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[Csound] Csound for Live Guitar Processing

Date2015-10-10 13:28
FromChris Share
Subject[Csound] Csound for Live Guitar Processing
Hi Folks,

I'm a guitarist (acoustic/electric/bass) and I've recently been working in commercial music production. Many years ago I was introduced to Csound when I studied music technology although I haven't used it for quite a while. Up until recently (before getting back to the world of music) my "day job" involved being a C/C++ programmer and technical writer.

I'm looking for things that I can use in a rock/pop context (sorry no electroacoustic composers need apply :)) in particular, some more sophisticated audio looping along with tempo-synced effects (something like the Adrenalinn) and some pitch-tracking effects (if anyone is familiar with pedals like the EHX Pog2 and Hog2 then that's what I'm thinking). Basically what I'd like to be able to do is play stuff into the computer and then mess around with it in real-time.

Just wondering whether Csound would be a suitable enviroment for doing this, or whether PD would be more suitable? Way back when I first learnt Csound it was a "compose then render" process - is that still primarily how it's used? One thing I've discovered is that PD has a Csound object so maybe a combination of both would be the way to go?

Cheers,

Chris

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Date2015-10-10 15:22
FromVictor Lazzarini
SubjectRe: [Csound] [Csound] Csound for Live Guitar Processing
yes, Csound can be used for that. It even powers Eurorack modules. You can write your own host software or use things like Cabbage, csladspa, csound audio units, etc.

Victor Lazzarini
Dean of Arts, Celtic Studies, and Philosophy
Maynooth University
Ireland

> On 10 Oct 2015, at 13:28, Chris Share  wrote:
> 
> Hi Folks,
> 
> I'm a guitarist (acoustic/electric/bass) and I've recently been working in commercial music production. Many years ago I was introduced to Csound when I studied music technology although I haven't used it for quite a while. Up until recently (before getting back to the world of music) my "day job" involved being a C/C++ programmer and technical writer.
> 
> I'm looking for things that I can use in a rock/pop context (sorry no electroacoustic composers need apply :)) in particular, some more sophisticated audio looping along with tempo-synced effects (something like the Adrenalinn) and some pitch-tracking effects (if anyone is familiar with pedals like the EHX Pog2 and Hog2 then that's what I'm thinking). Basically what I'd like to be able to do is play stuff into the computer and then mess around with it in real-time.
> 
> Just wondering whether Csound would be a suitable enviroment for doing this, or whether PD would be more suitable? Way back when I first learnt Csound it was a "compose then render" process - is that still primarily how it's used? One thing I've discovered is that PD has a Csound object so maybe a combination of both would be the way to go?
> 
> Cheers,
> 
> Chris
> 
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