how to add instruments in real time?
Date | 2017-03-07 00:40 |
From | Forrest Curo |
Subject | how to add instruments in real time? |
The wikipedia article on csound [along with their usual complaint about the article containing first-hand information from people who know about the subject, which seems to show up on all their useful audio articles] has the following: [abt csound 6]:"The orchestra can be re-compiled at any time, or individual instruments can be compiled at any time, during a running performance. This enables true "live coding" in Csound performances." |
Date | 2017-03-07 01:16 |
From | Nikhil Singh |
Subject | Re: how to add instruments in real time? |
csoundCompileOrc() I think is the function that allows this. I could be wrong though! On Mon, Mar 6, 2017 at 7:40 PM, Forrest Curo <treegestalt@gmail.com> wrote:
|
Date | 2017-03-07 02:57 |
From | Forrest Curo |
Subject | Re: how to add instruments in real time? |
Yes, thanks! produces noise when I trigger it"... char *orc = "instr 8 \n a1 rand 0dbfs/4 \n outs a1, a1 \n endin \n"; csoundCompileOrc(csound, orc); sprintf(orcout, "i8 0 5 \n"); ... " "... i5.57 0 60 92 7.09 rtevent: T 2.582 TT 2.582 M: 20281.1 22750.4 i8 0 5 ..." On Mon, Mar 6, 2017 at 5:16 PM, Nikhil Singh <nsingh1@berklee.edu> wrote:
|
Date | 2017-03-07 03:01 |
From | Forrest Curo |
Subject | Re: how to add instruments in real time? |
[The "i5.57 etc" part might be confusing; it's there because the triggering event was the noteoff I sent to instrument 5.57.] On Mon, Mar 6, 2017 at 6:57 PM, Forrest Curo <treegestalt@gmail.com> wrote:
|