Glissando question from newbie
Date | 2017-06-14 06:48 |
From | Ethan Moore |
Subject | Glissando question from newbie |
Hi all, I hope this is the right place to post this... :P Does anyone know if it's possible to use Csound to create textures with lots of glissandi? Like for a string orchestra, with each instrument playing it own glissando, with its own speed, with some starting slow and then speeding up. (Realistic timbre isn't important, but a real-time rendition is.) If csound isn't good for this, does anyone know of a program that is? Thanks very much! Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here |
Date | 2017-06-14 07:05 |
From | "Jeanette C." |
Subject | Re: Glissando question from newbie |
Jun 14 2017, Ethan Moore has written: ... > Does anyone know if it's possible to use Csound to create textures with lots of glissandi? Like for a string orchestra, with each > instrument playing it own glissando, with its own speed, with some starting slow and then speeding up. (Realistic > timbre isn't important, but a real-time rendition is.) ... Hi Ethan, you can certainly do that in Csound. Depending on your needs, there are several ways of implementing a glissando or portamento. Best wishes, Jeanette -------- When you need someone, you just turn around and I will be there <3 Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here |
Date | 2017-06-14 08:40 |
From | Pablo Frank |
Subject | Re: Glissando question from newbie |
of course yes. Here you have a minimal example: <CsoundSynthesizer>
<CsOptions> -o glissando.wav </CsOptions> <CsInstruments>
sr = 44100 ksmps = 128 nchnls = 2 0dbfs = 1.0
instr 1 kexpseg expseg 1, 10,p4,1,p4
asig oscil .1,200*kexpseg,1 outs asig, asig endin
instr 2 endin
</CsInstruments> <CsScore>
f 1 0. 4096. 10. 1.
i1 0 20 2 i1 0 20 2.2 i1 0 20 2.3 i1 0 20 2.4 i1 0 20 2.5 i1 0 20 2.6 i1 0 20 2.7 i1 0 20 2.8 i1 0 20 2.9 i1 0 20 3.0 i1 0 20 3.1 i1 0 20 3.2 i1 0 20 3.3 i1 0 20 3.4 ;and all the quantity you want.
i2 0 25
</CsScore> </CsoundSynthesizer>
From: A discussion list for users of Csound <CSOUND@LISTSERV.HEANET.IE> on behalf of Ethan Moore <ewmoor01@HOTMAIL.COM>
Sent: Wednesday, June 14, 2017 5:48:14 AM To: CSOUND@LISTSERV.HEANET.IE Subject: [Csnd] Glissando question from newbie Hi all,
I hope this is the right place to post this... :P Does anyone know if it's possible to use Csound to create textures with lots of glissandi? Like for a string orchestra, with each instrument playing it own glissando, with its own speed, with some starting slow and then speeding up. (Realistic timbre isn't important, but a real-time rendition is.) If csound isn't good for this, does anyone know of a program that is? Thanks very much! Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here |
Date | 2017-06-14 11:37 | |||||
From | Iain McCurdy | |||||
Subject | Re: Glissando question from newbie | |||||
I created a Cabbage instrument called Micropolyphony which can do what you describe: layers of glissandi moving at different speeds and spaced at different intervals. Essentially this is done using recursion with UDOs, portamento and k-rate delays. http://iainmccurdy.org/CsoundRealtimeExamples/Cabbage/Instruments/Miscellaneous/Micropolyphony.csd From: A discussion list for users of Csound <CSOUND@LISTSERV.HEANET.IE> on behalf of Ethan Moore <ewmoor01@HOTMAIL.COM>
Sent: 14 June 2017 05:48 To: CSOUND@LISTSERV.HEANET.IE Subject: [Csnd] Glissando question from newbie Hi all,
I hope this is the right place to post this... :P Does anyone know if it's possible to use Csound to create textures with lots of glissandi? Like for a string orchestra, with each instrument playing it own glissando, with its own speed, with some starting slow and then speeding up. (Realistic timbre isn't important, but a real-time rendition is.) If csound isn't good for this, does anyone know of a program that is? Thanks very much! Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
Send bugs reports to https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here |