| Yes, you can tempo sync parameters using Csound externals with either PD or
Max/ Max for Live. To leave an instrument running for a performance, you
would typically use the turnon opcode on the instrument processing your
sound, and load an empty ftable a long time after the performance starts
(the performance will not stop until the ftable is loaded, which allows you
to use pass realtime audio through an orchestra for extended periods of
time). You can also send an instrument message with a long duration to the
instrument that does your audio processing. I tend to make all of my UI in
Max, and do all of the audio processing in Csound, using the csound~
external. I think doing something like a multifx pedal is easier to program
and more efficient in Csound than in Max or PD. If you're interested in
using the Csound code inside of a DAW other than Live, then I would look
into Cabbage (although, I don't think there is currently AU support).
Just glancing at the examples you gave, I don't see why you wouldn't be
able to make any of them in Csound.
On Sat, Oct 10, 2015 at 5:22 PM, Victor Lazzarini
wrote:
> yes, Csound can be used for that. It even powers Eurorack modules. You can
> write your own host software or use things like Cabbage, csladspa, csound
> audio units, etc.
>
> Victor Lazzarini
> Dean of Arts, Celtic Studies, and Philosophy
> Maynooth University
> Ireland
>
> > On 10 Oct 2015, at 13:28, Chris Share wrote:
> >
> > Hi Folks,
> >
> > I'm a guitarist (acoustic/electric/bass) and I've recently been working
> in commercial music production. Many years ago I was introduced to Csound
> when I studied music technology although I haven't used it for quite a
> while. Up until recently (before getting back to the world of music) my
> "day job" involved being a C/C++ programmer and technical writer.
> >
> > I'm looking for things that I can use in a rock/pop context (sorry no
> electroacoustic composers need apply :)) in particular, some more
> sophisticated audio looping along with tempo-synced effects (something like
> the Adrenalinn) and some pitch-tracking effects (if anyone is familiar with
> pedals like the EHX Pog2 and Hog2 then that's what I'm thinking). Basically
> what I'd like to be able to do is play stuff into the computer and then
> mess around with it in real-time.
> >
> > Just wondering whether Csound would be a suitable enviroment for doing
> this, or whether PD would be more suitable? Way back when I first learnt
> Csound it was a "compose then render" process - is that still primarily how
> it's used? One thing I've discovered is that PD has a Csound object so
> maybe a combination of both would be the way to go?
> >
> > Cheers,
> >
> > Chris
> >
> >
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