Best practice of viewing realtime output
Date | 2015-09-09 14:16 |
From | Beinan Li |
Subject | Best practice of viewing realtime output |
Attachments | None None |
Hello Csound,
I know that to visualize/view the output waveform, I can output to a sound file, then resort to other DAWs. I wonder with -odac if there is a common practice for viewing the output in realtime? Thanks, Beinan |
Date | 2015-09-14 18:02 |
From | joachim heintz |
Subject | Re: Best practice of viewing realtime output |
hi beinan - if you work with csoundqt, you can use the Controller widget. you will find examples in Examples -> Useful -> IO_Test (direct code), or in Examples -> LiveCollection -> LiveAccordizer (with UDOs). in general, you can you the monitor opcode to get the summed output. best - joachim On 09/09/15 15:16, Beinan Li wrote: > Hello Csound, > > I know that to visualize/view the output waveform, I can output to a > sound file, then resort to other DAWs. > > I wonder with -odac if there is a common practice for viewing the output > in realtime? > > Thanks, > Beinan > > > > ------------------------------------------------------------------------------ > Monitor Your Dynamic Infrastructure at Any Scale With Datadog! > Get real-time metrics from all of your servers, apps and tools > in one place. > SourceForge users - Click here to start your Free Trial of Datadog now! > http://pubads.g.doubleclick.net/gampad/clk?id=241902991&iu=/4140 > > > > _______________________________________________ > Csound-users mailing list > Csound-users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/csound-users > Send bugs reports to > https://github.com/csound/csound/issues > Discussions of bugs and features can be posted here > ------------------------------------------------------------------------------ _______________________________________________ Csound-users mailing list Csound-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/csound-users Send bugs reports to https://github.com/csound/csound/issues Discussions of bugs and features can be posted here |