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Thunder and gunshots

Date2016-07-30 20:37
Fromjpff
SubjectThunder and gunshots
I would like a synthetic thunder sound but not sure ow to create.  I
found  René Nyffenegger's thunder orc but it seems to lack attack --
more distant thunder than a bolt from the blue (no pun intended).
Other than a recording how do I get this?

In a different context, a sharp percussive sound like a gunshot or a
firework?

Sorry to ask such basic sound-design questions.

==John ffitch

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Date2016-07-30 22:27
FromJoel Ross
SubjectRe: Thunder and gunshots
There's a thunder example in Andy Farnell's book Designing Sound.
There used to be a tutorial based on the same material on his website
http://obiwannabe.co.uk/ but that site is down. This seems to be a
copy though: http://www.moz.ac.at/sem/lehre/lib/pd-sounddesign/tutorial_thunder.html

I spent a long time trying to make a good thunder sound a while back
and eventually came to the conclusion that the attack can be quite
simple (noise with a sharply decaying envelope) but the real
complexity lies in both the initial run up to the main thunder clap -
there are often some early pre-echoes before it which have a sweeping
high pass characteristic - and also the filtering and distribution in
time of the later echoes which seem to have varying lowpass responses
but also slight resonant peaks similar to a phasing effect.
Phaser/Flanger like effects seem to achieve a certain similarity to
this as if the acoustics involve a comb filtering between the ground
and the atmosphere.

I hope that's helpful. I was never really satisfied with anything I
could produce synthetically - I guess it's a very complex and not well
understood acoustic phenomenon despite it's familiarity.

Regards,
 Joel

On 30 July 2016 at 20:37, jpff  wrote:
> I would like a synthetic thunder sound but not sure ow to create.  I
> found  René Nyffenegger's thunder orc but it seems to lack attack --
> more distant thunder than a bolt from the blue (no pun intended).
> Other than a recording how do I get this?
>
> In a different context, a sharp percussive sound like a gunshot or a
> firework?
>
> Sorry to ask such basic sound-design questions.
>
> ==John ffitch
>
> Csound mailing list
> Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
> Send bugs reports to
>         https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here

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Date2016-07-30 23:24
FromJohn DeBlase
SubjectRe: Thunder and gunshots
I've had some luck making thunder effects in csound in the past using layers of grain opcodes with dense, extremely short fluctuating grain lengths mixed with layers of filtered pink noise. 

I remember the key was using exponential envelopes for the grains and then washing everything out with cavernous convolution reverb. 

> On Jul 30, 2016, at 2:27 PM, Joel Ross  wrote:
> 
> There's a thunder example in Andy Farnell's book Designing Sound.
> There used to be a tutorial based on the same material on his website
> http://obiwannabe.co.uk/ but that site is down. This seems to be a
> copy though: http://www.moz.ac.at/sem/lehre/lib/pd-sounddesign/tutorial_thunder.html
> 
> I spent a long time trying to make a good thunder sound a while back
> and eventually came to the conclusion that the attack can be quite
> simple (noise with a sharply decaying envelope) but the real
> complexity lies in both the initial run up to the main thunder clap -
> there are often some early pre-echoes before it which have a sweeping
> high pass characteristic - and also the filtering and distribution in
> time of the later echoes which seem to have varying lowpass responses
> but also slight resonant peaks similar to a phasing effect.
> Phaser/Flanger like effects seem to achieve a certain similarity to
> this as if the acoustics involve a comb filtering between the ground
> and the atmosphere.
> 
> I hope that's helpful. I was never really satisfied with anything I
> could produce synthetically - I guess it's a very complex and not well
> understood acoustic phenomenon despite it's familiarity.
> 
> Regards,
> Joel
> 
>> On 30 July 2016 at 20:37, jpff  wrote:
>> I would like a synthetic thunder sound but not sure ow to create.  I
>> found  René Nyffenegger's thunder orc but it seems to lack attack --
>> more distant thunder than a bolt from the blue (no pun intended).
>> Other than a recording how do I get this?
>> 
>> In a different context, a sharp percussive sound like a gunshot or a
>> firework?
>> 
>> Sorry to ask such basic sound-design questions.
>> 
>> ==John ffitch
>> 
>> Csound mailing list
>> Csound@listserv.heanet.ie
>> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
>> Send bugs reports to
>>        https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here
> 
> Csound mailing list
> Csound@listserv.heanet.ie
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> Send bugs reports to
>        https://github.com/csound/csound/issues
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Date2016-07-31 04:37
FromZoë Sparks
SubjectRe: Thunder and gunshots
Regarding gunshots, I had decent luck getting gunshot sounds with an
instrument I originally wrote to emulate a snare drum. Using a simple
additive synth set-up, with a base frequency around 180hz and a stack of
oscillators set to enharmonic ratios of between ~1.5—~3.5 with the base,
mixed with filtered noise, you can get decent pistol sounds by varying
the base frequency, the ratios of the partials, the amount of noise, the
attack, etc. I found that if I gave it a very quick decay, shorter than
would be realistic for a snare drum, it took on more gunshotlike
character.

Excerpts from jpff's message of 2016-07-30 20:37:51 +0100:
> I would like a synthetic thunder sound but not sure ow to create.  I
> found  Ren�� Nyffenegger's thunder orc but it seems to lack attack --
> more distant thunder than a bolt from the blue (no pun intended).
> Other than a recording how do I get this?
> 
> In a different context, a sharp percussive sound like a gunshot or a
> firework?
> 
> Sorry to ask such basic sound-design questions.
> 
> ==John ffitch
> 
> Csound mailing list
> Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
> Send bugs reports to
>         https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here

Csound mailing list
Csound@listserv.heanet.ie
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Send bugs reports to
        https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here

Date2016-07-31 16:07
FromRory Walsh
SubjectRe: Thunder and gunshots
I took a look at creating some simple gunshot sounds which you can view amoung the instruments posted here:
I also have a thunder example, but it's not great and it's not finished. I can dig it up if you like.

On 31 July 2016 at 04:37, Zoë Sparks <zoe@milky.flowers> wrote:
Regarding gunshots, I had decent luck getting gunshot sounds with an
instrument I originally wrote to emulate a snare drum. Using a simple
additive synth set-up, with a base frequency around 180hz and a stack of
oscillators set to enharmonic ratios of between ~1.5—~3.5 with the base,
mixed with filtered noise, you can get decent pistol sounds by varying
the base frequency, the ratios of the partials, the amount of noise, the
attack, etc. I found that if I gave it a very quick decay, shorter than
would be realistic for a snare drum, it took on more gunshotlike
character.

Excerpts from jpff's message of 2016-07-30 20:37:51 +0100:
> I would like a synthetic thunder sound but not sure ow to create.  I
> found  Ren�� Nyffenegger's thunder orc but it seems to lack attack --
> more distant thunder than a bolt from the blue (no pun intended).
> Other than a recording how do I get this?
>
> In a different context, a sharp percussive sound like a gunshot or a
> firework?
>
> Sorry to ask such basic sound-design questions.
>
> ==John ffitch
>
> Csound mailing list
> Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
> Send bugs reports to
>         https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here

Csound mailing list
Csound@listserv.heanet.ie
https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
Send bugs reports to
        https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here

Date2016-07-31 16:41
FromJohn
SubjectRe: Thunder and gunshots

Thanks will take a look.  I have a thunder made from white noise and sweeping LP filter which is OK.  Need to get the reverb better now.

Sent from TypeApp

On 31 Jul 2016, at 16:08, Rory Walsh <rorywalsh@EAR.IE> wrote:
I took a look at creating some simple gunshot sounds which you can view amoung the instruments posted here:
I also have a thunder example, but it's not great and it's not finished. I can dig it up if you like.

On 31 July 2016 at 04:37, Zoë Sparks <zoe@milky.flowers> wrote:
Regarding gunshots, I had decent luck getting gunshot sounds with an
instrument I originally wrote to emulate a snare drum. Using a simple
additive synth set-up, with a base frequency around 180hz and a stack of
oscillators set to enharmonic ratios of between ~1.5—~3.5 with the base,
mixed with filtered noise, you can get decent pistol sounds by varying
the base frequency, the ratios of the partials, the amount of noise, the
attack, etc. I found that if I gave it a very quick decay, shorter than
would be realistic for a snare drum, it took on more gunshotlike
character.

Excerpts from jpff's message of 2016-07-30 20:37:51 +0100:
> I would like a synthetic thunder sound but not sure ow to create.  I
> found  Ren�� Nyffenegger's thunder orc but it seems to lack attack --
> more distant thunder than a bolt from the blue (no pun intended).
> Other than a recording how do I get this?
>
> In a different context, a sharp percussive sound like a gunshot or a
> firework?
>
> Sorry to ask such basic sound-design questions.
>
> ==John ffitch
>
> Csound mailing list
> Csound@listserv.heanet.ie
> https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
> Send bugs reports to
>         https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here

Csound mailing list
Csound@listserv.heanet.ie
https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND
Send bugs reports to
        https://github.com/csound/csound/issues
Discussions of bugs and features can be posted here

Csound mailing list Csound@listserv.heanet.ie https://listserv.heanet.ie/cgi-bin/wa?A0=CSOUND Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here