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algorithmic composition for video

Date2017-01-29 12:40
FromZohar Argaman
Subjectalgorithmic composition for video
csound opened me to algorithmic composition of sound.
what about algorithmic composition of video?
is there any programming language for manipulation of frame by frame stream? would something like that work live?

Zohar
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Date2017-01-29 12:54
FromHlöðver Sigurðsson
SubjectRe: algorithmic composition for video
Opengl GLSL Shader language is a world of algorithmic videos.

You can even start trying out some algorithms at www.shadertoy.com

It works live and I combine GLSL with audio via openframeworks in live-coding performances.

2017-01-29 13:40 GMT+01:00 Zohar Argaman <zoharargaman@gmail.com>:
csound opened me to algorithmic composition of sound.
what about algorithmic composition of video?
is there any programming language for manipulation of frame by frame stream? would something like that work live?

Zohar
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Date2017-01-29 12:56
FromMichael Gogins
SubjectRe: algorithmic composition for video
Yes. There are many. Computer game engines can be used. OpenGL and WebGL can be used. My piece Scrims is an example of using WebGL with Csound, see https://gogins.github.io/csound/Scrims_pnacl.html.

Also check out live coding systems like Gibber, and of course the demoscene. Just search for "demoscene" on YouTube or Google.

Also Processing and p5.js.

Regards,
Mike

On Jan 29, 2017 7:40 AM, "Zohar Argaman" <zoharargaman@gmail.com> wrote:
csound opened me to algorithmic composition of sound.
what about algorithmic composition of video?
is there any programming language for manipulation of frame by frame stream? would something like that work live?

Zohar
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Date2017-01-29 13:41
FromJohn DeBlase
SubjectRe: algorithmic composition for video
You should check out MAx/MSP's jitter framework and/or Pure Data's GEM. 

On Jan 29, 2017, at 7:56 AM, Michael Gogins <michael.gogins@GMAIL.COM> wrote:

Yes. There are many. Computer game engines can be used. OpenGL and WebGL can be used. My piece Scrims is an example of using WebGL with Csound, see https://gogins.github.io/csound/Scrims_pnacl.html.

Also check out live coding systems like Gibber, and of course the demoscene. Just search for "demoscene" on YouTube or Google.

Also Processing and p5.js.

Regards,
Mike

On Jan 29, 2017 7:40 AM, "Zohar Argaman" <zoharargaman@gmail.com> wrote:
csound opened me to algorithmic composition of sound.
what about algorithmic composition of video?
is there any programming language for manipulation of frame by frame stream? would something like that work live?

Zohar
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Date2017-01-29 21:52
FromLuciano Zanatta
SubjectRe: algorithmic composition for video
You could try Processing, also.

2017-01-29 11:41 GMT-02:00 John DeBlase <bsnacks000@gmail.com>:
You should check out MAx/MSP's jitter framework and/or Pure Data's GEM. 

On Jan 29, 2017, at 7:56 AM, Michael Gogins <michael.gogins@GMAIL.COM> wrote:

Yes. There are many. Computer game engines can be used. OpenGL and WebGL can be used. My piece Scrims is an example of using WebGL with Csound, see https://gogins.github.io/csound/Scrims_pnacl.html.

Also check out live coding systems like Gibber, and of course the demoscene. Just search for "demoscene" on YouTube or Google.

Also Processing and p5.js.

Regards,
Mike

On Jan 29, 2017 7:40 AM, "Zohar Argaman" <zoharargaman@gmail.com> wrote:
csound opened me to algorithmic composition of sound.
what about algorithmic composition of video?
is there any programming language for manipulation of frame by frame stream? would something like that work live?

Zohar
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

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Date2017-01-30 13:43
FromZohar Argaman
SubjectRe: algorithmic composition for video
that's a lot of options. thank you.
i wish an experienced being would advise pros and cons of each 

On Sun, Jan 29, 2017 at 11:52 PM, Luciano Zanatta <lucianozanattaterra@gmail.com> wrote:
You could try Processing, also.

2017-01-29 11:41 GMT-02:00 John DeBlase <bsnacks000@gmail.com>:
You should check out MAx/MSP's jitter framework and/or Pure Data's GEM. 

On Jan 29, 2017, at 7:56 AM, Michael Gogins <michael.gogins@GMAIL.COM> wrote:

Yes. There are many. Computer game engines can be used. OpenGL and WebGL can be used. My piece Scrims is an example of using WebGL with Csound, see https://gogins.github.io/csound/Scrims_pnacl.html.

Also check out live coding systems like Gibber, and of course the demoscene. Just search for "demoscene" on YouTube or Google.

Also Processing and p5.js.

Regards,
Mike

On Jan 29, 2017 7:40 AM, "Zohar Argaman" <zoharargaman@gmail.com> wrote:
csound opened me to algorithmic composition of sound.
what about algorithmic composition of video?
is there any programming language for manipulation of frame by frame stream? would something like that work live?

Zohar
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Date2017-01-30 13:55
FromRory Walsh
SubjectRe: algorithmic composition for video
I think it depends on your own level of experience with each of the tools mentioned. I would always favour the open source tools such as Processing/p5.js over proprietary stuff like Max. Remember that any video generation software that supports OSC can be used to trigger Csound. Nobody mentioned vvvv. That suports OSC, so hooking it up to Csound shouldn't be an issue.

On 30 January 2017 at 13:43, Zohar Argaman <zoharargaman@gmail.com> wrote:
that's a lot of options. thank you.
i wish an experienced being would advise pros and cons of each 

On Sun, Jan 29, 2017 at 11:52 PM, Luciano Zanatta <lucianozanattaterra@gmail.com> wrote:
You could try Processing, also.

2017-01-29 11:41 GMT-02:00 John DeBlase <bsnacks000@gmail.com>:
You should check out MAx/MSP's jitter framework and/or Pure Data's GEM. 

On Jan 29, 2017, at 7:56 AM, Michael Gogins <michael.gogins@GMAIL.COM> wrote:

Yes. There are many. Computer game engines can be used. OpenGL and WebGL can be used. My piece Scrims is an example of using WebGL with Csound, see https://gogins.github.io/csound/Scrims_pnacl.html.

Also check out live coding systems like Gibber, and of course the demoscene. Just search for "demoscene" on YouTube or Google.

Also Processing and p5.js.

Regards,
Mike

On Jan 29, 2017 7:40 AM, "Zohar Argaman" <zoharargaman@gmail.com> wrote:
csound opened me to algorithmic composition of sound.
what about algorithmic composition of video?
is there any programming language for manipulation of frame by frame stream? would something like that work live?

Zohar
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

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Date2017-01-30 13:55
FromRory Walsh
SubjectRe: algorithmic composition for video
p.s. maybe a good thing to do would be to take a look at the different software and see which one you like the most. Then get back to us and ask about linking it to Csound?

On 30 January 2017 at 13:55, Rory Walsh <rorywalsh@ear.ie> wrote:
I think it depends on your own level of experience with each of the tools mentioned. I would always favour the open source tools such as Processing/p5.js over proprietary stuff like Max. Remember that any video generation software that supports OSC can be used to trigger Csound. Nobody mentioned vvvv. That suports OSC, so hooking it up to Csound shouldn't be an issue.

On 30 January 2017 at 13:43, Zohar Argaman <zoharargaman@gmail.com> wrote:
that's a lot of options. thank you.
i wish an experienced being would advise pros and cons of each 

On Sun, Jan 29, 2017 at 11:52 PM, Luciano Zanatta <lucianozanattaterra@gmail.com> wrote:
You could try Processing, also.

2017-01-29 11:41 GMT-02:00 John DeBlase <bsnacks000@gmail.com>:
You should check out MAx/MSP's jitter framework and/or Pure Data's GEM. 

On Jan 29, 2017, at 7:56 AM, Michael Gogins <michael.gogins@GMAIL.COM> wrote:

Yes. There are many. Computer game engines can be used. OpenGL and WebGL can be used. My piece Scrims is an example of using WebGL with Csound, see https://gogins.github.io/csound/Scrims_pnacl.html.

Also check out live coding systems like Gibber, and of course the demoscene. Just search for "demoscene" on YouTube or Google.

Also Processing and p5.js.

Regards,
Mike

On Jan 29, 2017 7:40 AM, "Zohar Argaman" <zoharargaman@gmail.com> wrote:
csound opened me to algorithmic composition of sound.
what about algorithmic composition of video?
is there any programming language for manipulation of frame by frame stream? would something like that work live?

Zohar
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

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Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here