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iOS - need assistance

Date2015-09-22 21:03
FromSteven Yi
SubjectiOS - need assistance
Hi all,

I've gotten a bit stumped on figuring out converting Csound for iOS to
use a dynamic framework.  I did consult what I found in AudioKit but
I've either misunderstood or missed something.

https://drive.google.com/file/d/0B9MbxBSB3eNjdkRpS3NobjJ4eHc/view?usp=sharing

The above link has a CsoundLib.framework.  The framework has a
universal, dynamic library with libsndfile statically linked into it.
The framework is added to the Examples project, and is set both in
both build phases for linking and embedding the framework.

The application builds and runs in the simulator.  Building and
running on device however fails, saying "The application bundle does
not contain a valid identifier.".  This is where I've been stuck for
the past day and I've exhausted what I could find on this.

I've been a bit out of the loop on iOS development and particularly
shared frameworks, so any assistance with this one would be
appreciated.

Thanks!
steven

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Date2015-09-22 21:14
FromMichael Gogins
SubjectRe: iOS - need assistance
Does this help:
http://stackoverflow.com/questions/6072755/error-the-application-bundle-does-not-contain-a-valid-identifier

Best,
Mike

-----------------------------------------------------
Michael Gogins
Irreducible Productions
http://michaelgogins.tumblr.com
Michael dot Gogins at gmail dot com


On Tue, Sep 22, 2015 at 4:03 PM, Steven Yi  wrote:
> Hi all,
>
> I've gotten a bit stumped on figuring out converting Csound for iOS to
> use a dynamic framework.  I did consult what I found in AudioKit but
> I've either misunderstood or missed something.
>
> https://drive.google.com/file/d/0B9MbxBSB3eNjdkRpS3NobjJ4eHc/view?usp=sharing
>
> The above link has a CsoundLib.framework.  The framework has a
> universal, dynamic library with libsndfile statically linked into it.
> The framework is added to the Examples project, and is set both in
> both build phases for linking and embedding the framework.
>
> The application builds and runs in the simulator.  Building and
> running on device however fails, saying "The application bundle does
> not contain a valid identifier.".  This is where I've been stuck for
> the past day and I've exhausted what I could find on this.
>
> I've been a bit out of the loop on iOS development and particularly
> shared frameworks, so any assistance with this one would be
> appreciated.
>
> Thanks!
> steven
>
> ------------------------------------------------------------------------------
> _______________________________________________
> Csound-users mailing list
> Csound-users@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-users
> Send bugs reports to
>         https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here

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Date2015-09-22 23:49
FromSteven Yi
SubjectRe: iOS - need assistance
No, unfortunately it doesn't.

On Tue, Sep 22, 2015 at 4:14 PM, Michael Gogins
 wrote:
> Does this help:
> http://stackoverflow.com/questions/6072755/error-the-application-bundle-does-not-contain-a-valid-identifier
>
> Best,
> Mike
>
> -----------------------------------------------------
> Michael Gogins
> Irreducible Productions
> http://michaelgogins.tumblr.com
> Michael dot Gogins at gmail dot com
>
>
> On Tue, Sep 22, 2015 at 4:03 PM, Steven Yi  wrote:
>> Hi all,
>>
>> I've gotten a bit stumped on figuring out converting Csound for iOS to
>> use a dynamic framework.  I did consult what I found in AudioKit but
>> I've either misunderstood or missed something.
>>
>> https://drive.google.com/file/d/0B9MbxBSB3eNjdkRpS3NobjJ4eHc/view?usp=sharing
>>
>> The above link has a CsoundLib.framework.  The framework has a
>> universal, dynamic library with libsndfile statically linked into it.
>> The framework is added to the Examples project, and is set both in
>> both build phases for linking and embedding the framework.
>>
>> The application builds and runs in the simulator.  Building and
>> running on device however fails, saying "The application bundle does
>> not contain a valid identifier.".  This is where I've been stuck for
>> the past day and I've exhausted what I could find on this.
>>
>> I've been a bit out of the loop on iOS development and particularly
>> shared frameworks, so any assistance with this one would be
>> appreciated.
>>
>> Thanks!
>> steven
>>
>> ------------------------------------------------------------------------------
>> _______________________________________________
>> Csound-users mailing list
>> Csound-users@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/csound-users
>> Send bugs reports to
>>         https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here
>
> ------------------------------------------------------------------------------
> _______________________________________________
> Csound-users mailing list
> Csound-users@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-users
> Send bugs reports to
>         https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here

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Date2015-09-23 08:22
FromVictor Lazzarini
SubjectRe: iOS - need assistance
Is this the same problem you had before when you first tried to build to the device on xcode 7?
I remember seeing this, but I think it got fixed when I set my provisioning profile correctly.

========================
Dr Victor Lazzarini
Dean of Arts, Celtic Studies and Philosophy,
Maynooth University,
Maynooth, Co Kildare, Ireland
Tel: 00 353 7086936
Fax: 00 353 1 7086952 

> On 22 Sep 2015, at 23:49, Steven Yi  wrote:
> 
> No, unfortunately it doesn't.
> 
> On Tue, Sep 22, 2015 at 4:14 PM, Michael Gogins
>  wrote:
>> Does this help:
>> http://stackoverflow.com/questions/6072755/error-the-application-bundle-does-not-contain-a-valid-identifier
>> 
>> Best,
>> Mike
>> 
>> -----------------------------------------------------
>> Michael Gogins
>> Irreducible Productions
>> http://michaelgogins.tumblr.com
>> Michael dot Gogins at gmail dot com
>> 
>> 
>> On Tue, Sep 22, 2015 at 4:03 PM, Steven Yi  wrote:
>>> Hi all,
>>> 
>>> I've gotten a bit stumped on figuring out converting Csound for iOS to
>>> use a dynamic framework.  I did consult what I found in AudioKit but
>>> I've either misunderstood or missed something.
>>> 
>>> https://drive.google.com/file/d/0B9MbxBSB3eNjdkRpS3NobjJ4eHc/view?usp=sharing
>>> 
>>> The above link has a CsoundLib.framework.  The framework has a
>>> universal, dynamic library with libsndfile statically linked into it.
>>> The framework is added to the Examples project, and is set both in
>>> both build phases for linking and embedding the framework.
>>> 
>>> The application builds and runs in the simulator.  Building and
>>> running on device however fails, saying "The application bundle does
>>> not contain a valid identifier.".  This is where I've been stuck for
>>> the past day and I've exhausted what I could find on this.
>>> 
>>> I've been a bit out of the loop on iOS development and particularly
>>> shared frameworks, so any assistance with this one would be
>>> appreciated.
>>> 
>>> Thanks!
>>> steven
>>> 
>>> ------------------------------------------------------------------------------
>>> _______________________________________________
>>> Csound-users mailing list
>>> Csound-users@lists.sourceforge.net
>>> https://lists.sourceforge.net/lists/listinfo/csound-users
>>> Send bugs reports to
>>>        https://github.com/csound/csound/issues
>>> Discussions of bugs and features can be posted here
>> 
>> ------------------------------------------------------------------------------
>> _______________________________________________
>> Csound-users mailing list
>> Csound-users@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/csound-users
>> Send bugs reports to
>>        https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here
> 
> ------------------------------------------------------------------------------
> _______________________________________________
> Csound-users mailing list
> Csound-users@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/csound-users
> Send bugs reports to
>        https://github.com/csound/csound/issues
> Discussions of bugs and features can be posted here


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Date2015-09-23 14:51
FromSteven Yi
SubjectRe: iOS - need assistance
I don't think it's related to the other provisioning issue as I
modified the app identifier to make it unique.  I'll give it another
go later this afternoon, but it'd be great if someone else tried the
zip I posted and could at least verify that the problem is occurring
for them too.

On Wed, Sep 23, 2015 at 3:22 AM, Victor Lazzarini
 wrote:
> Is this the same problem you had before when you first tried to build to the device on xcode 7?
> I remember seeing this, but I think it got fixed when I set my provisioning profile correctly.
>
> ========================
> Dr Victor Lazzarini
> Dean of Arts, Celtic Studies and Philosophy,
> Maynooth University,
> Maynooth, Co Kildare, Ireland
> Tel: 00 353 7086936
> Fax: 00 353 1 7086952
>
>> On 22 Sep 2015, at 23:49, Steven Yi  wrote:
>>
>> No, unfortunately it doesn't.
>>
>> On Tue, Sep 22, 2015 at 4:14 PM, Michael Gogins
>>  wrote:
>>> Does this help:
>>> http://stackoverflow.com/questions/6072755/error-the-application-bundle-does-not-contain-a-valid-identifier
>>>
>>> Best,
>>> Mike
>>>
>>> -----------------------------------------------------
>>> Michael Gogins
>>> Irreducible Productions
>>> http://michaelgogins.tumblr.com
>>> Michael dot Gogins at gmail dot com
>>>
>>>
>>> On Tue, Sep 22, 2015 at 4:03 PM, Steven Yi  wrote:
>>>> Hi all,
>>>>
>>>> I've gotten a bit stumped on figuring out converting Csound for iOS to
>>>> use a dynamic framework.  I did consult what I found in AudioKit but
>>>> I've either misunderstood or missed something.
>>>>
>>>> https://drive.google.com/file/d/0B9MbxBSB3eNjdkRpS3NobjJ4eHc/view?usp=sharing
>>>>
>>>> The above link has a CsoundLib.framework.  The framework has a
>>>> universal, dynamic library with libsndfile statically linked into it.
>>>> The framework is added to the Examples project, and is set both in
>>>> both build phases for linking and embedding the framework.
>>>>
>>>> The application builds and runs in the simulator.  Building and
>>>> running on device however fails, saying "The application bundle does
>>>> not contain a valid identifier.".  This is where I've been stuck for
>>>> the past day and I've exhausted what I could find on this.
>>>>
>>>> I've been a bit out of the loop on iOS development and particularly
>>>> shared frameworks, so any assistance with this one would be
>>>> appreciated.
>>>>
>>>> Thanks!
>>>> steven
>>>>
>>>> ------------------------------------------------------------------------------
>>>> _______________________________________________
>>>> Csound-users mailing list
>>>> Csound-users@lists.sourceforge.net
>>>> https://lists.sourceforge.net/lists/listinfo/csound-users
>>>> Send bugs reports to
>>>>        https://github.com/csound/csound/issues
>>>> Discussions of bugs and features can be posted here
>>>
>>> ------------------------------------------------------------------------------
>>> _______________________________________________
>>> Csound-users mailing list
>>> Csound-users@lists.sourceforge.net
>>> https://lists.sourceforge.net/lists/listinfo/csound-users
>>> Send bugs reports to
>>>        https://github.com/csound/csound/issues
>>> Discussions of bugs and features can be posted here
>>
>> ------------------------------------------------------------------------------
>> _______________________________________________
>> Csound-users mailing list
>> Csound-users@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/csound-users
>> Send bugs reports to
>>        https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here
>
>
> ------------------------------------------------------------------------------
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Date2015-09-23 15:28
FromVictor Lazzarini
SubjectRe: iOS - need assistance
I might be able to do this tomorrow

Victor Lazzarini
Dean of Arts, Celtic Studies, and Philosophy
Maynooth University
Ireland

> On 23 Sep 2015, at 14:51, Steven Yi  wrote:
> 
> I don't think it's related to the other provisioning issue as I
> modified the app identifier to make it unique.  I'll give it another
> go later this afternoon, but it'd be great if someone else tried the
> zip I posted and could at least verify that the problem is occurring
> for them too.
> 
> On Wed, Sep 23, 2015 at 3:22 AM, Victor Lazzarini
>  wrote:
>> Is this the same problem you had before when you first tried to build to the device on xcode 7?
>> I remember seeing this, but I think it got fixed when I set my provisioning profile correctly.
>> 
>> ========================
>> Dr Victor Lazzarini
>> Dean of Arts, Celtic Studies and Philosophy,
>> Maynooth University,
>> Maynooth, Co Kildare, Ireland
>> Tel: 00 353 7086936
>> Fax: 00 353 1 7086952
>> 
>>> On 22 Sep 2015, at 23:49, Steven Yi  wrote:
>>> 
>>> No, unfortunately it doesn't.
>>> 
>>> On Tue, Sep 22, 2015 at 4:14 PM, Michael Gogins
>>>  wrote:
>>>> Does this help:
>>>> http://stackoverflow.com/questions/6072755/error-the-application-bundle-does-not-contain-a-valid-identifier
>>>> 
>>>> Best,
>>>> Mike
>>>> 
>>>> -----------------------------------------------------
>>>> Michael Gogins
>>>> Irreducible Productions
>>>> http://michaelgogins.tumblr.com
>>>> Michael dot Gogins at gmail dot com
>>>> 
>>>> 
>>>>> On Tue, Sep 22, 2015 at 4:03 PM, Steven Yi  wrote:
>>>>> Hi all,
>>>>> 
>>>>> I've gotten a bit stumped on figuring out converting Csound for iOS to
>>>>> use a dynamic framework.  I did consult what I found in AudioKit but
>>>>> I've either misunderstood or missed something.
>>>>> 
>>>>> https://drive.google.com/file/d/0B9MbxBSB3eNjdkRpS3NobjJ4eHc/view?usp=sharing
>>>>> 
>>>>> The above link has a CsoundLib.framework.  The framework has a
>>>>> universal, dynamic library with libsndfile statically linked into it.
>>>>> The framework is added to the Examples project, and is set both in
>>>>> both build phases for linking and embedding the framework.
>>>>> 
>>>>> The application builds and runs in the simulator.  Building and
>>>>> running on device however fails, saying "The application bundle does
>>>>> not contain a valid identifier.".  This is where I've been stuck for
>>>>> the past day and I've exhausted what I could find on this.
>>>>> 
>>>>> I've been a bit out of the loop on iOS development and particularly
>>>>> shared frameworks, so any assistance with this one would be
>>>>> appreciated.
>>>>> 
>>>>> Thanks!
>>>>> steven
>>>>> 
>>>>> ------------------------------------------------------------------------------
>>>>> _______________________________________________
>>>>> Csound-users mailing list
>>>>> Csound-users@lists.sourceforge.net
>>>>> https://lists.sourceforge.net/lists/listinfo/csound-users
>>>>> Send bugs reports to
>>>>>       https://github.com/csound/csound/issues
>>>>> Discussions of bugs and features can be posted here
>>>> 
>>>> ------------------------------------------------------------------------------
>>>> _______________________________________________
>>>> Csound-users mailing list
>>>> Csound-users@lists.sourceforge.net
>>>> https://lists.sourceforge.net/lists/listinfo/csound-users
>>>> Send bugs reports to
>>>>       https://github.com/csound/csound/issues
>>>> Discussions of bugs and features can be posted here
>>> 
>>> ------------------------------------------------------------------------------
>>> _______________________________________________
>>> Csound-users mailing list
>>> Csound-users@lists.sourceforge.net
>>> https://lists.sourceforge.net/lists/listinfo/csound-users
>>> Send bugs reports to
>>>       https://github.com/csound/csound/issues
>>> Discussions of bugs and features can be posted here
>> 
>> 
>> ------------------------------------------------------------------------------
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>> https://lists.sourceforge.net/lists/listinfo/csound-users
>> Send bugs reports to
>>        https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here
> 
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> Discussions of bugs and features can be posted here

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Date2015-09-23 16:24
FromJacques Leplat
SubjectRe: iOS - need assistance
Hello Steven,

I’m not too hot with iOS yet (started looking into Swift a few months back), so the problems I encountered might be my own doing.

Unzipped the project and opened it in XCode.

Had to fix the CSound iOS Examples bundle identifier, and the team (previously unknown team) to target my team and a bundle identifier that was not already taken.

Build succeeded.

Tried to launch the app, and keep getting an error (on the simulator), the console has this information:

23/09/2015 16:12:51.523 com.apple.CoreSimulator.CoreSimulatorService[3967]: Error Domain=LaunchServicesError Code=0 "The operation couldn’t be completed. (LaunchServicesError error 0.)" UserInfo=0x7fcd22d16330 {Error=MissingBundleIdentifier, ErrorDescription=Bundle at path /Users/jacquesleplat/Library/Developer/CoreSimulator/Devices/A34CAC66-A2DF-44DD-9270-DD288B21A910/data/Library/Caches/com.apple.mobile.installd.staging/temp.udIXsG/extracted/Csound iOS Examples.app/Frameworks/CsoundLib.framework did not have a CFBundleIdentifier in its Info.plist}

Not sure if this helps.

Best regards,

Jacques

> On 23 Sep 2015, at 14:51, Steven Yi  wrote:
> 
> I don't think it's related to the other provisioning issue as I
> modified the app identifier to make it unique.  I'll give it another
> go later this afternoon, but it'd be great if someone else tried the
> zip I posted and could at least verify that the problem is occurring
> for them too.
> 
> On Wed, Sep 23, 2015 at 3:22 AM, Victor Lazzarini
>  wrote:
>> Is this the same problem you had before when you first tried to build to the device on xcode 7?
>> I remember seeing this, but I think it got fixed when I set my provisioning profile correctly.
>> 
>> ========================
>> Dr Victor Lazzarini
>> Dean of Arts, Celtic Studies and Philosophy,
>> Maynooth University,
>> Maynooth, Co Kildare, Ireland
>> Tel: 00 353 7086936
>> Fax: 00 353 1 7086952
>> 
>>> On 22 Sep 2015, at 23:49, Steven Yi  wrote:
>>> 
>>> No, unfortunately it doesn't.
>>> 
>>> On Tue, Sep 22, 2015 at 4:14 PM, Michael Gogins
>>>  wrote:
>>>> Does this help:
>>>> http://stackoverflow.com/questions/6072755/error-the-application-bundle-does-not-contain-a-valid-identifier
>>>> 
>>>> Best,
>>>> Mike
>>>> 
>>>> -----------------------------------------------------
>>>> Michael Gogins
>>>> Irreducible Productions
>>>> http://michaelgogins.tumblr.com
>>>> Michael dot Gogins at gmail dot com
>>>> 
>>>> 
>>>> On Tue, Sep 22, 2015 at 4:03 PM, Steven Yi  wrote:
>>>>> Hi all,
>>>>> 
>>>>> I've gotten a bit stumped on figuring out converting Csound for iOS to
>>>>> use a dynamic framework.  I did consult what I found in AudioKit but
>>>>> I've either misunderstood or missed something.
>>>>> 
>>>>> https://drive.google.com/file/d/0B9MbxBSB3eNjdkRpS3NobjJ4eHc/view?usp=sharing
>>>>> 
>>>>> The above link has a CsoundLib.framework.  The framework has a
>>>>> universal, dynamic library with libsndfile statically linked into it.
>>>>> The framework is added to the Examples project, and is set both in
>>>>> both build phases for linking and embedding the framework.
>>>>> 
>>>>> The application builds and runs in the simulator.  Building and
>>>>> running on device however fails, saying "The application bundle does
>>>>> not contain a valid identifier.".  This is where I've been stuck for
>>>>> the past day and I've exhausted what I could find on this.
>>>>> 
>>>>> I've been a bit out of the loop on iOS development and particularly
>>>>> shared frameworks, so any assistance with this one would be
>>>>> appreciated.
>>>>> 
>>>>> Thanks!
>>>>> steven
>>>>> 
>>>>> ------------------------------------------------------------------------------
>>>>> _______________________________________________
>>>>> Csound-users mailing list
>>>>> Csound-users@lists.sourceforge.net
>>>>> https://lists.sourceforge.net/lists/listinfo/csound-users
>>>>> Send bugs reports to
>>>>>       https://github.com/csound/csound/issues
>>>>> Discussions of bugs and features can be posted here
>>>> 
>>>> ------------------------------------------------------------------------------
>>>> _______________________________________________
>>>> Csound-users mailing list
>>>> Csound-users@lists.sourceforge.net
>>>> https://lists.sourceforge.net/lists/listinfo/csound-users
>>>> Send bugs reports to
>>>>       https://github.com/csound/csound/issues
>>>> Discussions of bugs and features can be posted here
>>> 
>>> ------------------------------------------------------------------------------
>>> _______________________________________________
>>> Csound-users mailing list
>>> Csound-users@lists.sourceforge.net
>>> https://lists.sourceforge.net/lists/listinfo/csound-users
>>> Send bugs reports to
>>>       https://github.com/csound/csound/issues
>>> Discussions of bugs and features can be posted here
>> 
>> 
>> ------------------------------------------------------------------------------
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>> Get real-time metrics from all of your servers, apps and tools
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>> Csound-users@lists.sourceforge.net
>> https://lists.sourceforge.net/lists/listinfo/csound-users
>> Send bugs reports to
>>        https://github.com/csound/csound/issues
>> Discussions of bugs and features can be posted here
> 
> ------------------------------------------------------------------------------
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> Discussions of bugs and features can be posted here


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Date2015-09-23 18:38
FromSteven Yi
SubjectRe: iOS - need assistance
Hi Jacques,

Thanks for that, that actually helps a lot.  I wasn't looking at the
framework's identifier at all; if that's the problem, that should be
an easy fix.  I'll take a look at that in a bit.

Thanks!
steven

On Wed, Sep 23, 2015 at 11:24 AM, Jacques Leplat  wrote:
> Hello Steven,
>
> I’m not too hot with iOS yet (started looking into Swift a few months back), so the problems I encountered might be my own doing.
>
> Unzipped the project and opened it in XCode.
>
> Had to fix the CSound iOS Examples bundle identifier, and the team (previously unknown team) to target my team and a bundle identifier that was not already taken.
>
> Build succeeded.
>
> Tried to launch the app, and keep getting an error (on the simulator), the console has this information:
>
> 23/09/2015 16:12:51.523 com.apple.CoreSimulator.CoreSimulatorService[3967]: Error Domain=LaunchServicesError Code=0 "The operation couldn’t be completed. (LaunchServicesError error 0.)" UserInfo=0x7fcd22d16330 {Error=MissingBundleIdentifier, ErrorDescription=Bundle at path /Users/jacquesleplat/Library/Developer/CoreSimulator/Devices/A34CAC66-A2DF-44DD-9270-DD288B21A910/data/Library/Caches/com.apple.mobile.installd.staging/temp.udIXsG/extracted/Csound iOS Examples.app/Frameworks/CsoundLib.framework did not have a CFBundleIdentifier in its Info.plist}
>
> Not sure if this helps.
>
> Best regards,
>
> Jacques
>
>> On 23 Sep 2015, at 14:51, Steven Yi  wrote:
>>
>> I don't think it's related to the other provisioning issue as I
>> modified the app identifier to make it unique.  I'll give it another
>> go later this afternoon, but it'd be great if someone else tried the
>> zip I posted and could at least verify that the problem is occurring
>> for them too.
>>
>> On Wed, Sep 23, 2015 at 3:22 AM, Victor Lazzarini
>>  wrote:
>>> Is this the same problem you had before when you first tried to build to the device on xcode 7?
>>> I remember seeing this, but I think it got fixed when I set my provisioning profile correctly.
>>>
>>> ========================
>>> Dr Victor Lazzarini
>>> Dean of Arts, Celtic Studies and Philosophy,
>>> Maynooth University,
>>> Maynooth, Co Kildare, Ireland
>>> Tel: 00 353 7086936
>>> Fax: 00 353 1 7086952
>>>
>>>> On 22 Sep 2015, at 23:49, Steven Yi  wrote:
>>>>
>>>> No, unfortunately it doesn't.
>>>>
>>>> On Tue, Sep 22, 2015 at 4:14 PM, Michael Gogins
>>>>  wrote:
>>>>> Does this help:
>>>>> http://stackoverflow.com/questions/6072755/error-the-application-bundle-does-not-contain-a-valid-identifier
>>>>>
>>>>> Best,
>>>>> Mike
>>>>>
>>>>> -----------------------------------------------------
>>>>> Michael Gogins
>>>>> Irreducible Productions
>>>>> http://michaelgogins.tumblr.com
>>>>> Michael dot Gogins at gmail dot com
>>>>>
>>>>>
>>>>> On Tue, Sep 22, 2015 at 4:03 PM, Steven Yi  wrote:
>>>>>> Hi all,
>>>>>>
>>>>>> I've gotten a bit stumped on figuring out converting Csound for iOS to
>>>>>> use a dynamic framework.  I did consult what I found in AudioKit but
>>>>>> I've either misunderstood or missed something.
>>>>>>
>>>>>> https://drive.google.com/file/d/0B9MbxBSB3eNjdkRpS3NobjJ4eHc/view?usp=sharing
>>>>>>
>>>>>> The above link has a CsoundLib.framework.  The framework has a
>>>>>> universal, dynamic library with libsndfile statically linked into it.
>>>>>> The framework is added to the Examples project, and is set both in
>>>>>> both build phases for linking and embedding the framework.
>>>>>>
>>>>>> The application builds and runs in the simulator.  Building and
>>>>>> running on device however fails, saying "The application bundle does
>>>>>> not contain a valid identifier.".  This is where I've been stuck for
>>>>>> the past day and I've exhausted what I could find on this.
>>>>>>
>>>>>> I've been a bit out of the loop on iOS development and particularly
>>>>>> shared frameworks, so any assistance with this one would be
>>>>>> appreciated.
>>>>>>
>>>>>> Thanks!
>>>>>> steven
>>>>>>
>>>>>> ------------------------------------------------------------------------------
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