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[Csnd] M 3D Suite - a set of tools for binaural 3d scene design

Date2018-10-24 01:18
From"Jeanette C."
Subject[Csnd] M 3D Suite - a set of tools for binaural 3d scene design
Hey hey,
I just released the first version of M 3D Suite. It's a collection of UDOs and 
CSD files to help design binaural 3D scenes in Csound, using the HRTF opcodes 
(hrtfearly and hrtfreverb).
Here's a short demo:
http://juliencoder.de/m_3d_demo.mp3

Here's the download link:
http://juliencoder.de/sound/m_3d_suite-0.8.zip (9.6MB)

You will need the hrtf data files for your samplerate.

Here's an overview of the tools:
m_3d_atmo (UDO) - create an atmosphere in a room, based on a stereo soundfile
m_3d_global_reverb (UDO) - helper opcode to make global reverberation (late 
reflection) easier
m_3d_move (UDO) - create a 3D movement based on a table with coordinates, 
movement time/speed and a curve (optionally prevent the trajectory from 
hitting the walls and ceiling)
m_3d_obstacle (UDO) - emulate obstacles in the room, this is more a special 
effect than a model! It is CPU hungry
m_3d_place_source (UDO) - helper utility to place a source in a room and do 
early reflections
m_scene_blender (UDO) - simple utility to create music to blend between 
scenes, with fade in and fade out
m_scene_speaker (UDO) - simple sound-alike of a speaker (again no model!)
m_scene_speakers (UDO) - the same for stereo in and out
m_segk (UDO) - helper module for m_3d_move, draws a segment with three 
possible curve types (user supplied)
m_3d_test_room (CSD) - a basic room testing framework, still hardcoded. It 
will read your room description from a table, fill in the missing parameters 
for late reflections (hrtfreverb) and move a signal to each corner and middle 
of wall
demo (CSD) - demonstration of the suite, showing off a couple of modules
exp (ftable) - exponential curve ftable (for m_segk/m_3d_move)
log (ftable) - logarithmic curve ftable (for m_segk/m_3d_move)
move (ftable) - demo ftable with movement profile
obstacle (ftable) - demo ftable with three obstacles
room (ftable) - demo room description ftable

Hope anyone can do anything with these and enjooys them. The suite isn't 
finished, there's certainly one opcode missing and small programs to create 
movement, obstacles and rooms would be very helpful, as would a few other 
helpers.

Best wishes,

jeanette

-- 
  * Website: http://juliencoder.de - for summer is a state of sound
  * SoundCloud: https://soundcloud.com/jeanette_c
  * Youtube: https://www.youtube.com/channel/UCMS4rfGrTwz8W7jhC1Jnv7g
  * GitHub: https://github.com/jeanette-c
  * Twitter: https://twitter.com/jeanette_c_s

I'm so curious, what do you think of me <3
(Britney Spears)

Csound mailing list
Csound@listserv.heanet.ie
https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
Send bugs reports to
        https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here

Date2018-10-24 20:52
FromDave Seidel
SubjectRe: [Csnd] M 3D Suite - a set of tools for binaural 3d scene design
While this doesn't necessarily fit the kind of work I personally do, I think this is very cool. Good tools for sound designers and game composers at the very least! Thanks for contributing your work.

- Dave

On Tue, Oct 23, 2018 at 8:18 PM Jeanette C. <julien@mail.upb.de> wrote:
Hey hey,
I just released the first version of M 3D Suite. It's a collection of UDOs and
CSD files to help design binaural 3D scenes in Csound, using the HRTF opcodes
(hrtfearly and hrtfreverb).
Here's a short demo:
http://juliencoder.de/m_3d_demo.mp3

Here's the download link:
http://juliencoder.de/sound/m_3d_suite-0.8.zip (9.6MB)

You will need the hrtf data files for your samplerate.

Here's an overview of the tools:
m_3d_atmo (UDO) - create an atmosphere in a room, based on a stereo soundfile
m_3d_global_reverb (UDO) - helper opcode to make global reverberation (late
reflection) easier
m_3d_move (UDO) - create a 3D movement based on a table with coordinates,
movement time/speed and a curve (optionally prevent the trajectory from
hitting the walls and ceiling)
m_3d_obstacle (UDO) - emulate obstacles in the room, this is more a special
effect than a model! It is CPU hungry
m_3d_place_source (UDO) - helper utility to place a source in a room and do
early reflections
m_scene_blender (UDO) - simple utility to create music to blend between
scenes, with fade in and fade out
m_scene_speaker (UDO) - simple sound-alike of a speaker (again no model!)
m_scene_speakers (UDO) - the same for stereo in and out
m_segk (UDO) - helper module for m_3d_move, draws a segment with three
possible curve types (user supplied)
m_3d_test_room (CSD) - a basic room testing framework, still hardcoded. It
will read your room description from a table, fill in the missing parameters
for late reflections (hrtfreverb) and move a signal to each corner and middle
of wall
demo (CSD) - demonstration of the suite, showing off a couple of modules
exp (ftable) - exponential curve ftable (for m_segk/m_3d_move)
log (ftable) - logarithmic curve ftable (for m_segk/m_3d_move)
move (ftable) - demo ftable with movement profile
obstacle (ftable) - demo ftable with three obstacles
room (ftable) - demo room description ftable

Hope anyone can do anything with these and enjooys them. The suite isn't
finished, there's certainly one opcode missing and small programs to create
movement, obstacles and rooms would be very helpful, as would a few other
helpers.

Best wishes,

jeanette

--
  * Website: http://juliencoder.de - for summer is a state of sound
  * SoundCloud: https://soundcloud.com/jeanette_c
  * Youtube: https://www.youtube.com/channel/UCMS4rfGrTwz8W7jhC1Jnv7g
  * GitHub: https://github.com/jeanette-c
  * Twitter: https://twitter.com/jeanette_c_s

I'm so curious, what do you think of me <3
(Britney Spears)

Csound mailing list
Csound@listserv.heanet.ie
https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
Send bugs reports to
        https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here


--
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Date2018-10-24 20:57
From"Jeanette C."
SubjectRe: [Csnd] M 3D Suite - a set of tools for binaural 3d scene design
Hey Dave,
thanks very much for commenting. I suppose it might be a bit too niche.
:) HRTF is a bit limiting in some ways, but I like the feature of
independent listener movement, potentially a very pwoerful feature.

Best wishes,

Jeanette

Oct 24 2018, Dave Seidel has written:

> While this doesn't necessarily fit the kind of work I personally do, I
> think this is very cool. Good tools for sound designers and game composers
> at the very least! Thanks for contributing your work.
>
> - Dave
>
> On Tue, Oct 23, 2018 at 8:18 PM Jeanette C.  wrote:
>
>> Hey hey,
>> I just released the first version of M 3D Suite. It's a collection of UDOs
>> and
>> CSD files to help design binaural 3D scenes in Csound, using the HRTF
>> opcodes
>> (hrtfearly and hrtfreverb).
>> Here's a short demo:
>> http://juliencoder.de/m_3d_demo.mp3
>>
>> Here's the download link:
>> http://juliencoder.de/sound/m_3d_suite-0.8.zip (9.6MB)
>>
>> You will need the hrtf data files for your samplerate.
>>
>> Here's an overview of the tools:
>> m_3d_atmo (UDO) - create an atmosphere in a room, based on a stereo
>> soundfile
>> m_3d_global_reverb (UDO) - helper opcode to make global reverberation
>> (late
>> reflection) easier
>> m_3d_move (UDO) - create a 3D movement based on a table with coordinates,
>> movement time/speed and a curve (optionally prevent the trajectory from
>> hitting the walls and ceiling)
>> m_3d_obstacle (UDO) - emulate obstacles in the room, this is more a
>> special
>> effect than a model! It is CPU hungry
>> m_3d_place_source (UDO) - helper utility to place a source in a room and
>> do
>> early reflections
>> m_scene_blender (UDO) - simple utility to create music to blend between
>> scenes, with fade in and fade out
>> m_scene_speaker (UDO) - simple sound-alike of a speaker (again no model!)
>> m_scene_speakers (UDO) - the same for stereo in and out
>> m_segk (UDO) - helper module for m_3d_move, draws a segment with three
>> possible curve types (user supplied)
>> m_3d_test_room (CSD) - a basic room testing framework, still hardcoded. It
>> will read your room description from a table, fill in the missing
>> parameters
>> for late reflections (hrtfreverb) and move a signal to each corner and
>> middle
>> of wall
>> demo (CSD) - demonstration of the suite, showing off a couple of modules
>> exp (ftable) - exponential curve ftable (for m_segk/m_3d_move)
>> log (ftable) - logarithmic curve ftable (for m_segk/m_3d_move)
>> move (ftable) - demo ftable with movement profile
>> obstacle (ftable) - demo ftable with three obstacles
>> room (ftable) - demo room description ftable
>>
>> Hope anyone can do anything with these and enjooys them. The suite isn't
>> finished, there's certainly one opcode missing and small programs to
>> create
>> movement, obstacles and rooms would be very helpful, as would a few other
>> helpers.
>>
>> Best wishes,
>>
>> jeanette
>>
>> --
>>   * Website: http://juliencoder.de - for summer is a state of sound
>>   * SoundCloud: https://soundcloud.com/jeanette_c
>>   * Youtube: https://www.youtube.com/channel/UCMS4rfGrTwz8W7jhC1Jnv7g
>>   * GitHub: https://github.com/jeanette-c
>>   * Twitter: https://twitter.com/jeanette_c_s
>>
>> I'm so curious, what do you think of me <3
>> (Britney Spears)
>>
>> Csound mailing list
>> Csound@listserv.heanet.ie
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> Send bugs reports to
>>         https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here
>>
>
>
> -- 
> http://mysterybear.net
> https://soundcloud.com/mysterybear
> https://mysterybear.bandcamp.com
> https://www.youtube.com/channel/UCo0--3uN5ycq_aupZXskBgA
>
> http://recordings.irritablehedgehog.com/album/dave-seidel-60-hz
>
> Csound mailing list
> Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
> Send bugs reports to
>        https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here
>

-- 
  * Website: http://juliencoder.de - for summer is a state of sound
  * SoundCloud: https://soundcloud.com/jeanette_c
  * Youtube: https://www.youtube.com/channel/UCMS4rfGrTwz8W7jhC1Jnv7g
  * GitHub: https://github.com/jeanette-c
  * Twitter: https://twitter.com/jeanette_c_s

Can't you see I'm a fool in so many ways <3
(Britney Spears)

Csound mailing list
Csound@listserv.heanet.ie
https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
Send bugs reports to
        https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here

Date2018-10-24 21:00
FromDave Seidel
SubjectRe: [Csnd] M 3D Suite - a set of tools for binaural 3d scene design
There's nothing wrong with niches. Usually someone is occupying them and doing good work!

On Wed, Oct 24, 2018 at 3:56 PM Jeanette C. <julien@mail.upb.de> wrote:
Hey Dave,
thanks very much for commenting. I suppose it might be a bit too niche.
:) HRTF is a bit limiting in some ways, but I like the feature of
independent listener movement, potentially a very pwoerful feature.

Best wishes,

Jeanette

Oct 24 2018, Dave Seidel has written:

> While this doesn't necessarily fit the kind of work I personally do, I
> think this is very cool. Good tools for sound designers and game composers
> at the very least! Thanks for contributing your work.
>
> - Dave
>
> On Tue, Oct 23, 2018 at 8:18 PM Jeanette C. <julien@mail.upb.de> wrote:
>
>> Hey hey,
>> I just released the first version of M 3D Suite. It's a collection of UDOs
>> and
>> CSD files to help design binaural 3D scenes in Csound, using the HRTF
>> opcodes
>> (hrtfearly and hrtfreverb).
>> Here's a short demo:
>> http://juliencoder.de/m_3d_demo.mp3
>>
>> Here's the download link:
>> http://juliencoder.de/sound/m_3d_suite-0.8.zip (9.6MB)
>>
>> You will need the hrtf data files for your samplerate.
>>
>> Here's an overview of the tools:
>> m_3d_atmo (UDO) - create an atmosphere in a room, based on a stereo
>> soundfile
>> m_3d_global_reverb (UDO) - helper opcode to make global reverberation
>> (late
>> reflection) easier
>> m_3d_move (UDO) - create a 3D movement based on a table with coordinates,
>> movement time/speed and a curve (optionally prevent the trajectory from
>> hitting the walls and ceiling)
>> m_3d_obstacle (UDO) - emulate obstacles in the room, this is more a
>> special
>> effect than a model! It is CPU hungry
>> m_3d_place_source (UDO) - helper utility to place a source in a room and
>> do
>> early reflections
>> m_scene_blender (UDO) - simple utility to create music to blend between
>> scenes, with fade in and fade out
>> m_scene_speaker (UDO) - simple sound-alike of a speaker (again no model!)
>> m_scene_speakers (UDO) - the same for stereo in and out
>> m_segk (UDO) - helper module for m_3d_move, draws a segment with three
>> possible curve types (user supplied)
>> m_3d_test_room (CSD) - a basic room testing framework, still hardcoded. It
>> will read your room description from a table, fill in the missing
>> parameters
>> for late reflections (hrtfreverb) and move a signal to each corner and
>> middle
>> of wall
>> demo (CSD) - demonstration of the suite, showing off a couple of modules
>> exp (ftable) - exponential curve ftable (for m_segk/m_3d_move)
>> log (ftable) - logarithmic curve ftable (for m_segk/m_3d_move)
>> move (ftable) - demo ftable with movement profile
>> obstacle (ftable) - demo ftable with three obstacles
>> room (ftable) - demo room description ftable
>>
>> Hope anyone can do anything with these and enjooys them. The suite isn't
>> finished, there's certainly one opcode missing and small programs to
>> create
>> movement, obstacles and rooms would be very helpful, as would a few other
>> helpers.
>>
>> Best wishes,
>>
>> jeanette
>>
>> --
>>   * Website: http://juliencoder.de - for summer is a state of sound
>>   * SoundCloud: https://soundcloud.com/jeanette_c
>>   * Youtube: https://www.youtube.com/channel/UCMS4rfGrTwz8W7jhC1Jnv7g
>>   * GitHub: https://github.com/jeanette-c
>>   * Twitter: https://twitter.com/jeanette_c_s
>>
>> I'm so curious, what do you think of me <3
>> (Britney Spears)
>>
>> Csound mailing list
>> Csound@listserv.heanet.ie
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> Send bugs reports to
>>         https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here
>>
>
>
> --
> http://mysterybear.net
> https://soundcloud.com/mysterybear
> https://mysterybear.bandcamp.com
> https://www.youtube.com/channel/UCo0--3uN5ycq_aupZXskBgA
>
> http://recordings.irritablehedgehog.com/album/dave-seidel-60-hz
>
> Csound mailing list
> Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
> Send bugs reports to
>        https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here
>

--
  * Website: http://juliencoder.de - for summer is a state of sound
  * SoundCloud: https://soundcloud.com/jeanette_c
  * Youtube: https://www.youtube.com/channel/UCMS4rfGrTwz8W7jhC1Jnv7g
  * GitHub: https://github.com/jeanette-c
  * Twitter: https://twitter.com/jeanette_c_s

Can't you see I'm a fool in so many ways <3
(Britney Spears)

Csound mailing list
Csound@listserv.heanet.ie
https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
Send bugs reports to
        https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here


--
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Date2018-10-25 12:34
Fromthorin kerr
SubjectRe: [Csnd] M 3D Suite - a set of tools for binaural 3d scene design
These are really nice. Looks like a lot of work went into these. 
I've been playing around with spat3d lately. These are different. I reckon I'll use them.  

Thank you.

Thorin





On Wed, 24 Oct. 2018, 10:18 am Jeanette C., <julien@mail.upb.de> wrote:
Hey hey,
I just released the first version of M 3D Suite. It's a collection of UDOs and
CSD files to help design binaural 3D scenes in Csound, using the HRTF opcodes
(hrtfearly and hrtfreverb).
Here's a short demo:
http://juliencoder.de/m_3d_demo.mp3

Here's the download link:
http://juliencoder.de/sound/m_3d_suite-0.8.zip (9.6MB)

You will need the hrtf data files for your samplerate.

Here's an overview of the tools:
m_3d_atmo (UDO) - create an atmosphere in a room, based on a stereo soundfile
m_3d_global_reverb (UDO) - helper opcode to make global reverberation (late
reflection) easier
m_3d_move (UDO) - create a 3D movement based on a table with coordinates,
movement time/speed and a curve (optionally prevent the trajectory from
hitting the walls and ceiling)
m_3d_obstacle (UDO) - emulate obstacles in the room, this is more a special
effect than a model! It is CPU hungry
m_3d_place_source (UDO) - helper utility to place a source in a room and do
early reflections
m_scene_blender (UDO) - simple utility to create music to blend between
scenes, with fade in and fade out
m_scene_speaker (UDO) - simple sound-alike of a speaker (again no model!)
m_scene_speakers (UDO) - the same for stereo in and out
m_segk (UDO) - helper module for m_3d_move, draws a segment with three
possible curve types (user supplied)
m_3d_test_room (CSD) - a basic room testing framework, still hardcoded. It
will read your room description from a table, fill in the missing parameters
for late reflections (hrtfreverb) and move a signal to each corner and middle
of wall
demo (CSD) - demonstration of the suite, showing off a couple of modules
exp (ftable) - exponential curve ftable (for m_segk/m_3d_move)
log (ftable) - logarithmic curve ftable (for m_segk/m_3d_move)
move (ftable) - demo ftable with movement profile
obstacle (ftable) - demo ftable with three obstacles
room (ftable) - demo room description ftable

Hope anyone can do anything with these and enjooys them. The suite isn't
finished, there's certainly one opcode missing and small programs to create
movement, obstacles and rooms would be very helpful, as would a few other
helpers.

Best wishes,

jeanette

--
  * Website: http://juliencoder.de - for summer is a state of sound
  * SoundCloud: https://soundcloud.com/jeanette_c
  * Youtube: https://www.youtube.com/channel/UCMS4rfGrTwz8W7jhC1Jnv7g
  * GitHub: https://github.com/jeanette-c
  * Twitter: https://twitter.com/jeanette_c_s

I'm so curious, what do you think of me <3
(Britney Spears)

Csound mailing list
Csound@listserv.heanet.ie
https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
Send bugs reports to
        https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Date2018-10-26 04:27
FromGuillermo Senna
SubjectRe: [Csnd] M 3D Suite - a set of tools for binaural 3d scene design
+1! I reckon I'll use them too in the near future.

Cheers.

On 25/10/18 08:34, thorin kerr wrote:
> These are really nice. Looks like a lot of work went into these.
> I've been playing around with spat3d lately. These are different. I reckon
> I'll use them.
>
> Thank you.
>
> Thorin
>
>
>
>
>
> On Wed, 24 Oct. 2018, 10:18 am Jeanette C.,  wrote:
>
>> Hey hey,
>> I just released the first version of M 3D Suite. It's a collection of UDOs
>> and
>> CSD files to help design binaural 3D scenes in Csound, using the HRTF
>> opcodes
>> (hrtfearly and hrtfreverb).
>> Here's a short demo:
>> http://juliencoder.de/m_3d_demo.mp3
>>
>> Here's the download link:
>> http://juliencoder.de/sound/m_3d_suite-0.8.zip (9.6MB)
>>
>> You will need the hrtf data files for your samplerate.
>>
>> Here's an overview of the tools:
>> m_3d_atmo (UDO) - create an atmosphere in a room, based on a stereo
>> soundfile
>> m_3d_global_reverb (UDO) - helper opcode to make global reverberation
>> (late
>> reflection) easier
>> m_3d_move (UDO) - create a 3D movement based on a table with coordinates,
>> movement time/speed and a curve (optionally prevent the trajectory from
>> hitting the walls and ceiling)
>> m_3d_obstacle (UDO) - emulate obstacles in the room, this is more a
>> special
>> effect than a model! It is CPU hungry
>> m_3d_place_source (UDO) - helper utility to place a source in a room and
>> do
>> early reflections
>> m_scene_blender (UDO) - simple utility to create music to blend between
>> scenes, with fade in and fade out
>> m_scene_speaker (UDO) - simple sound-alike of a speaker (again no model!)
>> m_scene_speakers (UDO) - the same for stereo in and out
>> m_segk (UDO) - helper module for m_3d_move, draws a segment with three
>> possible curve types (user supplied)
>> m_3d_test_room (CSD) - a basic room testing framework, still hardcoded. It
>> will read your room description from a table, fill in the missing
>> parameters
>> for late reflections (hrtfreverb) and move a signal to each corner and
>> middle
>> of wall
>> demo (CSD) - demonstration of the suite, showing off a couple of modules
>> exp (ftable) - exponential curve ftable (for m_segk/m_3d_move)
>> log (ftable) - logarithmic curve ftable (for m_segk/m_3d_move)
>> move (ftable) - demo ftable with movement profile
>> obstacle (ftable) - demo ftable with three obstacles
>> room (ftable) - demo room description ftable
>>
>> Hope anyone can do anything with these and enjooys them. The suite isn't
>> finished, there's certainly one opcode missing and small programs to
>> create
>> movement, obstacles and rooms would be very helpful, as would a few other
>> helpers.
>>
>> Best wishes,
>>
>> jeanette
>>
>> --
>>   * Website: http://juliencoder.de - for summer is a state of sound
>>   * SoundCloud: https://soundcloud.com/jeanette_c
>>   * Youtube: https://www.youtube.com/channel/UCMS4rfGrTwz8W7jhC1Jnv7g
>>   * GitHub: https://github.com/jeanette-c
>>   * Twitter: https://twitter.com/jeanette_c_s
>>
>> I'm so curious, what do you think of me <3
>> (Britney Spears)
>>
>> Csound mailing list
>> Csound@listserv.heanet.ie
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> Send bugs reports to
>>         https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here
>>
> Csound mailing list
> Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
> Send bugs reports to
>         https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here
>

Csound mailing list
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Send bugs reports to
        https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here

Date2018-10-26 10:56
From"Jeanette C."
SubjectRe: [Csnd] M 3D Suite - a set of tools for binaural 3d scene design
Oct 26 2018, Guillermo Senna has written:

> +1! I reckon I'll use them too in the near future.
Thanks, both of you, that is gratifying to hear. I hope that by that
time I will have extended the suite with the few missing links to make
it more usable.

Best wishes,

Jeanette
>
> Cheers.
>
> On 25/10/18 08:34, thorin kerr wrote:
>> These are really nice. Looks like a lot of work went into these.
>> I've been playing around with spat3d lately. These are different. I reckon
>> I'll use them.
>>
>> Thank you.
>>
>> Thorin
>>
>>
>>
>>
>>
>> On Wed, 24 Oct. 2018, 10:18 am Jeanette C.,  wrote:
>>
>>> Hey hey,
>>> I just released the first version of M 3D Suite. It's a collection of UDOs
>>> and
>>> CSD files to help design binaural 3D scenes in Csound, using the HRTF
>>> opcodes
>>> (hrtfearly and hrtfreverb).
>>> Here's a short demo:
>>> http://juliencoder.de/m_3d_demo.mp3
>>>
>>> Here's the download link:
>>> http://juliencoder.de/sound/m_3d_suite-0.8.zip (9.6MB)
>>>
>>> You will need the hrtf data files for your samplerate.
>>>
>>> Here's an overview of the tools:
>>> m_3d_atmo (UDO) - create an atmosphere in a room, based on a stereo
>>> soundfile
>>> m_3d_global_reverb (UDO) - helper opcode to make global reverberation
>>> (late
>>> reflection) easier
>>> m_3d_move (UDO) - create a 3D movement based on a table with coordinates,
>>> movement time/speed and a curve (optionally prevent the trajectory from
>>> hitting the walls and ceiling)
>>> m_3d_obstacle (UDO) - emulate obstacles in the room, this is more a
>>> special
>>> effect than a model! It is CPU hungry
>>> m_3d_place_source (UDO) - helper utility to place a source in a room and
>>> do
>>> early reflections
>>> m_scene_blender (UDO) - simple utility to create music to blend between
>>> scenes, with fade in and fade out
>>> m_scene_speaker (UDO) - simple sound-alike of a speaker (again no model!)
>>> m_scene_speakers (UDO) - the same for stereo in and out
>>> m_segk (UDO) - helper module for m_3d_move, draws a segment with three
>>> possible curve types (user supplied)
>>> m_3d_test_room (CSD) - a basic room testing framework, still hardcoded. It
>>> will read your room description from a table, fill in the missing
>>> parameters
>>> for late reflections (hrtfreverb) and move a signal to each corner and
>>> middle
>>> of wall
>>> demo (CSD) - demonstration of the suite, showing off a couple of modules
>>> exp (ftable) - exponential curve ftable (for m_segk/m_3d_move)
>>> log (ftable) - logarithmic curve ftable (for m_segk/m_3d_move)
>>> move (ftable) - demo ftable with movement profile
>>> obstacle (ftable) - demo ftable with three obstacles
>>> room (ftable) - demo room description ftable
>>>
>>> Hope anyone can do anything with these and enjooys them. The suite isn't
>>> finished, there's certainly one opcode missing and small programs to
>>> create
>>> movement, obstacles and rooms would be very helpful, as would a few other
>>> helpers.
>>>
>>> Best wishes,
>>>
>>> jeanette
>>>
>>> --
>>>   * Website: http://juliencoder.de - for summer is a state of sound
>>>   * SoundCloud: https://soundcloud.com/jeanette_c
>>>   * Youtube: https://www.youtube.com/channel/UCMS4rfGrTwz8W7jhC1Jnv7g
>>>   * GitHub: https://github.com/jeanette-c
>>>   * Twitter: https://twitter.com/jeanette_c_s
>>>
>>> I'm so curious, what do you think of me <3
>>> (Britney Spears)
>>>
>>> Csound mailing list
>>> Csound@listserv.heanet.ie
>>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>>> Send bugs reports to
>>>         https://github.com/csound/csound/issues
>>> Discussions of bugs and features can be posted here
>>>
>> Csound mailing list
>> Csound@listserv.heanet.ie
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> Send bugs reports to
>>         https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here
>>
>
> Csound mailing list
> Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
> Send bugs reports to
>        https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here
>

-- 
  * Website: http://juliencoder.de - for summer is a state of sound
  * SoundCloud: https://soundcloud.com/jeanette_c
  * Youtube: https://www.youtube.com/channel/UCMS4rfGrTwz8W7jhC1Jnv7g
  * GitHub: https://github.com/jeanette-c
  * Twitter: https://twitter.com/jeanette_c_s

You should never try to change me
I can be nobody else
And I like the way I am <3
(Britney Spears)

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Discussions of bugs and features can be posted here

Date2019-03-11 14:25
From"Dr. Richard Boulanger"
SubjectRe: [Csnd] M 3D Suite - a set of tools for binaural 3d scene design
Jeanette,

Your 3d suite is awesome, inspiring, useful, helpful - THANKS!

Dr.B.
_____________________________________________
Dr. Richard Boulanger
Professor of Electronic Production and Design
Professional Writing and Music Technology Division
Berklee College of Music
______________________________________________
OFFICE: 1126 Boylston St., Suite 201 (EPD), Suite 208 (Boulanger)
______________________________________________


On Tue, Oct 23, 2018 at 8:18 PM Jeanette C. <julien@mail.upb.de> wrote:
Hey hey,
I just released the first version of M 3D Suite. It's a collection of UDOs and
CSD files to help design binaural 3D scenes in Csound, using the HRTF opcodes
(hrtfearly and hrtfreverb).
Here's a short demo:
http://juliencoder.de/m_3d_demo.mp3

Here's the download link:
http://juliencoder.de/sound/m_3d_suite-0.8.zip (9.6MB)

You will need the hrtf data files for your samplerate.

Here's an overview of the tools:
m_3d_atmo (UDO) - create an atmosphere in a room, based on a stereo soundfile
m_3d_global_reverb (UDO) - helper opcode to make global reverberation (late
reflection) easier
m_3d_move (UDO) - create a 3D movement based on a table with coordinates,
movement time/speed and a curve (optionally prevent the trajectory from
hitting the walls and ceiling)
m_3d_obstacle (UDO) - emulate obstacles in the room, this is more a special
effect than a model! It is CPU hungry
m_3d_place_source (UDO) - helper utility to place a source in a room and do
early reflections
m_scene_blender (UDO) - simple utility to create music to blend between
scenes, with fade in and fade out
m_scene_speaker (UDO) - simple sound-alike of a speaker (again no model!)
m_scene_speakers (UDO) - the same for stereo in and out
m_segk (UDO) - helper module for m_3d_move, draws a segment with three
possible curve types (user supplied)
m_3d_test_room (CSD) - a basic room testing framework, still hardcoded. It
will read your room description from a table, fill in the missing parameters
for late reflections (hrtfreverb) and move a signal to each corner and middle
of wall
demo (CSD) - demonstration of the suite, showing off a couple of modules
exp (ftable) - exponential curve ftable (for m_segk/m_3d_move)
log (ftable) - logarithmic curve ftable (for m_segk/m_3d_move)
move (ftable) - demo ftable with movement profile
obstacle (ftable) - demo ftable with three obstacles
room (ftable) - demo room description ftable

Hope anyone can do anything with these and enjooys them. The suite isn't
finished, there's certainly one opcode missing and small programs to create
movement, obstacles and rooms would be very helpful, as would a few other
helpers.

Best wishes,

jeanette

--
  * Website: http://juliencoder.de - for summer is a state of sound
  * SoundCloud: https://soundcloud.com/jeanette_c
  * Youtube: https://www.youtube.com/channel/UCMS4rfGrTwz8W7jhC1Jnv7g
  * GitHub: https://github.com/jeanette-c
  * Twitter: https://twitter.com/jeanette_c_s

I'm so curious, what do you think of me <3
(Britney Spears)

Csound mailing list
Csound@listserv.heanet.ie
https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
Send bugs reports to
        https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Date2019-03-11 16:11
From"Jeanette C."
SubjectRe: [Csnd] M 3D Suite - a set of tools for binaural 3d scene design
Mar 11 2019, Dr. Richard Boulanger has written:

> Jeanette,
>
> Your 3d suite is awesome, inspiring, useful, helpful - THANKS!
Thanks a lot Dr. B., I am very glad to hear that someone else enjoys
these.

Best wishes,

Jeanette

-- 
  * Website: http://juliencoder.de - for summer is a state of sound
  * SoundCloud: https://soundcloud.com/jeanette_c
  * Youtube: https://www.youtube.com/channel/UCMS4rfGrTwz8W7jhC1Jnv7g
  * GitHub: https://github.com/jeanette-c
  * Twitter: https://twitter.com/jeanette_c_s

For whatever reason,
I feel like I've been wanting you all my life <3
(Britney Spears)

Csound mailing list
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        https://github.com/csound/csound/issues
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