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Websocket opdoce

Date2016-08-30 00:14
FromHlöðver Sigurðsson
SubjectWebsocket opdoce
As I am experimenting with pnacl csound, I came with the thought that websocket would be a good protocol to communicate with the browser trough csound. So I went wild trying to update libwebsocket to current version 2.0 (in the beginning I just thought that the variable names had been wrongly assigned, but the opcode is designed for older verison 1.x). So this would be a general question about how to debug csound, I get segfault and Im curious to find out where it's coming from.

My snail slowing progress of chasing errors and recompiling WebSocketsOpcode.c is here: https://www.refheap.com/122631 (also in cmake the lib name is said to be websockets when my .so file says libwebsockets, so I changed cmake as well, but I may be going in totally wrong direction).


Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Date2016-08-30 01:09
FromSteven Yi
SubjectRe: Websocket opdoce
We generally try to avoid using the same name for opcode libraries as
those we might link to or other popular libraries.  For example, we
changed the stk opcodes from libstk.so to libstkops.so.  We should do
the same for the websocket opcodes in this case.  (If you would file a
ticket for it, that'd be great.)

For debugging, generally what I do is use gdb from the command line.
I would use something like:

>> gdb csound -- name_of_project.csd
>> r

Instead of using the dashes to set args for what you'll be running,
you can use this from the gdb prompt:

>> set args name_of_project.csd

then use r to run.  With just this setup, whenever a segfault occurs,
gdb should catch the error and report it it, then provide a prompt.
At the prompt, you can use "bt" to get a backtrace, which should then
print out the call stack up until the point it segfaulted.

If the information at that point isn't enough, you could use a
breakpoint to pause execution once you get to a function.  You can do
something like this before using 'r' on the gdb prompt:

>> break name_of_function

If the function is within a library, gdb might say something like the
symbol isn't found but do you want to go ahead and break on it if it's
loaded from a library.  Say yes.  Once a breakpoint is hit, you get
the prompt.  You can use 'bt' again, but at this point, you can use
commands like 'n' to move step through the function.  You might also
use print to print the value of a variable before continuing forward
with evaluation.

Hope that helps!
steven

On Mon, Aug 29, 2016 at 7:14 PM, Hlöðver Sigurðsson  wrote:
> As I am experimenting with pnacl csound, I came with the thought that
> websocket would be a good protocol to communicate with the browser trough
> csound. So I went wild trying to update libwebsocket to current version 2.0
> (in the beginning I just thought that the variable names had been wrongly
> assigned, but the opcode is designed for older verison 1.x). So this would
> be a general question about how to debug csound, I get segfault and Im
> curious to find out where it's coming from.
>
> My snail slowing progress of chasing errors and recompiling
> WebSocketsOpcode.c is here: https://www.refheap.com/122631 (also in cmake
> the lib name is said to be websockets when my .so file says libwebsockets,
> so I changed cmake as well, but I may be going in totally wrong direction).
>
>
> Csound mailing list Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to
> https://github.com/csound/csound/issues Discussions of bugs and features can
> be posted here

Csound mailing list
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        https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here

Date2016-08-30 06:39
FromTarmo Johannes
SubjectRe: Websocket opdoce

Hi,

For any case I mention - as much I know, Csound pnacl cannot use csound plugins and websockets opcode is one...

Great that you are working on it and finding problems/bugs of the websocket opcode anyway!

Tarmo


30.08.2016 2:14 kirjutas kuupäeval "Hlöðver Sigurðsson" <hlolli@gmail.com>:
As I am experimenting with pnacl csound, I came with the thought that websocket would be a good protocol to communicate with the browser trough csound. So I went wild trying to update libwebsocket to current version 2.0 (in the beginning I just thought that the variable names had been wrongly assigned, but the opcode is designed for older verison 1.x). So this would be a general question about how to debug csound, I get segfault and Im curious to find out where it's coming from.

My snail slowing progress of chasing errors and recompiling WebSocketsOpcode.c is here: https://www.refheap.com/122631 (also in cmake the lib name is said to be websockets when my .so file says libwebsockets, so I changed cmake as well, but I may be going in totally wrong direction).


Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Date2016-08-30 13:04
FromMichael Gogins
SubjectRe: Websocket opdoce

You can use websockets from Javascript and Javascript can communicate with csound via channels.

Regards,
Mike


On Aug 30, 2016 1:39 AM, "Tarmo Johannes" <tarmo.johannes@otsakool.edu.ee> wrote:

Hi,

For any case I mention - as much I know, Csound pnacl cannot use csound plugins and websockets opcode is one...

Great that you are working on it and finding problems/bugs of the websocket opcode anyway!

Tarmo


30.08.2016 2:14 kirjutas kuupäeval "Hlöðver Sigurðsson" <hlolli@gmail.com>:
As I am experimenting with pnacl csound, I came with the thought that websocket would be a good protocol to communicate with the browser trough csound. So I went wild trying to update libwebsocket to current version 2.0 (in the beginning I just thought that the variable names had been wrongly assigned, but the opcode is designed for older verison 1.x). So this would be a general question about how to debug csound, I get segfault and Im curious to find out where it's coming from.

My snail slowing progress of chasing errors and recompiling WebSocketsOpcode.c is here: https://www.refheap.com/122631 (also in cmake the lib name is said to be websockets when my .so file says libwebsockets, so I changed cmake as well, but I may be going in totally wrong direction).


Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Date2016-08-30 13:46
FromEd Costello
SubjectRe: Websocket opdoce
As Michael said you can just use websockets directly with javascript no need for the opcode. Yeah the opcode was built for libwebsockets 1.4 I think, I see that there is a whole new version out, if you need any help with understanding any the code just let me know.
Ed

On Tue, 30 Aug 2016 at 13:04 Michael Gogins <michael.gogins@gmail.com> wrote:

You can use websockets from Javascript and Javascript can communicate with csound via channels.

Regards,
Mike


On Aug 30, 2016 1:39 AM, "Tarmo Johannes" <tarmo.johannes@otsakool.edu.ee> wrote:

Hi,

For any case I mention - as much I know, Csound pnacl cannot use csound plugins and websockets opcode is one...

Great that you are working on it and finding problems/bugs of the websocket opcode anyway!

Tarmo


30.08.2016 2:14 kirjutas kuupäeval "Hlöðver Sigurðsson" <hlolli@gmail.com>:
As I am experimenting with pnacl csound, I came with the thought that websocket would be a good protocol to communicate with the browser trough csound. So I went wild trying to update libwebsocket to current version 2.0 (in the beginning I just thought that the variable names had been wrongly assigned, but the opcode is designed for older verison 1.x). So this would be a general question about how to debug csound, I get segfault and Im curious to find out where it's coming from.

My snail slowing progress of chasing errors and recompiling WebSocketsOpcode.c is here: https://www.refheap.com/122631 (also in cmake the lib name is said to be websockets when my .so file says libwebsockets, so I changed cmake as well, but I may be going in totally wrong direction).


Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
--
Edward Costello
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Date2016-08-30 13:51
FromHlöðver Sigurðsson
SubjectRe: Websocket opdoce
Thanks Steven, will try debugging after work,

as for why I want to experiment with websockets, is that I want to see if I can connect kr signals to three.js or some javascript shader library without the browser as a man in the middle, as well as seeing possibility of connecting metro clocks to other apps. I'm just assumeing that osc in the browser will get selinux and all firewalls to scream and I've heard that websockets are often used to send data into and from the browser. I didn't notice outgoing channels from csound pnacl in the documentation from Victor but I'm sure its possible. Let's see if this is a dead end experiment or not, I could always use channel and then websocket in js.

2016-08-30 14:46 GMT+02:00 Ed Costello <phasereset@gmail.com>:
As Michael said you can just use websockets directly with javascript no need for the opcode. Yeah the opcode was built for libwebsockets 1.4 I think, I see that there is a whole new version out, if you need any help with understanding any the code just let me know.
Ed

On Tue, 30 Aug 2016 at 13:04 Michael Gogins <michael.gogins@gmail.com> wrote:

You can use websockets from Javascript and Javascript can communicate with csound via channels.

Regards,
Mike


On Aug 30, 2016 1:39 AM, "Tarmo Johannes" <tarmo.johannes@otsakool.edu.ee> wrote:

Hi,

For any case I mention - as much I know, Csound pnacl cannot use csound plugins and websockets opcode is one...

Great that you are working on it and finding problems/bugs of the websocket opcode anyway!

Tarmo


30.08.2016 2:14 kirjutas kuupäeval "Hlöðver Sigurðsson" <hlolli@gmail.com>:
As I am experimenting with pnacl csound, I came with the thought that websocket would be a good protocol to communicate with the browser trough csound. So I went wild trying to update libwebsocket to current version 2.0 (in the beginning I just thought that the variable names had been wrongly assigned, but the opcode is designed for older verison 1.x). So this would be a general question about how to debug csound, I get segfault and Im curious to find out where it's coming from.

My snail slowing progress of chasing errors and recompiling WebSocketsOpcode.c is here: https://www.refheap.com/122631 (also in cmake the lib name is said to be websockets when my .so file says libwebsockets, so I changed cmake as well, but I may be going in totally wrong direction).


Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
--
Edward Costello
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Date2016-08-30 13:54
FromRichard
SubjectRe: Websocket opdoce

For completeness: you can also use server side websockets from Python (Flask or Django), should you want to run Csound locally...

Richard


On 30/08/16 14:46, Ed Costello wrote:
As Michael said you can just use websockets directly with javascript no need for the opcode. Yeah the opcode was built for libwebsockets 1.4 I think, I see that there is a whole new version out, if you need any help with understanding any the code just let me know.
Ed

On Tue, 30 Aug 2016 at 13:04 Michael Gogins <michael.gogins@gmail.com> wrote:

You can use websockets from Javascript and Javascript can communicate with csound via channels.

Regards,
Mike


On Aug 30, 2016 1:39 AM, "Tarmo Johannes" <tarmo.johannes@otsakool.edu.ee> wrote:

Hi,

For any case I mention - as much I know, Csound pnacl cannot use csound plugins and websockets opcode is one...

Great that you are working on it and finding problems/bugs of the websocket opcode anyway!

Tarmo


30.08.2016 2:14 kirjutas kuupäeval "Hlöðver Sigurðsson" <hlolli@gmail.com>:
As I am experimenting with pnacl csound, I came with the thought that websocket would be a good protocol to communicate with the browser trough csound. So I went wild trying to update libwebsocket to current version 2.0 (in the beginning I just thought that the variable names had been wrongly assigned, but the opcode is designed for older verison 1.x). So this would be a general question about how to debug csound, I get segfault and Im curious to find out where it's coming from.

My snail slowing progress of chasing errors and recompiling WebSocketsOpcode.c is here: https://www.refheap.com/122631 (also in cmake the lib name is said to be websockets when my .so file says libwebsockets, so I changed cmake as well, but I may be going in totally wrong direction).


Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
--
Edward Costello
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here


Date2016-08-30 23:36
FromHlöðver Sigurðsson
SubjectRe: Websocket opdoce
Server side websockets would be sweet, a way of many to collaborate music trough the internet.

But as for getting the new libwebsockets to work has been a good c programming practice for me but I have to admit my defeat. I don't get any segfaults anymore and gdb debugger just goes in circle from Websocket_callback to process_thread, so it looks like all the operations are leagal. But the result is now that I get after few seconds `websocket: variable klfo data not sent,buffer overrrun`. I may end up just using v1.4, some more experienced person is welcome to look at the code https://www.refheap.com/122651

2016-08-30 14:54 GMT+02:00 Richard <zappfinger@gmail.com>:

For completeness: you can also use server side websockets from Python (Flask or Django), should you want to run Csound locally...

Richard


On 30/08/16 14:46, Ed Costello wrote:
As Michael said you can just use websockets directly with javascript no need for the opcode. Yeah the opcode was built for libwebsockets 1.4 I think, I see that there is a whole new version out, if you need any help with understanding any the code just let me know.
Ed

On Tue, 30 Aug 2016 at 13:04 Michael Gogins <michael.gogins@gmail.com> wrote:

You can use websockets from Javascript and Javascript can communicate with csound via channels.

Regards,
Mike


On Aug 30, 2016 1:39 AM, "Tarmo Johannes" <tarmo.johannes@otsakool.edu.ee> wrote:

Hi,

For any case I mention - as much I know, Csound pnacl cannot use csound plugins and websockets opcode is one...

Great that you are working on it and finding problems/bugs of the websocket opcode anyway!

Tarmo


30.08.2016 2:14 kirjutas kuupäeval "Hlöðver Sigurðsson" <hlolli@gmail.com>:
As I am experimenting with pnacl csound, I came with the thought that websocket would be a good protocol to communicate with the browser trough csound. So I went wild trying to update libwebsocket to current version 2.0 (in the beginning I just thought that the variable names had been wrongly assigned, but the opcode is designed for older verison 1.x). So this would be a general question about how to debug csound, I get segfault and Im curious to find out where it's coming from.

My snail slowing progress of chasing errors and recompiling WebSocketsOpcode.c is here: https://www.refheap.com/122631 (also in cmake the lib name is said to be websockets when my .so file says libwebsockets, so I changed cmake as well, but I may be going in totally wrong direction).


Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here
--
Edward Costello
Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here