subject: Re: New Opcodes
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I would encourage you to go on implementing more opcodes like these to
the
sources!
What about a 4th order Runge-Kutta integrator to solve some dynamical
systems,
a Newton-Rhapson iteration scheme, a sign(x) operation, a new version of
all
the usual filters (tone,atone...) with an additional output parameter
giving
the phase delay for fine tuning a waveguide loop filter? An opcode to
write
into a given position inside a delay line, a general filter design
package,
filter2 recoded to allow k-rate change of the coefficients and better
numerical
precission, the ability to read MIDI files in format 1, a generator
based on a
n-degree Markov chain receiving its parameters form f-tables? Maybe an
opcode to read/write from/to a bitmap file into an array of f-tables, or
maybe an adsyn file like in Silence, or an opcode to work with soundfont
bancks (prepare a multilayered multisample is too tedious now...)
Lots of ideas...
Josep M Comajuncosas
Hans Mikelson wrote:
> Hi,
>
> I put source for some new opcodes at
> http://www.werewolf.net/~hljmm/csound/opcodes/
(...)
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From: nunativs
To: Csound
Subject: Re: New Opcodes
Date: Thu, 18 Feb 1999 15:48:59 -0800
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> or an opcode to work with soundfont
> bancks (prepare a multilayered multisample is too tedious now...)
> Lots of ideas...
>
> Josep M Comajuncosas
Joseph you're reading my mind on this one. Multilayered sampling is one of
Csound's weak points. With the proliferation of quality Soundfont banks
this would be great. Perhaps Gabriel could tackle this? Would make me
regret buying Reality softsynth which is my primary use for it, (importing
Soundfonts). and sampling.
I would also like to applaud whoever is responsible for implementing the
building block opcodes like lfo, all the filters, envelopes, etc.
Pertaining to the discussion of a virtual DX7, I would encourage
development of all 32 algorithims in a single opcode.
Also couldn't all the 4-op single purpose opcodes be combined into a
general more robust 4-op Fm synth based on the 81Z? I am of no help on
coding things just yet sorry,
Ken
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Date: Fri, 19 Feb 1999 00:22:16 +0000
From: Richard Dobson
Organization: Composers Desktop Project
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Subject: Re: New Opcodes
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Well, I think we really want the complete VL1 as a single opcode. I am
sure the parameter list will be quite manageable. Building blocks are
great! Never mind if they get bigger than the building... ;->
Richard Dobson
nunativs wrote:
> Pertaining to the discussion of a virtual DX7, I would encourage
> development of all 32 algorithims in a single opcode.
--
Test your DAW with my Soundcard Attrition Page!
http://wkweb5.cableinet.co.uk/rwd
CDP homepage: http://www.bath.ac.uk/~masjpf/CDP/CDP.htm
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From: Hans Mikelson
To: Csound
Subject: Re: New Opcodes
Date: Thu, 18 Feb 1999 18:32:51 -0600
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Hi,
Josep wrote:
>I would encourage you to go on implementing more opcodes like these to
>the
>sources!
Hehe, so much to do so little time! Well lots of good ideas in case I've
run out.
Bye,
Hans Mikelson
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From: Anders Andersson
Reply-To: pipe@algonet.se
To: CSound list
Date: Fri, 19 Feb 1999 04:31:34 +0100
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Subject: Score in orchestra file
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Hi there, all CSound coders!
>From the very first time I used CSound,
I have always wished that one could have
a score-part in an orchestra-file!
This would be very usefull, mainly for two things:
1. Its would very easy to manage a project
with multiple instruments and effects
if the score are in the same file.
This way you won't have to cope with
scores that don't match with your
updated instrument.
2. If you design a nice instrument,
you could have an example score
inside the orchestra-file, where
you try to show the different usages
of that particular instrument.
This way you don't have to have
a demonstration-score for every
intrument you make.
What I have understood, this would be very hard to
implement in the main program, but maybe with
some external parser that sorts out the score
and orchestra part from one single file, and
sends as two files to csound?
This should be implemented so that if you
enter a separate score, it would use THAT
one instead of the score that's contained
in the orchestra.
Have this issue been discussed before?
Is it only me who would like to see this?
.--- -- - -
| Anders "Pipe/Nature" Andersson, pipe@algonet.se
| Proud member of the Amiga community, Nature and Mensa Sweden.
:
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Date: Thu, 18 Feb 1999 23:33:52 +0100 (CET)
From: Eike Jonas
To: jpff@maths.bath.ac.uk
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On Thu, 18 Feb 1999 jpff@maths.bath.ac.uk wrote:
>
> Yes crashes as in requires a reboot. I cannot get any response from
> the keyboard and the screen just shows stripes. As I have just logged
This sounds like a graphics problem . As I don't know if you logged out of
a XDM session I can only guess that your XDM or X is not ok.
> "Linux montague 2.0.30 #15". Not sure about your remark about Linux
^^^^^^^^^^^^^^^^^^^ what is that ?? (I don't think it has
anything to do with the kernel)
> symbolic mathematics and synthesise sounds. Do they have other uses?
Mathematica always crashed with me when using windows and doing LARGE
Graphs, not so under Linux
> Unix machine or about 3 years now. I canot see why Linux should be
....
Linux has to support a HUGE hardware-base, mostly without support from the
manufacturers whereas IRIX only has to run on a narrow spectrum of SGI
hardware and Microsoft blackmails the manufacturers for support..
Most problems with linux I know of are with Graphics/X, SCSI-adaptors (in
the past, not anymore) and wrong library setup (which is mostly a result
of acting before thinking).
-------------------------------------
Eike Jonas / mecca@rrz.uni-hamburg.de
Kegelhofstr 29 / 20251 Hamburg
> Gleiten statt schrubben <
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Date: Thu, 18 Feb 1999 23:51:03 -0500 (EST)
From: Kevin Gallagher
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To: Csound Discussion List
Subject: Re: Score in orchestra file
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On Fri, 19 Feb 1999, Anders Andersson wrote:
> Hi there, all CSound coders!
>
> >From the very first time I used CSound,
> I have always wished that one could have
> a score-part in an orchestra-file!
>
> This would be very usefull, mainly for two things:
>
> 1. Its would very easy to manage a project
> with multiple instruments and effects
> if the score are in the same file.
> This way you won't have to cope with
> scores that don't match with your
> updated instrument.
>
> 2. If you design a nice instrument,
> you could have an example score
> inside the orchestra-file, where
> you try to show the different usages
> of that particular instrument.
> This way you don't have to have
> a demonstration-score for every
> intrument you make.
>
>
> What I have understood, this would be very hard to
> implement in the main program, but maybe with
> some external parser that sorts out the score
> and orchestra part from one single file, and
> sends as two files to csound?
>
> This should be implemented so that if you
> enter a separate score, it would use THAT
> one instead of the score that's contained
> in the orchestra.
>
>
> Have this issue been discussed before?
>
> Is it only me who would like to see this?
>
>
> .--- -- - -
> | Anders "Pipe/Nature" Andersson, pipe@algonet.se
> | Proud member of the Amiga community, Nature and Mensa Sweden.
> :
>
Some of the newer versions of Csound use .csd files, which has three
parts, separated by what appear to be HTML tags: the command line
arguments at the top, the orchestra in the middle, and the score at the
bottom. It was mostly Michael Gogins' idea with some adaptation by John
Fitch for canonical Csound (forgive me if I left anybody out again, as I
got in trouble for this before! ;) )
Kevin Gallager, kgallagh@astro.temple.edu
Web - http://astro.temple.edu/~kgallagh
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From: Wayne Freno
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Subject: MKGRAPH.EXE
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Whenever I try to run this proggie it makes a mess of
my screen, sort of vertical lines in the upper left,
random ascii chars. I don't have to reboot, and can
get back into Win95 ok, just can't use it.
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Date: Fri, 19 Feb 1999 08:59:05 +0000
From: Jean-Michel DARRMONT
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Hi,
I've been trying opcode with the following .orc&.sco(Hans Mikelson
vco exemple):
sr = 44100
kr = 4410
ksmps = 10
nchnls = 2
instr 10
idur = p3 ; Duration
iamp = p4 ; Amplitude
ifqc = cpspch(p5) ; Frequency
iwave = p6 ; Selected wave form 1=Saw, 2=Square/PWM, 3=Tri/Saw-Ramp-Mod
isine = 1
imaxd = 1/ifqc*2 ; Allows pitch bend down of two octaves
kpw1 oscil .25, ifqc/200, 1
kpw = kpw1 + .5
asig vco iamp, ifqc, iwave, kpw, 1, imaxd
ayn moogvcf asig, 1000, .5
outs ayn, ayn ; Ouput and amplification
endin
;SCORE:
f1 0 65536 10 1
; Sta Dur Amp Pitch Wave
i10 0 2 20000 5.00 1
i10 + . . . 2
i10 . . . . 3
i10 . 2 20000 7.00 1
i10 . . . . 2
i10 . . . . 3
i10 . 2 20000 9.00 1
i10 . . . . 2
i10 . . . . 3
i10 . 2 20000 11.00 1
i10 . . . . 2
i10 . . . . 3
e
but I only get a silent sound file with this error message:
MIT Csound: 3.51 (Jan 26 1999)
(Mills/PPC: 3.5.1)
orch now loaded
audio buffered in 8192 sample-frame blocks
writing 65536-byte blks of floats to Bardamu:Csound outputs:vco.aif (AIFF)
SECTION 1:
ftable 1:
new alloc for instr 10:
B 0.000 .. 2.000 T 2.000 TT 2.000 M: Inf Inf
B 2.000 .. 4.000 T 4.000 TT 4.000 M: Inf Inf
B 4.000 .. 6.000 T 6.000 TT 6.000 M: Inf Inf
B 6.000 .. 8.000 T 8.000 TT 8.000 M: Inf Inf
B 8.000 .. 10.000 T 10.000 TT 10.000 M: Inf Inf
B 10.000 .. 12.000 T 12.000 TT 12.000 M: Inf Inf
B 12.000 .. 14.000 T 14.000 TT 14.000 M: Inf Inf
B 14.000 .. 16.000 T 16.000 TT 16.000 M: Inf Inf
B 16.000 .. 18.000 T 18.000 TT 18.000 M: Inf Inf
B 18.000 .. 20.000 T 20.000 TT 20.000 M: Inf Inf
B 20.000 .. 22.000 T 22.000 TT 22.000 M: Inf Inf
B 22.000 .. 24.000 T 24.000 TT 24.000 M: Inf Inf
end of score. overall amps: Inf Inf
0 errors in performance
130 65536-byte soundblks of floats written to Bardamu:Csound outputs:vco.aif (AIFF)
The opcode works fine.
Do I forget something or is there a bug in .
Thanks for any help.
--
Jean-Michel DARREMONT
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Date: Thu, 18 Feb 1999 10:08:13 +0100
From: Gabriel Maldonado
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Subject: Re: New Opcodes
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Hi Hans,
I highly appreciate the new opcodes. BUT, if you intend to modify nestedap in order to
allow a variant delay, please use a-rate, not k-rate (otherwise it will be very noisy when
kr != sr).
--
Gabriel Maldonado
http://www.agora.stm.it/G.Maldonado/home2.htm
Hans Mikelson wrote:
>
> Note imaxdelay is not currently used but will be necessary if k-rate delay
> is implemented.
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Date: Fri, 19 Feb 1999 12:14:59 +0100
From: Josep M Comajuncosas
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Subject: Re: New Opcodes
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nunativs wrote:
> > or an opcode to work with soundfont
> > bancks (prepare a multilayered multisample is too tedious now...)
> Joseph you're reading my mind on this one. Multilayered sampling is one=
of
> Csound's weak points.
Yes ... I don=B4t like sampling but for percussion instruments it is good=
enough, and
still necessary for timbres like an acoustic piano. I know there are real=
ly good
soundfonts, the only problem is that such opcode should retain some multi=
plattforn
support and I don=B4t know if these multisample files are standarised or =
maybe too
MsWin-oriented. But a built-in opcode is absolutely necessary: I tried to=
build one
with the loscil opcodes and some hundreds of conditionals and table acces=
ses to
select the appropiate sample and it turned out to be a nightmare!
> Pertaining to the discussion of a virtual DX7, I would encourage
> development of all 32 algorithims in a single opcode.
> Also couldn't all the 4-op single purpose opcodes be combined into a
> general more robust 4-op Fm synth based on the 81Z?
Coding entire old analog synths an early digital FM-based ones into the s=
ources of
Csound is for me a great idea. And a hard work of course! You can always =
experiment
with new analog/FM synthesis techniques, but all those timbres have been =
developed
years ago and such opcodes would save you from reinventing the wheels.
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Date: Fri, 19 Feb 1999 10:59:12 +0100
From: Josep M Comajuncosas
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Moogvcf must process signals normalised in [-1,1] otherwise you must pree=
scale the
signal prior entering the filter or with the new preescaling parameter in=
moogvcf. This
was necessary to allow softclipping of the feedback inside the filter (th=
e "resonance")
at a given input level.
Hope this helps!
Josep M Comajuncosas
Jean-Michel DARR=C9MONT wrote:
> Hi,
>
> I've been trying opcode with the following .orc&.sco(Hans Mik=
elson
> vco exemple):
>
> sr =3D 44100
> kr =3D 4410
> ksmps =3D 10
> nchnls =3D 2
>
> instr 10
> idur =3D p3 ; Duration
> iamp =3D p4 ; Amplitude
> ifqc =3D cpspch(p5) ; Frequency
> iwave =3D p6 ; Selected wave form 1=3DSaw, 2=3DSquare/PWM, 3=3DTri/Saw-=
Ramp-Mod
> isine =3D 1
> imaxd =3D 1/ifqc*2 ; Allows pitch bend down of two octaves
> kpw1 oscil .25, ifqc/200, 1
> kpw =3D kpw1 + .5
> asig vco iamp, ifqc, iwave, kpw, 1, imaxd
> ayn moogvcf asig, 1000, .5
> outs ayn, ayn ; Ouput and amplification
> endin
>
> ;SCORE:
> f1 0 65536 10 1
> ; Sta Dur Amp Pitch Wave
> i10 0 2 20000 5.00 1
> i10 + . . . 2
> i10 . . . . 3
> i10 . 2 20000 7.00 1
> i10 . . . . 2
> i10 . . . . 3
> i10 . 2 20000 9.00 1
> i10 . . . . 2
> i10 . . . . 3
> i10 . 2 20000 11.00 1
> i10 . . . . 2
> i10 . . . . 3
> e
>
> but I only get a silent sound file with this error message:
>
> MIT Csound: 3.51 (Jan 26 1999)
> (Mills/PPC: 3.5.1)
> orch now loaded
> audio buffered in 8192 sample-frame blocks
> writing 65536-byte blks of floats to Bardamu:Csound outputs:vco.aif (AI=
FF)
> SECTION 1:
> ftable 1:
> new alloc for instr 10:
> B 0.000 .. 2.000 T 2.000 TT 2.000 M: Inf Inf
> B 2.000 .. 4.000 T 4.000 TT 4.000 M: Inf Inf
> B 4.000 .. 6.000 T 6.000 TT 6.000 M: Inf Inf
> B 6.000 .. 8.000 T 8.000 TT 8.000 M: Inf Inf
> B 8.000 .. 10.000 T 10.000 TT 10.000 M: Inf Inf
> B 10.000 .. 12.000 T 12.000 TT 12.000 M: Inf Inf
> B 12.000 .. 14.000 T 14.000 TT 14.000 M: Inf Inf
> B 14.000 .. 16.000 T 16.000 TT 16.000 M: Inf Inf
> B 16.000 .. 18.000 T 18.000 TT 18.000 M: Inf Inf
> B 18.000 .. 20.000 T 20.000 TT 20.000 M: Inf Inf
> B 20.000 .. 22.000 T 22.000 TT 22.000 M: Inf Inf
> B 22.000 .. 24.000 T 24.000 TT 24.000 M: Inf Inf
> end of score. overall amps: Inf Inf
> 0 errors in performance
> 130 65536-byte soundblks of floats written to Bardamu:Csound outputs:vc=
o.aif (AIFF)
>
> The opcode works fine.
> Do I forget something or is there a bug in .
>
> Thanks for any help.
>
> --
> Jean-Michel DARREMONT
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Date: Fri, 19 Feb 1999 12:34:10 +0100
From: Josep M Comajuncosas
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To: Richard Dobson , csound@maths.ex.ac.uk
Subject: Re: New Opcodes
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Richard Dobson wrote:
> Well, I think we really want the complete VL1 as a single opcode. I am
> sure the parameter list will be quite manageable. Building blocks are
> great! Never mind if they get bigger than the building... ;->
Why not? Some of us could hack the Yamaha site to look for the necessary
info ;-)
If we start implementing full preset libraries and synths in Csound it
will grow a bit ... btw I really like the VL1 hehehe.
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Date: Thu, 18 Feb 1999 05:22:50 -0800 (PST)
From: Philip Aker
To: Tobiah
cc: csound@maths.ex.ac.uk
Subject: Re: Linux or not to linux?
In-Reply-To: <36CB89D6.2AEC0EEB@rcsreg.com>
Message-ID:
Composer: Philip Aker
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On Thu, 18 Feb 1999, Tobiah wrote:
}BTW, what is the proper way to refer to keeper of Csound? I always
}get confused by the case, and number of f's. Fitch? fFitch? ffitch?
}I remember seeing you comment on this a few years ago. I just tried 'John'.
}I think that that is correct anyway.
"Pope John"
Philip
Philip Aker
Composer, Pianist,
Finale Plugins
Suite 13
1405 West 11 Avenue
Vancouver BC
Canada V6H 1K9
philip@vcn.bc.ca
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Date: Fri, 19 Feb 99 12:51:14 GMT
From: jpff@maths.bath.ac.uk
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To: csound@maths.ex.ac.uk, fmtk@sfc.keio.ac.jp, penrose@sfc.keio.ac.jp
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Message written at 19 Feb 1999 10:41:46 +0000
--- Copy of mail to fmtk@sfc.keio.ac.jp ---
In-reply-to: <199902181814.DAA10878@zz039.sfc.keio.ac.jp> (message from
Fumitake Ohnaka on Fri, 19 Feb 1999 03:14:28 +0900)
References: <199902181814.DAA10878@zz039.sfc.keio.ac.jp>
On some implementations the code to open stdout for audio does not
exist. In particular the Macintosh machioen does not support it as
there is not really a stdin/stdout system on that machine. That
message (in my sources) can only come if compiled with macintosh or
SYMANTEX macros are defined.
There is a "gotya" in sending audio to stdout by teh way; if you use
WAV or AIFF formats it needs to seek back to teh start for the header,
and so it fails.
The meaning of "The input or output file in -i and -o can start with a
| to indicate a process which is started to create or process audio
files. This works on Windows and Unix, but not (yet) DOS." is almost
exactly what it says. I can write
csound xx.csd -h -o "|mypostprocess"
to create a sound and pass it via a pipe to a process called
mypostprocess. It works on Unix easily, and on Windows badly (as
pipes are badly designed there). Does not work on DOS for rather
boring reasons to do with my DOS compiler (despite teh documentation
there are no pipes) and on a Mac I woudl assume you were in trouble
unless matt or someone did some serious coding.
The #if for stdout rules it out for macintosh, Windows, DOS and Linux
(as that seems to be what the linux developers wanted). It can be
revised (I think the __unix is totally wrong...)
==John ffitch |